I just rattled off 9 ranked Slayer matches to get a ranking and I would say someone quit in 60% of them. Is this common?
While I was unranked and solo queueing, faced primarily gold level players with a few platinums and unranked mixed in and ended up at gold 2. Lost most of them due mainly to said quitters.
What effect does arena quitting have on ranking? Does the fact that my “team” lost those matches factor into my individual ranking?
Quitting a ranked Arena match will make you lose CSR / drop in rank much more severely as opposed to simply sticking it out and losing a game.
Yes, someone quiting an arena match is sure common. It happens to me all the time. Me personally, I play A LOT of Super Fiesta. I would also say that around 50-60% of the time someone left. You’re not alone.
> 2535437245679844;3:
> Yes, someone quiting an arena match is sure common. It happens to me all the time. Me personally, I play A LOT of Super Fiesta. I would also say that around 50-60% of the time someone left. You’re not alone.
I usually play fiesta as well, 90% of the time. When I first moved to Halo 5 from reach a few months ago, I played 10 ranked ffa matches just to get the csr achievement. Obviously being very new, I didn’t do well so I’ve had a rather ugly silver as my top rank for the last few months. Had enough of looking at it.
> 2535437245679844;3:
> Me personally, I play A LOT of Super Fiesta. I would also say that around 50-60% of the time someone left.
I could say the same thing about Heroic Warzone Firefight, actually. Seems to me like players quit all the time from every game mode.
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> > 2535437245679844;3:
> > Me personally, I play A LOT of Super Fiesta. I would also say that around 50-60% of the time someone left.
>
> I could say the same thing about Heroic Warzone Firefight, actually. Seems to me like players quit all the time from every game mode.
Yep completely true in infection it seems anytime people are getting destroyed they quit for instance probably about half the infection world records right now could be so much more if people didn’t quit out the record is 121 but possibly could’ve been more if people didn’t get mad and start quitting. I play until the match is finished unless lag is extremely terrible then yes I quit and go to a completely different game
> 2535415472426404;6:
> Yep completely true in infection it seems anytime people are getting destroyed they quit
I noticed people also quit when they become the zombie which can be annoying. I don’t really get it because were they not expecting to ever be a zombie in an Infection game? It especially baffles me when it happens in round 4. They stayed for the entire game and now they can’t do the last round? Weird.
I have at least one teammate quit pretty much every game it seems
Yea sadly it does effect ranking it it does happen quite often witch is sad. I have played a slayer alone before and almost won against a full team.
Frustrating, I feel like they quit before the match even really gets going. As in, they lose their first 1 on 1 battle and then the player left message pops.
I’m not perfect, I’ve quit the odd rat race super fiesta spawn kill fest, but I’m just surprised how often it happens in ranked games.
Happens all the time, doesn’t matter which playlist.
When it’s social or firefight I don’t care that much because they will just be replaced but loosing a ranked match just because some one quit the game is so annoying.
If they have that attitude they should go into the ranked playlist at all.
Quitting is common for any playlist and I get that connection problems happen. However if you’re quitting to avoid a loss, why bother playing? In WZ there’s always that 1st wave of quitters, just after one team has killed the 1st boss or captured the central base.
> 2533274798144866;11:
> Happens all the time, doesn’t matter which playlist.
>
> When it’s social or firefight I don’t care that much because they will just be replaced but loosing a ranked match just because some one quit the game is so annoying.
>
> If they have that attitude they should go into the ranked playlist at all.
I think you mean “they shouldn’t go into ranked playlist at all” lol
but I agree with you and know what your saying.
> 2533274793640702;1:
> I just rattled off 9 ranked Slayer matches to get a ranking and I would say someone quit in 60% of them. Is this common?
>
> While I was unranked and solo queueing, faced primarily gold level players with a few platinums and unranked mixed in and ended up at gold 2. Lost most of them due mainly to said quitters.
>
> What effect does arena quitting have on ranking? Does the fact that my “team” lost those matches factor into my individual ranking?
Unfortunately it happens a lot, but not just Ranked, in everything I find.
I got to the point in ranked that if I really cared about my rank, I wouldn’t play Team Slayer solo at all. I’d wait till friends were online, or I’d go into soical or a other playlist, talk to people (shocking right, someons who still uses a mic lol) meet people, then ask if they wanted to play Ranked Team Slayer. It’s like The NorwegianHD says, it’s just too frustrating to lose a ranked game because someone quit on your team. I know there are connection issues with Halo (anyone who says otherwise is lying through their teeth, because there are piles of people that have connection issues) but I know most of the time it’s someone quitting. That said if someone does get disconnected from a ranked match they should be able to rejoin that match. I know that has been talked about a lot as well.
Quitting is never going to go away but I think they could definitely make the system better than what it is right now.
