So was just wondering how this went.
Most people do not want armour upgrades in the multiplayer but i kind of want it a bit. But i think this may work out.
First armour will be purely aesthetic in mulitplayer where you play against other players.
But when in Spartan Ops mode your armour has a direct impact on the game. Your upgrades and ability shall have an impact on this mode.
Why put it in solely for Spartan Ops.
Simple. You do not have to deal with weaker players or new players losing horribly cause the other player has more gameplay, experience and more upgrades under his belt. So that there is no improper balance in the multiplayer. Though fun for the guy with the edge not for the one without it.
While in the spec ops what happens is that you are playing against a.i’s who are not going to complain. And the guy with the edge will be having fun, with no consequences of the other player feeling pathetic, cause they do not have the upgrades, needed to challenge him. As the person with the disadvantage is the a.i who will not complain no matter what you do.
So i was wondering if Halo 4 upgrades should have an impact solely on Spartan Ops and not on the multiplayer. Though if there are any problems in getting this done i understand, and i am happy for your consideration of the idea.
Also if you are not going to do this for other reason, i understand fully well, that you may have had an idea, and it may actually be great. Many games other than COD have these and have it worked well.
Just like how forerunner vision is in another game, forgot its name, but it helped remove camping, and actually made gameplay alot more strategic.
Like this game
Blacklight retribution
First time posting here with link after being on Bungie.