Another update comes and with it another few sets of armour. Which reminds me of a minor problem I have with Halo 5. Armour to me now is kind of meaningless.
What I mean by this is back in the previous Halo games you had to level up to get new armour sets which makes the armour act as a symbol for all the time you spent playing, with some armours such as Recon and flaming helmet being reserved for special people, even in Halo Reach you had to reach a certain level in order to use your credits to buy a new piece of armour which continues the thing of armour being a status symbol, inspiring both awe and dread into any lower leveled players that saw them.
So there was my opinion on the way armour and other customisation items have been dealt with in Halo 5, do you guys agree or do you think I should embrace this new change?
P.S. 343, why did you have to add stances and make it so only we can see them? It just looks like a waste of a cool feature.