Now, you may be thinking what do those three seemingly random words have to do with each other? Well, let me explain:
Artemis
The Artemis Tracking System was introduced in Halo 5 as an interactive tool to help locate audio logs, mission objective, weapons, revive teammates, etc. The Artemis Tracking System (ATS) is considered, at the time of Halo 5, to be experimental tech, and therefore not widely used.
The Official Spartan Field Manual heavily teased the newly developed GEN3 armor system. While not confirmed, it is thought that Chief will be donning the newly minted armor generation come Halo Infinite. Could the Artemis be a built-in feature?
Codex
Known in Halo Wars and Halo Wars 2 as Black Boxes, and Phoenix Logs, respectively, which serves as a repository for additional information about characters, locations, battles, vehicles, etc. It’s a very welcomed feature for both the lore aficionados, and the more casual-going fans alike.
Kinect
Microsofts not-so-popular side-along device with later generation Xbox 360s, the Kinect was not widely implemented into Halo… aside from a pretty engaging feature in Halo: Combat Evolved Anniversary. Most notably, the Kinect could scan multiple things within the game, adding it to a library like this.
Let me be clear: I do not want the Kinect to return, but have its scanning feature (no voice command; simply button activated) incorporated into Artemis.
Implementing all three
Now that I’ve explained what all three of those are, let me explain how they can be meshed together in Halo Infinite: My desire is for the Kinect scanning feature of Halo: CEA to be implemented into the Artemis’s built-in scanning, unlocking new entries into the game’s codex
Bringing all three together can go along with Frank O’Conner’s statement of “Exploration will be rewarded” as you hunt down hidden items throughout the game that could simply be little nods to ancillary media, or intriguing information puzzle-pieces, so to speak.
It could help with the often said “Why wasn’t this explained in-game?” crowd as well as provide an addition layer to the game with another form of skull hunting.
TL: DR
Implement Halo: CEA’s Kinect scanning (not voice activated but button activated) into Halo 5’s Artemis system to unlock codex entries akin to HW1 & HW2 codex for Halo Infinite.