armor unlocks/armory for Halo 6 idea

I’ve been looking back at Halo’s history of the armory layout in games and how armor is obtained. Some games do it better than others and some just don’t do it right at all imo.
To keep this part brief I just wanna say that I feel every halo has had it good for the most part except for 5, and I’ll explain how I think Halo 6 can make it better again.

First and foremost- Don’t make it just Helm, armor, & visor. They dropped the ball on that because the past games had a better variety customization. We should be able to make our Spartan unique as possible with a big left shoulder and a small right shoulder and more.

Secondly the Armory layout- I hope to see something like reach’s system, specifically the helmets. In Reach if you bought any helm it’s unlocked and under it would be an attachment variant underneath the base helmet. I liked that, and I think it’s be beneficial to bring that back. Now we have the same helm with 10 different patterns/styles, in H5 going through the armory is a mess because of that. Imagine it being like reach’s style- “oh here’s EOD, do I want base, tiger, shocked, rookie?” Like literally just putting all of the same armor and its variants together would make looking for it easier.

Finally is how armor is obtained- with 5 it’s all packs which I hate. I miss every other way and I wish they could all come back, so why don’t they? I want a bit of 3 and a bit of Reach and 4 to come back. 343i added so much armor into the game, and if they do it again in 6, at least do it like this and spread it out…

  • some armor can be obtained like in H3, get this achievement for that, do this mission on Legendary for XYZ, find all the skulls for this set. - Reach (specifically MP, CQB, & Haunted and a few others) Get a milestone for this helm, its “free” in the sense you don’t buy it, rather have these requirements met for it (CQB/MP). Unlock everything for it (haunted) or buy/obtain another variant for this one (any armor with a robot arm) Also keeping it locked until the player reached a certain rank. - Halo 4- mastering a commendation granted both new and variants of armor, mastering CTF wins, or assassinations, or headshot mastery yielded a nice reward. Another way was the specializations (wetwork, rouge, operator, etc). It felt like prestige mode in CoD once you reached a certain rank.TL;DR adding in customization elements from previous Halo games (except 5 and buying packs) can perhaps be beneficial to the armory system and feel very rewarding.

That’s all I can think of for now, but if I think of something new I’ll update.

I like this idea

> 2535433481208346;2:
> I like this idea

same

Either just like reach or same as halo 5 (yes I said it) without microtransactions and not 15 variants of one armor and full body customization

> 2535415472426404;4:
> Either just like reach or same as halo 5 (yes I said it) without microtransactions and not 15 variants of one armor and full body customization

If anything, the “armor variants” would exist as unlockable decals that you can apply over the armor / helmet of your choice.

> 2535429593088083;5:
> > 2535415472426404;4:
> > Either just like reach or same as halo 5 (yes I said it) without microtransactions and not 15 variants of one armor and full body customization
>
> If anything, the “armor variants” would exist as unlockable decals that you can apply over the armor / helmet of your choice.

Yeah that sounds like a good idea

Yes, make it a modular armor set again and maybe implement a way to customize the paint job on the suit ( Decal placement like Forza series for example). Also give a slider for color choice instead of limiting the color options. If I can’t make the armor look a certain way, at least let me choose the exact color I want to have. I also would like the option to play as another species in some other gametype, like the elite playlists or invasion. This time open it up to Jackals, Brutes, and Prometheans and etc. It might not make sense, but maybe facial customization to really make your own Spartan feel unique and they can implement a social hub to interact. Even if it is just while waiting for the match to start or find players.