Are the playlists an accurate representation.

Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).

With relation to the competitive community, the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.

The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.

So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.

Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?

Peace.

> Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).
>
> With relation to the competitive community, the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.
>
> The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.
>
> So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink!- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.
>
> Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?
>
> Peace.

I fit into the “competetive” community, yet I never play Team Throwdown.

> > Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).
> >
> > With relation to the competitive community, the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.
> >
> > The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.
> >
> > So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink!- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.
> >
> > Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?
> >
> > Peace.
>
> I fit into the “competetive” community, yet I never play Team Throwdown.

That’s what I mean, I honestly think a larger proportion of people that play Halo are of the competitive mindset and yet still don’t play Throwdown. I’d like to see that recognized (or discussed) by community leaders such as Eric Hewitt @GH057ayame and on maybe from the casual side in the form of Greenskull from RUL.

This idea that the casual guy’s that are playing Infinity Slayer are not playing sort of competitively e.g. to win is not accurate I feel. Regardless of what playlist I play I always believe people are playing to win.

> Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).
>
> With relation to the competitive community, <mark>the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.</mark>
>
> The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.
>
> So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink!- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.
>
> Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?
>
> Peace.

Good try! But, no cookie for you!

Even adding together at any given time of the day or night, the total for Team Throwdown, Team Snipers, Team Objectives, Rumble Pit, Team Doubles…hell, let’s even throw in CTF…assuming that everyone playing those lists are competitive players (which they are not) but,let us pretend they are…the total of those all combined is still far less than Infinity Slayer and BTIS combined!

BTW, I consider myself competitive player but don’t care about CSR, KD etc…just getting the win and going positive to help team. But, ifyou were attempting in a veiled way to suggest that all competitive players are Halo 3 players of old, you’d be wrong. There are plenty of Halo Reach and Halo 4 competitive players who do not care about Halo3 and vice wersa.

Competitiveness is not defined by the settings of the game or the playlist in which one chooses to play.

> > Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).
> >
> > With relation to the competitive community, <mark>the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.</mark>
> >
> > The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.
> >
> > So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink!- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.
> >
> > Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?
> >
> > Peace.
>
> Good try! But, no cookie for you!
>
> Even adding together at any given time of the day or night, the total for Team Throwdown, Team Snipers, Team Objectives, Rumble Pit, Team Doubles…hell, let’s even throw in CTF…assuming that everyone playing those lists are competitive players (which they are not) but,let us pretend they are…the total of those all combined is still far less than Infinity Slayer and BTIS combined!
>
>
> BTW, I consider myself competitive player but don’t care about CSR, KD etc…just getting the win and going positive to help team. But, ifyou were attempting in a veiled way to suggest that all competitive players are Halo 3 players of old, you’d be wrong. There are plenty of Halo Reach and Halo 4 competitive players who do not care about Halo3 and vice wersa.

…? Are you really implying that people who played and liked Halo 1-3, doesn’t play Infinity Slayer and BTB?

Hardcore players even created: http://www.bigteambattle.net/

I would consider myself more of a competitive player, but I don’t play throwdown because I never have 3 other players online that actually want to play Halo 4. So I just play infinity slayer.

I’ve maybe played a handful of Throwdown games and NEVER choose it myself. Instead it’s always someone else who is party leader that chooses it.

I rarely go into SWAT now that I’ve maxed out the DMR/BR/Magnum.

Team Objective was SO much better when it was smaller than 6v6. I HATE that 343 went halfway with this playlist to try to appease both the small team and BTB teams for objective. Just give us a freakin’ 4v4 OBJ AND an 8v8 BTB OBJ playlist already.

I’ve been playing more Flood lately just to finish off my shotgun commendations and Grifball for my Energy Sword commendations.

Honestly, since I hit SR130 (4o days after launch), I’d tried to play only those playlist that will work towards my commendations. I have a feelign others do this too.

So to answer that questions, I do NOT feel like the playlists are an accurate representation of gamers for a multitude of reasons.

