Disclaimer: I, in no way enjoy the blight that is Halo Reach’s Armour Lock. That said, I did feel it could have a place, if properly balanced.
Here is my list of my AL nerfs.
<mark>Addition by Swift</mark>: Plasma Grenades do not slide of you when activate AL, if get stuck, you are dying
Reason: Balancing Issue
No Player EMP effect
Reason: Was part of the Enter, Exit, Pummel problem
No stun on Melee attacks
Reason: Was part of the Enter, Exit, Pummel problem
No recharging shields within the AL
Reason: Slowed Kill Times
Continuous, Unrelenting and Heavy damage shortens it’s duration
Reason: Lowers the Kill Time extension it creates
Damages, but does not destroy a vehicle
Reason: Makes it less of a Personal Gain AA
Pulse Grenade would be very useful on it, as it would be a steady stream of damage, eating at that duration
Reason: Give Pulse Grenades a Nice niche, to balance the AA
Makes alot of noise and light, giving away your position
Reason: Balancing in general
45 second before re-use, and cannot be activated while recharging
Reason: Prevent spamming and Noob Use, promotes tactical decision if it’s your best option
You exit the direction you were facing
Reason: Part of the Enter, Exit, Pummel problem
You are stuck in it until it ends, no early exits
Reason: So you cannot kill the player who was killing you while he is distracted killing others
If you are not damaged, it lasts only 5 seconds, and the chances of not getting hit in that time are slim, so it will be usually less that 5 seconds
Reason: Prevent spamming and Noob Use, promotes tactical decision if it’s your best option
exiting leaves you stunned, as if you just got hi-jacked, for 2 seconds
Reason: Part of the Enter, Exit, Pummel problem
Now, I will say, personally, it shouldn’t return, but if it were to, I would say this is how it should be done, your only way of surviving your predicament is teammate aid, and not you directly attacking after the lock ends. I am also an advocate of on map pick ups only AAs with limited uses, and this can actually fit in as a form of flanking distraction as opposed direct assaults.
Good reasons to return in this manner:
Promotes teamwork in a new way, as opposed to direct personal gain
No longer Get out of jail free card, best served as a distraction
No longer lowers kill times to absurdity
Cannot be spammed
Cannot “swivel pummel”
fans of it, not users of the OP ability from hell get their cool but poorly implemented AA back
Bad reasons:
While not as badly, it does still lower kill times
Backflak on 343I may occur
Old fans may dislike it’s new niche, regarding it as to weak
You have to waste some ammo or grenades to lower the duration
Any the community can, and will, find
Fun reasons:
Machinimas
If we get a return of reaches customization system, we could unlock funny stances for when your using the ability, such as Michelangelo’s “the thinker” or “Hulk Mad!”
Custom Games
I expect there will be ALOT of comments on this, and I state again, I dislike AL, but I feel those who enjoyed the CONCEPT shouldn’t have lost it without without having ago of balancing it, which had we had a beta, we could have.