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> Yep completely true in infection it seems anytime people are getting destroyed they quit
I see a lot of people making the assumption that people quit because they’re losing. But I don’t know about that. Heroic firefight is something that I rarely come close to losing, and yet I still see people drop out of it all the time, so it seems to me like not wanting to “take the L” doesn’t have much to do with it.
There may be some confirmation bias at work here, too, because it might stick out more to see people quit when they’re losing or when they become a zombie, but it you really paid attention I bet you’d see people dropping out of games just as much when they’re in no danger of losing. I could be wrong, of course, but it seems to me like people quitting is just a thing that happens all the time.
> 2533274904158628;14:
> > 2535415472426404;6:
> > Yep completely true in infection it seems anytime people are getting destroyed they quit
>
> I see a lot of people making the assumption that people quit because they’re losing. But I don’t know about that. Heroic firefight is something that I rarely come close to losing, and yet I still see people drop out of it all the time, so it seems to me like not wanting to “take the L” doesn’t have much to do with it.
>
> There may be some confirmation bias at work here, too, because it might stick out more to see people quit when they’re losing or when they become a zombie, but it you really paid attention I bet you’d see people dropping out of games just as much when they’re in no danger of losing. I could be wrong, of course, but it seems to me like people quitting is just a thing that happens all the time.
Based on my observation from the string of ranked games I played that inspired this thread, the vast majority quit because of a poor start to the match.
I agree about firefight though. The “player left / player joined” feed can be pretty active in those games.
I will quit a game when some idiot starts killing myself or other teammates to get the sword or rocket launder. Stupid how often this occurs, but I am not going to stick around helping them out, and reporting them is pointless. Funny how they usually have high KDAs, but low win %s… Otherwise, I’ll try to stick in a game even 3 vs 4, but I am not going to sacrifice myself with a 2 on 4, though once I managed to win a 1 on 4 breakout game all 5 rounds (trust me, I am not that good, that was a fluke - a bunch of little kindergarten kids must have racked their brothers’ consoles).
> 2533274793640702;15:
> Based on my observation from the string of ranked games I played that inspired this thread, the vast majority quit because of a poor start to the match.
>
> I agree about firefight though. The “player left / player joined” feed can be pretty active in those games.
Could be, although now that you mention it, I’ve noticed a lot of the quitting from firefight matches happen near the beginning 
> 2533274904158628;14:
> > 2535415472426404;6:
> > Yep completely true in infection it seems anytime people are getting destroyed they quit
>
> I see a lot of people making the assumption that people quit because they’re losing. But I don’t know about that. Heroic firefight is something that I rarely come close to losing, and yet I still see people drop out of it all the time, so it seems to me like not wanting to “take the L” doesn’t have much to do with it.
>
> There may be some confirmation bias at work here, too, because it might stick out more to see people quit when they’re losing or when they become a zombie, but it you really paid attention I bet you’d see people dropping out of games just as much when they’re in no danger of losing. I could be wrong, of course, but it seems to me like people quitting is just a thing that happens all the time.
There are times that what you said above happens in infection but that’s when they are sweats and don’t care about winning and just care about getting naires
For example:one person that sticks out was in first place and had gotten a poc and a trocity throughout the game but in the 4th round he got camp killed right off start so he quit I’ve asked numerous people that I play against often and they have said when they drop out when they are winning it’s because they can’t get a killionaire which is the only thing anyone trys to get in infection anymore. Some say they lagged,which I understand,some say that a camo zombie ate their bullets,again I can understand that,and others are just mad because they are getting camp killed every round but I was trying to get across that when they are getting destroyed during a world record game where one person has 100+ kills or one person is dominating people tend to quit
Quitting is so annoying. I do not even understand the need for quitting? Why has not 343i implemented a quitter’s den? The dedicated should be matched with players who routinely finish games. It’s okay to quit every once in a while, but habitually quitters should be placed with other quitters.
> 2535415472426404;18:
> There are times that what you said above happens in infection but that’s when they are sweats and don’t care about winning and just care about getting naires
> For example:one person that sticks out was in first place and had gotten a poc and a trocity throughout the game but in the 4th round he got camp killed right off start so he quit I’ve asked numerous people that I play against often and they have said when they drop out when they are winning it’s because they can’t get a killionaire which is the only thing anyone trys to get in infection anymore. Some say they lagged,which I understand,some say that a camo zombie ate their bullets,again I can understand that,and others are just mad because they are getting camp killed every round but I was trying to get across that when they are getting destroyed during a world record game where one person has 100+ kills or one person is dominating people tend to quit
Wow, that’s kind of dumb. I can’t imagine playing a game mode that wasn’t fun unless I was getting killionaires. Some people need to relax