Hey everyone.
With the “release” of Halo 3 I have been comparing it a lot to Halo 4. I never played Halo 3 online in its prime ( I didn’t have the internet speed ), my first online Halo experience was Reach. And I must say when I play 3, I miss AA’s.
I understand why a lot of people don’t like them, they weren’t in Halo to begin with and weren’t part of what made it the game so many remember so fondly. But in a genre that is becoming more and more homogenized they are something that sets the game apart from the rest of the pack.
But I do not believe that AA’s have been executed very well thus far. And I personally believe Reach had the best system with the most broken abilities (armor lock, drop shield). Halo 4’s AA’s aren’t so bad, but Jetpack breaks map flow and Promethean vision, is well…promethean vision, lol.
But this isn’t about the individual armor abilities, its about the concept. Do you think they are a good addition to the series? As I said I think they are. They set the game apart and I think they have a lot of potential.

