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> > > > > how would you guys feel about that? Like how in halo 5 they had bronze, silver, gold, platinum, diamond,onyx and champion rank. But each group had its own helmet or armor mod/attachment to show off in game your skill was.
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> > > > > Of of course This is not the only way I want armor to be unlocked in halo. I also was achievement, experience and reach style credit unlocks.
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> > > > I don’t like the idea. It divides the community into the have and have nots. Just like achiles. Now I don’t care about achiles because it does not appeal to me, so I didn’t try to get it. Now if I like the look of an onyx or champ variant I’ll never be able to get it. I’m not good enough, and I think it is terrible that players will be excluded because of a lack of skill. You get an emblem to show off your skill, perhaps being able to put the emblem on armour is a way to show off skill ?
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> > > Yeah the player would be motivated to play better and most likely end up getting it in the long run. Practice makes perfect. I just feel if you can have different armors to be rewarded to you for your skill and hard work in the game what’s the point of even having any armor.
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> > > I mean I like a Ferrari but I won’t be able to buy one and the majority of people are not able to?
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> > SOME players might be motivated, and no, you cannot say they would most likely get it in the long run. Practice does make perfect, but not all of us can run the four minute mile, regardless of how much we practice. As for your Ferrari comparison, really ? That car costs six figures and very few will ever be able to afford it, it’s not the same. You’re talking about players buying a game here, and then denying access to content because of a lack of skill. That’s not the same as buying a Ferrari.
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> > > > > > > how would you guys feel about that? Like how in halo 5 they had bronze, silver, gold, platinum, diamond,onyx and champion rank. But each group had its own helmet or armor mod/attachment to show off in game your skill was.
> > > > > > >
> > > > > > > Of of course This is not the only way I want armor to be unlocked in halo. I also was achievement, experience and reach style credit unlocks.
> > > > > >
> > > > > > I don’t like the idea. It divides the community into the have and have nots. Just like achiles. Now I don’t care about achiles because it does not appeal to me, so I didn’t try to get it. Now if I like the look of an onyx or champ variant I’ll never be able to get it. I’m not good enough, and I think it is terrible that players will be excluded because of a lack of skill. You get an emblem to show off your skill, perhaps being able to put the emblem on armour is a way to show off skill ?
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> > > > > Halo 3 had armor tied to 1,000 Gamer Score. It took a certain amount of skill to achieve. Cool armor should be based on achievement and skill. Onyx and Champion armor being super hard to get is the point. Not many people should have it and it certainly should not be easy to get.
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> > > > Being a feature in Halo 3 does not make it ok in Halo Infinite, and it should not be impossible to get either. I don’t support this idea, we have ranks to show our skill. We don’t need more ways to divide players imo.
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> > > Getting high ranks isn’t impossible. It just requires practice and skill. Those things should be rewarded. I would definitely be more invested if I knew making Onyx would get me a sweet armor/helmet. People might actually stop quitting ranked games lol.
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> > It is impossible for some. My higgest rank is diamond, I’m simply not good enough to get onyx or pro. It’s true, it does require practice and skill, but not everyone is that skilled. Those things are rewarded and shown through ranks, I’m sure you would be more invested to get the helmet or armour, and it won’t stop quitters. Your asking players to buy a game and then be denied access to something because they’re not good enough, how will completionists that collect everything feel ? It’s not fair and I’ll never support it, to the point where I would not buy the game. I think having the option to put the rank on armour is a fair way.
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> With that line of thought, you’re saying Legendary difficulty should be easy enough for anyone to beat otherwise it’s unfair to completionists who buy the game. Buying the game doesn’t entitle you to automatically getting all the achievements and unlockables. Those should be earned.
No, I’m not saying that at all. I said completionists that COLLECT everything. I was quite specific with that wording. Please don’t put words in my mouth. Many will be able to complete Legendary but not get to Onyx or higher. I’m capable of completing all the Halo games on Legendary solo, and I’ve done so many times. I’ve also helped others do certain levels in co op to get them their achievement.
Obtaining achievements is one thing. Putting armour behind a skill gap is another imo, armour is content, achievements are not. Players will be able to assist each other at times, and there are guides on True Achievements that help too. I have used many, especially for Sekiro. Having the skill and know how to be a champion is another thing entirely imo.
I’ll throw it back to you with this. We earn achievements to show completing games, levels, bosses. We earn ranks to show our skill level in multiplayer. Why not have the ability to put the rank on armour ? I think that’s the fairest way. You can show your rank off, just like the players that have the achievements to show, and the completionists can collect everything.