Armor Customization for Halo 6...

So what does Halo 6 need to be successful and a good game?.. I think that Halo 6 need a better armor customization like Halo: Reach or Halo 4 'cause in all Halo’s my Avatar has a different parts of different Armors and this is what like 'cause i feel my style and thing like that actually in Halo 5 i feel so ammm normal if i have an Legendary Armor but other thousand players have the same armor around the world it’s like uncomfortable… so I think Halo 6 need to be better in this aspect.

I want to hear your opinions about this topic.

It doesn’t need good armor customization to be a good game, but it’d certainly be appreciated. I want something on the level of Halo 4. I thought Reach was a bit too much.

If they want to give us armor variants like they have with 4 and 5, then they need to incorporate Reach’s sub-menu system for each armor part. So Head, Left Shoulder, Right Shoulder, Chest, Arms and Legs would have the armor-model, then a “pattern” selection, as well as any “Sub-model” variants, like the Reach Helmet options.

I highly doubt we’ll GET sub-models/extra parts on things again, but that’s the sort of system I’d want to see at any rate.

Bringing back fairly accurate armor sets was a few steps in the right direction. But for the future we’ll need to fully customize again.

Giving us the emblem on our armor again would be a nice bonus.

Hey OP, there are plenty of wish list style threads for future Halo games in the General Discussion forums. This forum is for discussing Halo 5