Armor abilities, and how useless they are.

Am I the only who has noticed that the armor abilities are practically useless in MP? The Thruster pack has no effect on your position, it’s worse than Evade was in Reach, the Hardlight Shield is useless because of how easy it is to kill someone who is using it (toss a grenade), Jet pack is the Jet pack nothing else really needs to be said, Regen Field does the same thing as taking cover, but you can’t see/hear anything, active camo doesn’t do anything to your dot on the motion sensor (your motions still appear as a red dot to enemies) so it doesn’t really matter if they can’t actually see you, the hologram never was useful, even in Reach.

The only one that actually gives you an advantage in the promethean vision, and even that isn’t much of an advantage because of the audible sound it makes and the radar effect on the motion sensor give away the fact that you are using it near by and are probably about to move in.

Halo shouldn’t have them in the first place.

And all of them are extremely useful, used properly.

Especially thruster pack. Easily the best one.

armory abilities played far too much of a role in halo reach. Thats one of the nice things i can say about halo 4, armor abilities are toned down to where they don’t dominate gameplay.

They are loads better then they were in Reach even if i miss my armor lock sniff

I would recommend going back and experimenting more with them. Or researching how they are best used.

You are missing out on a lot of their uses.

Thruster=get back around the corner quicker+ a few frames of invincibility, also you can melee during it.
Jetpack=Make jumps others cant
Regen field=start your shield regen quicker(takes 7 seconds in this game normally, long -Yoink- time)
Camo=hide while standing still, dont try to friggin move while using it
Promethian vision=obvious
Hologram=Throw it around the corner before you go to make them waste shots, or throw it then quickly stop running to create the illusion you kept running on the enemies radar
Hardlight shield=Stop a sniper or other power weapon, sometimes vehicles

I think you just havent been using them right dude. They all got their place. Only one I feel needs any kind of a boost in the thruster pack so its slightly faster and goes slightly further. Not so much that it becomes the dominant ability though.

They are very useful. Thruster pack is most underrated, it’s saved my -Yoink- getting behind cover more than a bunch of times.

I believe they need to break the community up when it comes to AAs. Simply create Armor Tiers that allow certain abilities and not. Like one Tier dedicated to Halo 2/3 players. This Spartan II tier of armor matches up strictly with the same tier. So the next tier which has AAs can play the game they want while the Halo 3 guys can finally shut up about AAs and balance on the maps. It’s now simply a preference. Players’ that want to unlock that armor have to play that tier, adding an incentive to try each other’s game type, but you’re not forced to do so.

There’s just too many Halo generations of gamers that want what they want and 343 is forced to shove us into one role completely angering both sides of the spectrum.

> Especially thruster pack. Easily the best one.

When you think it’s saving your life you would have lived anyways. It isn’t that fast of a boost, it’s pretty easy to track. You lived because the person had horrid aim, not because you got behind a corner slightly faster. I laugh when I kill thruster pack users, especially when they try to board my vehicle with it and fail anyways.

Hardlight shield sucks.
Thruster pack sucks.
Sentry gun sucks.

Regeneration field is alright.
Hologram is alright, doesn’t work against veterans.

Promethean vision is pretty good.

Jetpack is gamebreaking.
Camo is gamebreaking.

Are the AAs useless?..no. If anything, people would argue that some of them are over powered.

> When you think it’s saving your life you would have lived anyways. It isn’t that fast of a boost, it’s pretty easy to track. You lived because the person had horrid aim, not because you got behind a corner slightly faster. I laugh when I kill thruster pack users, especially when they try to board my vehicle with it and fail anyways.

I personally don’t use the thruster, but I have seen it being put to good use. It gives you lateral quickness in close quarters combat that you can’t do w/o it. Or closing the gap on an enemy when u have a close range weapon like the shotgun, sword, or scatter shot, when they least expect it.

> > Promethean vision is pretty good.
>
> Yes, lets add the infamous wall hacking as an armor ability! If you consider Active Camo as gamebreaking, you mind as well consider PV as gamebreaking as well.

> > > Promethean vision is pretty good.
> >
> > Yes, lets add the infamous wall hacking as an armor ability! If you consider Active Camo as gamebreaking, you mind as well consider PV as gamebreaking as well.
>
> You have radar. It’s really not that much different than seeing where someone is via radar, it’s just more defined.

> I personally don’t use the thruster, but I have seen it being put to good use. It gives you lateral quickness in close quarters combat that you can’t do w/o it. Or closing the gap on an enemy when u have a close range weapon like the shotgun, sword, or scatter shot, when they least expect it.