> > > Does anyone else feel the playlists don’t accurately represent the community. E.g. I don’t tend to play Throwdown because I don’t have teammates to play with and getting melted by teams of four isn’t really fun but I do enjoy playing the likes of Rumble Pit semi-competitively to win, and rank up now we have ranks (thanks 343 <3).
> > >
> > > With relation to the competitive community, <mark>the Throwdown playlist isn’t really the best reflection or summary of the competitive community in my opinion because I feel lots of players like myself have to/tend to bleed through into other playlists. Snipers, doubles, pit etc etc.</mark>
> > >
> > > The only reason I bring this up is because I’ve seen other sections of the community say something along the lines of “well the competitive community is very small just look at how many people play Throwdown” but in reality what you tend to find is many competitive players don’t actually play the playlist dedicated to them for various reasons.
> > >
> > > So what if the competitive scene is actually larger force than what most people think it is?. I know for a fact that when friends of mine play Halo (even if they haven’t played for a while) they play to win first and foremost, I think everyone does, I know I do, even in the likes of Flood. I honestly feel Halo will always be known as that game you try your -Yoink!- off to win in. This idea that seems to get predicated by the casual scene that people just goof off when playing Halo stoned or drunk I don’t feel is accurate.
> > >
> > > Anyway just my thoughts, sorry if it was a little ranty. Anyone check out AGL this weekend?
> > >
> > > Peace.
> >
> > Good try! But, no cookie for you!
> >
> > Even adding together at any given time of the day or night, the total for Team Throwdown, Team Snipers, Team Objectives, Rumble Pit, Team Doubles…hell, let’s even throw in CTF…assuming that everyone playing those lists are competitive players (which they are not) but,let us pretend they are…the total of those all combined is still far less than Infinity Slayer and BTIS combined!
> >
> >
> > BTW, I consider myself competitive player but don’t care about CSR, KD etc…just getting the win and going positive to help team. But, ifyou were attempting in a veiled way to suggest that all competitive players are Halo 3 players of old, you’d be wrong. There are plenty of Halo Reach and Halo 4 competitive players who do not care about Halo3 and vice wersa.
>
> …? Are you really implying that people who played and liked Halo 1-3, doesn’t play Infinity Slayer and BTB?
>
> Hardcore players even created: http://www.bigteambattle.net/

I can only go on what is said on these forums…most Halo 3 players claim not to play Halo 4, have quit Halo and so on and so forth. Now, some claim they do play Infinity…talk about an identity crisis!

Competitiveness is somewhat of general term and I can fall into that group easily.

Throwdown IMO is a playlist for those who want more of a challenging match and those entering would hope to find similar players like themselves.
This doesn’t mean all the other playlist aren’t competitive but meet the needs for players such as myself and many others including the hardcore player who finds it to be challenging and still competitive with a mixture of players.

As an Australian the lesser populated playlists lists like Team Throwback aren’t even an option due to the high chance of high latency host if someone in my party doesn’t pull host.

Australians only seem to play Infinity Slayer and BTB Infinity Slayer in adequate numbers for all Aussie matchups so I stick with those two.

Would like to be able to play other playlists but Halo 4’s host selection is rubbish and adding international hosts to the equation results in constant frustration due to lag.

Of course there are competitive players in pretty much every playlist, but Team Throwdown is supposed to be the home of the most competitive players who attend tournaments and events, such as how the MLG playlist was for 3/ Reach.

I don’t think the popularity of throwdown would indicate what the popularity of a Legendary or Pro Slayer would be. I always play as a solo (and I’m not that good anyway), so I cannot play Throwdown.

I would, however, play a Legendary or Pro version of Slayer. I like Infinity . . . but sometimes it’s a bit much. I like SWAT . . . but it’s so different from Infinity that it doesn’t really provide an alternative - it’s just a completely different game. I would greatly appreciate having a middle ground.

> I don’t think the popularity of throwdown would indicate what the popularity of a Legendary or Pro Slayer would be. I always play as a solo (and I’m not that good anyway), so I cannot play Throwdown.
>
> I would, however, play a Legendary or Pro version of Slayer. I like Infinity . . . but sometimes it’s a bit much. I like SWAT . . . but it’s so different from Infinity that it doesn’t really provide an alternative - it’s just a completely different game. I would greatly appreciate having a middle ground.

I’d be all over a regular Team Slayer Playlist. I don’t touch Infinity unless that’s what my clan leader wants to play at the given time.