<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.
Also may as well sign this I guess. I have inserted spaces in case links are banned
http: //chng .it/bd54Q7k9cC
<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.
Also may as well sign this I guess. I have inserted spaces in case links are banned
http: //chng .it/bd54Q7k9cC
> 2533274807537946;78:
> If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
Having a good Halo game is what it would take. Having this customisation system in no way guarantees anything about the population, except only that you’re insulting the fans that would have stayed with the game because they love the franchise.
Infinite isn’t going to compete with Fortnite, Warzone, Apex Legends, PUBG, or CSGO, and now, the Halo fans that have stuck through the past decade are getting completely and openly thrown to the side, which isn’t exactly the look you want if you’re trying to attract new fans. People play Fortnite because it’s easy to pick up. CSGO is easy to pick up. Pokemon Go was so popular because it was so so easy to pick up. Pretty much anyone could walk, tap a screen, and swipe their finger. Moblie games exist and succeed based on their simplicity. Flappy Bird. Clash of Clans. Angry Birds. Doodle Jump. Subway Surfer. Temple Run. Even non-mobile games: Mario; Tetris; Pac-Man. People want to play easy-to-pick-up games. Halo used to be easy to pick up, but now with all the additional mechanics, combined with an arena-style Multiplayer, that’s gone out the window. A change that coincided with the decline of the Multiplayer population.
Microsoft is one of the richest companies in the world. They can pay their employees, not us.
> 2535449976520576;61:
>
The mods literally do this with any topic on waypoint, it’s not damage control or a response to the backlash.
> 2535438636443468;79:
> > 2533274807537946;78:
> > If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
>
> Yah but that’s the problem, the population will nose-dive because of this.
>
> Its like watching an idiot babble on about how you are wrong about him being in danger while a clearly visible asteroid is heading for his exact location. You tell him the get out of the way and listen to you because his life depends on it. And he yells about how you can’t tell him what to do. Eventually, you get sick of telling this poor idiot to get out of the way and decide to let this guy earn a Darwin Award while you get out of the blast radius.
>
> Get the picture?
The idea that this one change is the thing that would sink Infinite’s MP is ludicrous. Your tortured and long-winded analogy even more so.
This is disappointing to hear. I was hoping that 343 would take ques from Doom 2016 multiplayer customization by adding in light colors, patterns, and details (moving a slider that worn or cover in dirt) with the color selection (of pervious Halo titles or the full color spectrum that mods/select few games do) rather than going the path of Destiny 2 of hoping to find a shader that has the color scheme you want and (in the case of Destiny 2) that the shader’s color work for that armor which in many cases it doesn’t. So good bye looking different at the start by being able to change your color. Please tell me these are at least once we unlock them we have them forever and not that one time use that Bungie pulled.
I be annoyed if 343 took Doom’s unlock system for the primary and secondary colors since its kind of terrible with the battle pass system (which I am assuming with MCC system will be Halo Infinites system which please keep the ability to spend points on past old seasons its one of the positives I’ve seen with the battle pass system). Still don’t like locking off old systems or removing them when they could have been expanding on. Also gives the feel that there won’t be enough armor at launch to allow players to customize themselves. Also concerning is if these armor coatings will be locked behind promotional events. Mountain Dew does an 2xp weekend and you also get the lime green armor coating with every purchase of the event cans. But due to some limited production because irl things there is only a limited number produced and once the event is over can’t get lime green armor coating. Or what if the primary pink and secondary purple coating is locked off behind a season event like MCC with the event challenges are you out of luck until the next time that challenge comes (a year or worse never again)? And all these promotions, is this going to be a big chart to figure out what you get like Halo 4’s pre order bonus insanity?
I think a more in-depth explanation or a video just showing a spartan going through the armor coating system would help clear up questions or alleviate concerns.
this is awful, as you say vote with your wallet, i’m not in favor of this, it’ll be a predatory system
I always take things from a pro-con POV. So here are the pros and cons.
Let me list the pros:
Here are the cons:
Lack of personalization is a big blow to this system. I mean HUGE. Customization and personalization were synonymous to me before, but not anymore.
But to be honest, I always find myself looking at my armor and being dissatisfied. I feel like the color choice is very limited. I am intrigued by the new armor coating system and I really want to see it in action, and I still don’t believe that 343 is actually going to remove personalization. I’d like to see how they pull this off. And I am 100% still buying the game, because besides Minecraft, Halo is the only game I play.
Its decisions like this that really makes me worried about the likelihood of us getting playable Elites. Because these ‘‘decisions’’ only seem like something that could work with the Spartan models. Also if 343 are willing to make these atrocious decisions, it would not surprise me, if they did not include Elites because they couldn’t "Monetize’’ them. I am just tired of seeing the customization options being stripped away. It’s bad enough we will likely have to unlock our favorite color combo, through some battle pass or unlock system, meaning you may be stuck with a color combo you don’t like for a while, but it just seems like they really don’t care what we want. They can’t make any decision without making sure it’s the most non-consumer friendly as they can make it.
> 2533274807537946;84:
> > 2535438636443468;79:
> > > 2533274807537946;78:
> > > If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
> >
> > Yah but that’s the problem, the population will nose-dive because of this.
> >
> > Its like watching an idiot babble on about how you are wrong about him being in danger while a clearly visible asteroid is heading for his exact location. You tell him the get out of the way and listen to you because his life depends on it. And he yells about how you can’t tell him what to do. Eventually, you get sick of telling this poor idiot to get out of the way and decide to let this guy earn a Darwin Award while you get out of the blast radius.
> >
> > Get the picture?
