Arena matches need a mercy rule

I know this might be an unpopular opinion, but Big Team Battle matches really need a mercy rule implemented if one team has at least 4 more players than the other or has a lead greater than 75%.

I just finished a BTB match where I lost 150 to 8 in a Strongholds match. My teammates either didn’t have thumbs or just quit. At one point our team only had 3 people on it. Everytime the game put someone new into the match, they’d see our score and leave immediately. I can’t tell you how frustrating it is to be forced to stay in a losing match for 10 minutes constantly being spawn killed or risk being penalized due to poor luck with matchmaking. There isn’t any possible way for a team to come back like that, especially not with a revolving door of people coming in and out of the match.

nah but this is why JIP is so bad. Just remove the JIP and have it like the past halo games

Lol I remember playing Slayer on Eagle Square, completely dominating the enemy team. People started quitting until there was one gut left, but alas, he left. But yeah OP, good idea