Armour Abilities: Thruster Pack

I think the thruster pack is amazing but, its just weak, the thruster in matchmaking should be like the one in campaing…it thrust you a little bit far
the other Abilities seem to be very well balanced, only the camo that is anoying :stuck_out_tongue: but its ok…

i agree 100% !!! in MP they shortened it by HALF! i tested it multiple times and am disapointed with what they placed in MP. ALSO!!! the ability of shielding recharge… its not even working! it takes the same amount of time to recharge as it is without the ability. you guys need to do something with this.

> ALSO!!! the ability of shielding recharge… its not even working! it takes the same amount of time to recharge as it is without the ability. you guys need to do something with this.

That ability doesn’t change how fast your shields are down for. It instead increases how fast the bar fills up.

My friend likes it because he’ll be shooting a guy, and when he’s 1-shot, he’ll thrust back into cover. Only that, and barely dodging grenades seem to be the only reason to use it.

If it worked more like the Campaign’s version, then I’d use it. Otherwise, I think it’s pointless (not counting Flood Thruster Pack of course).

I agree that the Thruster Pack needs some tweaking, but I actually think the campaigns version would be OP in matchmaking. Needs to be somewhere in between.

Or possibly like a double thrust? Like in Reach where you can evade twice before recharging. That would be nice.