The Thruster pack barely moves you at all, especially forward. Whoever you saw using it to “get within range” of a CQC weapon was probably already with in range, or was one step away from being in range.

Anyone who says jet pack and camo are game breakers doesn’t know how to play with any modicum of intelligence. Look at your motion sensor for camo (something you should be doing anyway), and just move your right stuck up for jet packers. Both are too easy to counter.

> > I personally don’t use the thruster, but I have seen it being put to good use. It gives you lateral quickness in close quarters combat that you can’t do w/o it. Or closing the gap on an enemy when u have a close range weapon like the shotgun, sword, or scatter shot, when they least expect it.
>
> The Thruster pack barely moves you at all, especially forward. Whoever you saw using it to “get within range” of a CQC weapon was probably already with in range, or was one step away from being in range.
>
> Anyone who says jet pack and camo are game breakers doesn’t know how to play with any modicum of intelligence. Look at your motion sensor for camo (something you should be doing anyway), and just move your right stuck up for jet packers. Both are too easy to counter.

I’m getting -Yoinking!- tired of saying this:

Active. Camo. Does. Not. Show. Up. On. Radar. At. All. If. You. Are. Crouched. And. Stationary.

As for jetpack, it throws off highground control and allows me to easily gain an advantage over people who aren’t using it.

> > > Promethean vision is pretty good.
> >
> > Yes, lets add the infamous wall hacking as an armor ability! If you consider Active Camo as gamebreaking, you mind as well consider PV as gamebreaking as well.
>
> Pro vision is basically a radar that you don’t have to look down at the corner of your screen to use.

> > > > Promethean vision is pretty good.
> > >
> > > Yes, lets add the infamous wall hacking as an armor ability! If you consider Active Camo as gamebreaking, you mind as well consider PV as gamebreaking as well.
> >
> > Pro vision is basically a radar that you don’t have to look down at the corner of your screen to use.
>
> Please do not ever drive. I would hate for you to stare at your speedometer and get in a crash.
>
> Edit: Nevermind, thought you were quoting me. Thought you were implying it was a significant difference, but now I see you are implying the opposite.

> I’m getting -Yoinking!- tired of saying this:
>
> Active. Camo. Does. Not. Show. Up. On. Radar. At. All. If. You. Are. Crouched. And. Stationary.
>
> As for jetpack, it throws off highground control.

Yes. Active. Camo. Does . Show. Up. On. Radar. If. You. Are. Crouched. And. Stationary.

The blue dots show up at all times, and the stationary one is the real spartan. If you move, it shows up red.

Who cares about high ground in a video game? It is an “advantage” that doesn’t do anything for you in the virtual world. If anything it gives you a false sense of security.

> > > Promethean vision is pretty good.
> >
> > Yes, lets add the infamous wall hacking as an armor ability! If you consider Active Camo as gamebreaking, you mind as well consider PV as gamebreaking as well.
>
> Camo as it is now is COMPLETELY gamebreaking.
> You are hidden from sensors, hidden from PV, and hidden from plain sight even while RUNNING…its simply broken.
>
> PV can be countered fairly easily, even if they aren’t moving when they use it, the pulse not only vibrates your controller, but you SEE it on your radar, telling you right where they are, and if you don’t see a radar blip, they are either croutching, or not moving. Which means an easy kill. Same with Holo, no name above clone, clone still blinks, and if they send it out without moving…they tell you where they are.
>
> Jetpack is NOT gamebreaking though, all it adds it vertical mobility, and barely that.
> But for people who cheat and give themselves infinite AA use…they’re cheating anyway, but now they can hover at the ceiling without being detected, or falling down.

> Yes. Active. Camo. Does . Show. Up. On. Radar. If. You. Are. Crouched. And. Stationary.
>
> The blue dots show up at all times, and the stationary one is the real spartan. If you move, it shows up red.

No, it does not.

> Who cares about high ground in a video game? It is an “advantage” that doesn’t do anything for you in the virtual world. If anything it gives you a false sense of security.

Your enemy is down and in the open, you can move back and forth to get into cover or you can duck under fences if the highground has them. Literally, due to line of sight and angle of sight, all you have to do is move back and forth to get into cover.

Also, projectile weapons rely on bodyshots if you are above the enemy, there is no ground for them to hit you with splash damage because they are shooting upwards at the sky. Grenades are also rendered useless.

If you don’t even recognize the importance of highground control I don’t even know how I can begin to discuss balance with you.