Armor inspiration?

First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).

On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.

Also, Protector looks like Bay’s Bumblebee.

> First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
>
> On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.

How do you adore the armor in this game at all?

It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.

The re-imaginings of existing armor however do look acceptable

> > First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
> >
> > On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.
>
> How do you adore the armor in this game at all?
>
> It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
>
> The re-imaginings of existing armor however do look acceptable

The armor–or, actually, the entire artistic approach taken in Halo 4 is much maturer than previous titles. Reach’s armor/Spartans looks like Legos while 3’s seemed too heavy/fat to actually do anything. With the armors in Halo 4, I could actually imagine one of these soldiers sprinting 40+ mph to kick an Elite’s skull in.

> > > First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
> > >
> > > On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.
> >
> > How do you adore the armor in this game at all?
> >
> > It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
> >
> > The re-imaginings of existing armor however do look acceptable
>
> The armor–or, actually, the entire artistic approach taken in Halo 4 is much maturer than previous titles. Reach’s armor/Spartans looks like Legos while 3’s seemed too heavy/fat to actually do anything. With the armors in Halo 4, I could actually imagine one of these soldiers sprinting 40+ mph to kick an Elite’s skull in.

agreed

> > > First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
> > >
> > > On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.
> >
> > How do you adore the armor in this game at all?
> >
> > It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
> >
> > The re-imaginings of existing armor however do look acceptable
>
> The armor–or, actually, the entire artistic approach taken in Halo 4 is much maturer than previous titles. Reach’s armor/Spartans looks like Legos while 3’s seemed too heavy/fat to actually do anything. With the armors in Halo 4, I could actually imagine one of these soldiers sprinting 40+ mph to kick an Elite’s skull in.

They look more real, I’ll give you that, but…

Honestly, I feel like a lot of the armor, particularly the helmets lack character. Especially the visor ones.

I mean, it looks like a cluttered blob of sci-fi where a head should be. I can’t picture a person behind all those little groves and weird indents. They look more like droids, and even then, I don’t see much of a theme or feel from these helmets.

In ODST, the squadmates had visors that could become transparent, and the shapes of the helmet were simple enough that they worked well, weren’t overbearing and looked human. The helmet had a feel and it also read well as a design.

I personally don’t see that in almost all of the new helmets. I just see a mess, with no center of attention or cohesiveness (a visor generally does that well, but most of them lack a big, simple visor). I do agree with Concord that the re-imaginings do work well though.

They look more real, but not artistically pleasing IMO. And really, in a work of fiction, I think that should come first.

> > > > First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
> > > >
> > > > On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.
> > >
> > > How do you adore the armor in this game at all?
> > >
> > > It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
> > >
> > > The re-imaginings of existing armor however do look acceptable
> >
> > The armor–or, actually, the entire artistic approach taken in Halo 4 is much maturer than previous titles. Reach’s armor/Spartans looks like Legos while 3’s seemed too heavy/fat to actually do anything. With the armors in Halo 4, I could actually imagine one of these soldiers sprinting 40+ mph to kick an Elite’s skull in.
>
> They look more real, I’ll give you that, but…
>
> Honestly, I feel like a lot of the armor, particularly the helmets lack character. Especially the visor ones.
>
> I mean, it looks like a cluttered blob of sci-fi where a head should be. I can’t picture a person behind all those little groves and weird indents. They look more like droids, and even then, I don’t see much of a theme or feel from these helmets.
>
> In ODST, the squadmates had visors that could become transparent, and the shapes of the helmet were simple enough that they worked well, weren’t overbearing and looked human. The helmet had a feel and it also read well as a design.
>
> I personally don’t see that in almost all of the new helmets. I just see a mess, with no center of attention or cohesiveness (a visor generally does that well, but most of them lack a big, simple visor). I do agree with Concord that the re-imaginings do work well though.
>
> They look more real, but not artistically pleasing IMO. And really, in a work of fiction, I think that should come first.

Well, in all fairness, there’s no footage of most of these helmets that ISN’T taken with a potato, so there’s hope.

Also, why all the fuss about visors? “Here’s the plan: We’re going to put billions into making children into super-soldiers…then, we’re gonna’ put billions into this rad armor–right–you’re listening? Yeah, then we’re gonna’ put a big easy target right on their faces. Sound good? good.”

> > > > First off, I’d like to point out that I adore literally everything about Halo 4, most of all the armor. Now to the point: Is it just me or does is seem like a lot of the armors appear inspired from other games? Venator looks like Isaac’s Advanced RIG from Dead Space 2/3, Oceanic looks like an old diving helmet (Bioshock), and Locus looks like something straight out of Neon Genesis Evangelion. Also, 343i is going to score some major brownie points from fans considering you can make your Spartan look like a GEN1/SII. (Full MKVI).
> > > >
> > > > On the topic of armors, does anyone know if what’s shown so far is all of it, or is there more? I expected more Reach armors and CE era MJOLINR.
> > >
> > > How do you adore the armor in this game at all?
> > >
> > > It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
> > >
> > > The re-imaginings of existing armor however do look acceptable
> >
> > The armor–or, actually, the entire artistic approach taken in Halo 4 is much maturer than previous titles. Reach’s armor/Spartans looks like Legos while 3’s seemed too heavy/fat to actually do anything. With the armors in Halo 4, I could actually imagine one of these soldiers sprinting 40+ mph to kick an Elite’s skull in.
>
> They look more real, I’ll give you that, but…
>
> Honestly, I feel like a lot of the armor, particularly the helmets lack character. Especially the visor ones.
>
> I mean, it looks like a cluttered blob of sci-fi where a head should be. I can’t picture a person behind all those little groves and weird indents. They look more like droids, and even then, I don’t see much of a theme or feel from these helmets.
>
> In ODST, the squadmates had visors that could become transparent, and the shapes of the helmet were simple enough that they worked well, weren’t overbearing and looked human. The helmet had a feel and it also read well as a design.
>
> I personally don’t see that in almost all of the new helmets. I just see a mess, with no center of attention or cohesiveness (a visor generally does that well, but most of them lack a big, simple visor). I do agree with Concord that the re-imaginings do work well though.
>
> They look more real, but not artistically pleasing IMO. And really, in a work of fiction, I think that should come first.

Agreed - none of this new armor has any sort of character at all

Just look at Wetwork or Fotus - I don’t think I’ve seen anything uglier in my life

> How do you adore the armor in this game at all?
>
> It’s like they smashed Transformers and Super Sentai Zords together and called it a day - it’s awful.
>
> The re-imaginings of existing armor however do look acceptable

Agreed.

Though I do like some of them, like CIO and Pathfinder.

I’m not saying they’re all great (FOTUS AND HAZOP are a mess) but the majority are spiffy.

I think Halo has always drawn a little inspiration from other games, more like tributes.

There is also another really dead space looking helmet, and even Gears looking chest piece.

Im loving the new armor and re creations of classics. I expect to see wide variations between players.

Ive heard that master chiefs armor was inspired by a Halo PC mod called SPV1.

> Ive heard that master chiefs armor was inspired by a Halo PC mod called SPV1.

Where you do you find these threads and why do you necropost the hell out of them?