I mean if you take issue with capitalism gaming is not your industry lol. Its like people think Halo 1-3 were made with love and passion, nah fam they made them 100% with profit in mind.
I wonder how long it’ll be before they do anything substantive towards all those things I mentioned.
them removing Behemoth from Ranked is probably the most important update they’ve done for this game since launch lol.
You believe all those people left due to store? Why? What F2P games have you ever heard of don’t have stores? Just sounds a bit far fetched to me. It is certainly possible that this was the case or the largest reason, but I venture a guess that most players don’t care at all about the store and Infinite lacking basic content/features is what drove people away.
Out of curiosity, are you an artist yourself? Watch some of the old vidocs of bungie people talking about Halo and tell me again that they just did it all for the money.
In my personal and subjective opinion, Bungie seemed to be much more invested in making good Halo. They were the creators of the universe, and they clearly had a passion for it. I mean hell, they came up the idea and it was looking really good, which is why Gates stole it from Steve Jobs. 343, on the other hand, were created solely to milk more games to gain revenue.
Except the only CoD like things in 4 were personal loadouts, and Ordinance drops, both of which were only exclusive to 2 or 3 modes out of the dozen or so Halo 4 had. You guys really need to get over yourselves when it comes to Halo 4.
You believe all those people left due to store? Why? What F2P games have you ever heard of don’t have stores? Just sounds a bit far fetched to me
You believe population was actually my point and not a strawman you just made up? Why? What argument have you ever heard of where we just make up the other person’s point? Just sounds a bit far fetched to me.
However, what did I miss in regards to Steve Jobs?
Around that time he just got $200,000,000 from Microsoft to keep Apple afloat.
Bungie on the other hand was in desperate need of an investor and/or a serious cash infusion after the Myth HDD wipe-out installer. So I am not exactly sure what you are referring to when you say Bill Gates “stole” something from Steve Jobs.
Haha I maybe should have said snatched it. All I knew was that it was developed for Mac, then moved over to being an Xbox exclusive. Thanks for the info!
Every developer will tell you that. The point I was making is that is laughable to pretend that all the other Halos didn’t make absurd amounts of money.
What’s next? Are we going to pretend that Fortnite, that Apex, that CoD, etc. Don’t make money? You think they made these games out of the goodness of their hearts?
They were so invested they up and left to make another game entirely.
I love it when people whitewash history. Yes 343i were not hired to screw around and paint around the clock all day lol. MS invested crap loads of money (hiring mainly, as well as marketing) to hire all the devs at 343i, and they eventually delivered a Halo baby. From a business perspective, they are exactly the same as Bungie were but one could argue that 343i are more dependent upon MS whereas Bungie had independence lol.
Now one can certainly make the case that Bungie were superior developers, but lets not get it twisted and act as though they didn’t make millions (billions?) off of Halo while they worked on it. Your argument would make sense if it were a very small company with like a dozen employees, but that is not the case here.
Anyways this is all irrelevant to this thread and my main point. I just cringe when people act as though multibillion franchises were made out of love lol. Yes the developers care (or most do) but they were paid in cold hard cash just like current devs are.
Well Warzone is 100% viable in Infinite, tons of stuff in Halo 5 to port over, and there are foundational things like they already have 12v12 maps and the enemies and so on. So I honestly believe that 343i could bring back Warzone over the course of one season if they wanted to, the question is what their priorities are and we don’t know their roadmap yet.
Spartan Ops would be weird with the open world nature of the Campaign. It would be interesting with how Infinite is structured
Yeah it wouldn’t make sense if Chief was the one doing the Spartan Ops, nor would it really fit with main story so there are some different possibilities.
I’ve said this before but I’ll say it again, it would be cool if we got to see what happened on Zeta Halo before Chief landed, audio logs tell some neat stories so I’d love to see from the POV of one of those spartans. That would fit with Spartan Ops too.
I honestly think that Spartan Ops in this day and age could backfire. Fans would just say they’re “dripfeeding” content ironically.
I’m certainly not denying that anyone made money on the Halo trilogy. I’ve never said any of those franchises don’t make money…
The bottom line is that often companies opt to make games that are a worse experience for the players, for their own profit. In my personal opinion, if a dev like 343 focused on the universe, utilizing the existing canon and expanding it, they would make a better game. If they actually had a unified artistic vision of what they were creating (like Halo Reach did,) then would have more success.
Sometimes carefully calculating how to make a game that will make tons of money just makes a bad game. They’ve traded longevity for immediate profit and in the long term it will hurt the franchise, and hopefully the company hurts enough to change their ways.
Take a look at LOTR. The trilogy released in the early 2000s was financially successful and is still lauded today as one of the greatest films of all time. Then look at the Hobbit. It had a lot of pressure on it to perform financially the way the trilogy had, so it was expanded to three films and while it still made about as much money as the originals, it had terrible reviews, and certainly hasn’t entered popular culture the way LoTR did.
Bottom line is that if they focused less on trends like battle passes and mtx and just focused on making a damn good Halo game, everyone would be playing it right now. Even if it wasn’t bringing in the kind of money other games like fortnite are, it would be a huge success and bring in lots of people.
Halo 4 was likely the least profitable Halo game in the series, so I don’t think that money had any real impact on why 4/5 (and now with Infinite) are not as successful. I think its a simple thing. Bungie knew what made Halo Halo because they created it to begin with. 343i I don’t believe really understood Halo for all of 4/5’s lifespan, and although I do believe they are a far better company than they were in 2012, I just think its a case of 343i being incapable of meeting the standards that were set by Bungie.
So basically, no matter the amount of money thrown at Halo, it will never result in anything different if upper management don’t understand what made it so popular to begin with.
The Store isn’t the reason Infinite has like 90% of its problems, that’s an oversimplification. I know people wanna hear some kind of grand speech about corporate greed vs the interest of the people but the reality is that the store had very little impact on most areas of development.