>
> The idea that this one change is the thing that would sink Infinite’s MP is ludicrous. Your tortured and long-winded analogy even more so.
The idea that this will benefit Infinite’s MP population is completely without merit.
Honestly I think this can be a good thing. For halo 5 343 let us keep our coloring but armor was entirely monetized and sucked, im betting for infinate 343 are doing the opposite colors are monetized but we’ll still have earnable armor.
> 2533274807537946;78:
> If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
If a game can’t sustain a population without manipulative game design tied to microtransactions it never deserved a population in the first place. Until such time the game industry, particularly the AAA game industry becomes vastly more transparent, they don’t get to plead poverty about how they need to “pay rent.”
You are not actually looking out developers when you overlook or attempt to justify this kind of thing, you just end up looking out for corporate shareholders.
This really is a blow to customization. Color is such an integral part to the Spartans identity. I love having these different aesthetics for armor but why not allow colorization of those different coatings. It would be nice if ALL the coatings were at least unlockable via in-game achievements or an unlock system but I know this is going to be monetized.
> 2535438636443468;79:
> > 2533274807537946;78:
> > If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
>
> Yah but that’s the problem, the population will nose-dive because of this.
>
> Its like watching an idiot babble on about how you are wrong about him being in danger while a clearly visible asteroid is heading for his exact location. You tell him the get out of the way and listen to you because his life depends on it. And he yells about how you can’t tell him what to do. Eventually, you get sick of telling this poor idiot to get out of the way and decide to let this guy earn a Darwin Award while you get out of the blast radius.
>
> Get the picture?
Here’s an idea in halo 5 we have free colors but monetized armor i think for halo infinate 343 is doing the opposite monetized colors and earnable armor. I’ll accept this since colors only are visible in firefight infection and ffa. I’d rather have armor than colors.
I mean was this necessary? Was it honestly too much to ask that they make these like an armor skin or tertiary color pattern you could apply to the parts of the armor that the primary and secondary colors could not color? I mean for lord’s sake, I doubt anyone would have had an issue if an armor coating was only something that added colors to the small details of your armor and maybe some textures and patterns but you still had control over the primary and secondary, especially if you have to pay for them. I don’t understand this move because they could have easily implemented this alongside the old system, and still been able to profit from it without the backlash. Why 343, why do you make these horrible decisions? Is your marketing team really this out of tune with the community that it can’t tell you this would not be a wise move to do? I just don’t understand, it feels like for some reason they hate us and they do this stuff on purpose because at this point I can’t keep calling it incompetence, because they have to know what they are doing?
It’s amazing, 343 is so stuck on trying to prove that their vision is what’s best for Halo that they literally cannot do the one thing that’s easiest to not screw up correctly.
I don’t know if it’s Microsoft doing this or 343’s gross incompetence in every regard, but please, please stop ruining Halo for five minutes? Okay? There was nothing wrong with the original color system except that it couldn’t be monetized. DOOM 2016 did
I’ve been trying to be optimistic with Halo: Infinite as there are quite a bit of good things already shown/discussed for the game, but REMOVING options that were in past games is a bad move.
Never liked the shader system for Destiny as it felt like a regression in Bungie’s own customization system, so doing the same for Halo: Infinite is just a regression as well.
> 2535447915516912;93:
> > 2535438636443468;79:
> > > 2533274807537946;78:
> > > If this is what it takes to have a modern Halo game that doesn’t have a population nose-dive after a few months, and for content for Infinite to continue to be developed over the course of the 10 years for which they said it’s gonna be the main Halo platform (as well as whole new games that I assume they’ll slot in like with MCC), then I’ll take it. As much as I liked armor customization in the prior games, I’d also like for players to keep coming back to the game week to week to earn cosmetics stuff, see what new modes/maps/events get released, and for the devs to be able to pay rent.
> >
> > Yah but that’s the problem, the population will nose-dive because of this.
> >
> > Its like watching an idiot babble on about how you are wrong about him being in danger while a clearly visible asteroid is heading for his exact location. You tell him the get out of the way and listen to you because his life depends on it. And he yells about how you can’t tell him what to do. Eventually, you get sick of telling this poor idiot to get out of the way and decide to let this guy earn a Darwin Award while you get out of the blast radius.
> >
> > Get the picture?
>
> Here’s an idea in halo 5 we have free colors but monetized armor i think for halo infinate 343 is doing the opposite monetized colors and earnable armor. I’ll accept this since colors only are visible in firefight infection and ffa. I’d rather have armor than colors.
Or, you know, both? Rather than removing an option we have had since Day 1 of Halo CE. Sell gun and vehicle skins. Sell skins for armours to give them a different pattern, or extra lights. Make it so you can apply skins to each part of the armour separately, so you can increase the number of skins in a skin set that you can sell.
You don’t take away the option to choose the colour of your armour. That isn’t something to compromise on.
<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.
Goddamnit 343 how the hell could you be this moronic?
Halo’s customisation of colour being stripped away? I have went to the bat for 343 so much with my friends, but no F that. You’ve messed up BIG TIME.
[deleted]
My question is… why cant the armor coatings just be textures and designs, and WE CHOOSE THE COLORS FOR THOSE TEXTURES/DESIGNS???..
@343 keep your texture ‘armor coating’ system if you really want it that bad, make each texture something truly special while your at it…
Im ok with guns and vehicles having set colors… but armor is something special and should be unique to each player. How about rather than creating the thousands of color combinations… let the players do it…
But if you “want to help player expression” keep our color system… and i know its not that hard to code…
Hopefully… the community feedback will inspire you to bring these changes…
And again, thank you for the halo infinite info drop 343, the communication with fans and 343 will benefit the game not harm it… just, please listen to us…