I could not find a support forum so I guess I will post it here. Nearly every time on Asphalt, when taking the Wraith around the corner from the Red spawn, it has shot into the air and blown up of its own accord, resulting in a suicide and betrayal (if anyone is in the turret seat). It has not only happened to me but also to several of my friends. Has anyone else experienced this and does anyone know if there is a specific support forum for issues of this nature?
It is a known problem, all covenant vehicles will randomly get sent flying off into space or fast somewhere because of a bug in the physics engine, it happens on any forge piece, but it is incredibly noticeable on Asphalt.
Nothing you can do to prevent it, the map shouldn’t be in matchmaking if you ask me with such problems.
> It is a known problem, all covenant vehicles will randomly get sent flying off into space or fast somewhere because of a bug in the physics engine, it happens on any forge piece, but it is incredibly noticeable on Asphalt.
>
> Nothing you can do to prevent it, the map shouldn’t be in matchmaking if you ask me with such problems.
Meh, I think it’s quite a fun map and it’s not worth sacrificing it due to a small problem. I know it can be annoying, but it is a glitch in Halo:Reach, and is obviously not exclusive to the map, so even if your revenant and wraith flip out I’d say don’t complain about the map, but rather forge pieces in general.
> > It is a known problem, all covenant vehicles will randomly get sent flying off into space or fast somewhere because of a bug in the physics engine, it happens on any forge piece, but it is incredibly noticeable on Asphalt.
> >
> > Nothing you can do to prevent it, the map shouldn’t be in matchmaking if you ask me with such problems.
>
> Meh, I think it’s quite a fun map and it’s not worth sacrificing it due to a small problem. I know it can be annoying, but it is a glitch in Halo:Reach, and is obviously not exclusive to the map, so even if your revenant and wraith flip out I’d say don’t complain about the map, but rather forge pieces in general.
The reason we don’t have max local players of four on certain playlists is due to the how bad the maps render with more than two people on one console, which wasn’t intended and therefore, a solution was found which was to make it two max local players.
There is a problem with Forge World, the forge pieces in general & covenant vehicles, they won’t fix the forge problem, to much resources to do another title update, the solution, remove Asphalt, it isn’t a small problem, a Wraith can turn a whole game around if used correctly, but if you are spinning around and going into walls with it, it can ruin it for you.
The map is good, but if there are technical difficulties with it, then it should be removed. It’s a shame, because it is actually a really fun map, but you can’t have people getting across the map and killed for getting in a Tank.
About a week ago, I was with a friend whilst playing Heavies on the map, and my friend drove off in a ghost, while I followed in a Wraith. I thought “Wouldn’t it be funny if that weird glitch happened to him right now” and I laughed my head off when it did!
He actually half-destroyed my Wraith when it happened.