Armor Customization in Halo 6?

I know I’ve never posted before and I’m not some professional Halo player, but I have an interesting idea for how armor customization could work in Halo 6. So, at the core it would be similar to Halo 4’s armor customization (chest, legs, shoulders, etc…). Much better than Halo 5. So, i think an interesting twist would be to make it so that different armor variants would change your spartan’s abilities and base traits in a fair, balanced way. For example, maybe Spartan IV legs let you sprint, while Spartan II legs don’t have sprint but have a slightly faster base speed and more damage resistance than a base Spartan. Or perhaps a Spartan IV chest has the thruster pack but is heavier and has a slower base speed, and Spartan II has no thruster pack but has a normal base speed and perhaps higher damage resistance. All of these different variants would be unlockable via achievement like Halo 4 and would be unavailable through REQ’s, so someone could work towards a specific variant. And it’s all balanced because, while a variant may give your Spartan a specific ability or boost a trait, others would go down. So, even someone who has the perfect Spartan for their own play style, they would still be balanced with a brand new player. This would allow both fans of classic Halo and the new style to play how they want, and it would still be balanced and fair. And this wouldn’t be in campaign, only multiplayer. There would also still be equal weapon starts, none of that loadout BS from Halo 4. I pretty much just came up with this idea so it isn’t very fleshed out, but I think it could be interesting so I would like to hear what all of you guys think about it.

Hey there and welcome

You’ll want to contribute to one of the existing wishlist threads for this. There’s 2 or 3 of them on the front page. :slight_smile: