Argyle doesn't play well in tactical slayer

Argyle has a serious spawn trapping problem in tactical slayer. It’s far too easy to pin the enemy team to spawn on one side and milk them the whole match. I feel like this really needs to be fixed and addressed in a future community update. I’d love to hear if other tactical slayer fans feel the same way or if anyone has ideas for changes that could improve the map.

Look, Argyle doesn’t play that well period. It’s way too open.

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I really like SWAT on Argyle. A lot.

I haven’t experienced the spawn trapping though.

The bottom mid on Argyle is an absolute deathtrap in most scenarios; it’s open from almost every other part of the map. Pretty much every map in Infinite is built to be extra open to force more engagements, but Argyle in particular takes that ideology to a higher threshold. I’ve only played Catalyst and Detachment a couple times in TS, do they play similarly?