I play halo for the story mostly but when I get into any halo multiplayer game I see each game has something new to offer which IMO was never a bad thing I am a halo fan in my eyes every halo game will be better than the next but there is always that disease were you don’t want the game to change you want it to stay pretty much the same for your own selfish mind these are the halo fans I hate they hated on reach when it came out but people got used to it now 4 you wanna beat 5 cookies that halo 5 will get hate because of it changes from keeping the game borimg
Halo 5 is great. Great animations, sound FX, lighting, story, etc. Where I come from, less than desirable game mechanics don’t make a game an abomination. If I see a game that looks cool (and gets good reviews) I’ll happily push some plastic buttons with that game disk in my tray. I used to play Lego Racer on my N64 mkay, top notch games like Halo 5 are far from the garbage. Everyone will always have an opinion. You can say what you want, but Halo 5 is awesome. I can say what *I want, and you can say it’s garbage (which is irrational because smelly garbage and high-production value video games are two different things).
True DAT
I don’t mind change, if it’s good enough, then I more than embrace it. Halo 5’s changes on the other hand, are not just bad, they are stagnant and lame. They offer nothing noteworthy to the industry, unless you want to make conforming one of them. I won’t argue how it’s not like the old halos anymore, neither will I bring up skill (or lack thereof), or how the game is already showing bad business practices. But I will now only say that this game is merely gilded; it may sparkle with gimmicks, but it reeks the same odors of other shooters.
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> Halo 5 is great. Great animations, sound FX, lighting, story, etc. Where I come from, less than desirable game mechanics don’t make a game an abomination. If I see a game that looks cool (and gets good reviews) I’ll happily push some plastic buttons with that game disk in my tray. I used to play Lego Racer on my N64 mkay, top notch games like Halo 5 are far from the garbage. Everyone will always have an opinion. You can say what you want, but Halo 5 is awesome. I can say what *I want, and you can say it’s garbage (which is irrational because smelly garbage and high-production value video games are two different things).
Story hasn’t even come out. And I guess Hollywood’s eye candy/high production value can’t be seen as trash.
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> I don’t mind change, if it’s good enough, then I more than embrace it. Halo 5’s changes on the other hand, are not just bad, they are stagnant and lame. They offer nothing noteworthy to the industry, unless you want to make conforming one of them. I won’t argue how it’s not like the old halos anymore, neither will I bring up skill (or lack thereof), or how the game is already showing bad business practices. But I will now only say that this game is merely gilded; it may sparkle with gimmicks, but it reeks the same odors of other shooters.
What games DO add anything to the industry these days? Halo 5: No-sprint/no ads-edition=YIPPEE to you. Halo 5 as it is: “Yawn, it’s just the only next-gen game with equal starts, weapon pickups and more *yawns again, but it’s just so lame now that you can click a stick and run faster”. Uncharted 4 is going to be YET another romp through a jungle for 10 hours. 343i wants to satisfy old AND new players. I see absolutely nothing wrong with that. I would have bought Halo 5 without the changes, but I honestly know people who NEVER wanted to play Halo just for trivial things such as moving and aiming. The gun-play is still intact (strafing and precision instead of spraying like COD). The art-style is pretty cool, and we get to be red and blue guys, instead of annoying black camo dude PRONE in a bush (also COD).
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> > Halo 5 is great. Great animations, sound FX, lighting, story, etc. Where I come from, less than desirable game mechanics don’t make a game an abomination. If I see a game that looks cool (and gets good reviews) I’ll happily push some plastic buttons with that game disk in my tray. I used to play Lego Racer on my N64 mkay, top notch games like Halo 5 are far from the garbage. Everyone will always have an opinion. You can say what you want, but Halo 5 is awesome. I can say what *I want, and you can say it’s garbage (which is irrational because smelly garbage and high-production value video games are two different things).
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> Story hasn’t even come out. And I guess Hollywood’s eye candy/high production value can’t be seen as trash.
I have *faith. Judging from the #huntthetruth audiologs and the Chief and Locke teasers, I’d say Halo 5 has a pretty well-set stage. I’m so sorry that action-packed trailers meant to promote Halo 5 is so terrible in your eyes. There are people like us who practically talk about Halo 5 every damn day, and then there are the people who are like “oh cool, a new Halo, and you get to be some crazy new guy”. Say what you want, but that ad DOES have eye-catching animation, and it DOES work from a marketing standpoint.
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The Witcher has you make decisions that have no real morals to them, which most choice-making games do opposite (unfortunately). The third installment is also making it so that hunting and AI’s are effected by the weather, and you have to change you’re tactics entirely if it’s day/night, sunny/rainy, etc. It also has characters that change appearance wise naturally (I.E. Hair growing out). While the last one was smaller, the other two are features that i’ve been deing for for ages. Halo 5’s mobility based combat though, is an imitation of shooter trends from the last two years, thus it is lame. Halo is allowed to expand its identity, but it should do so by growing its own, not adopting others.
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> The Witcher has you make decisions that have no real morals to them, which most choice-making games do opposite (unfortunately). The third installment is also making it so that hunting and AI’s are effected by the weather, and you have to change you’re tactics entirely if it’s day/night, sunny/rainy, etc. It also has characters that change appearance wise naturally (I.E. Hair growing out). While the last one was smaller, the other two are features that i’ve been deing for for ages. Halo 5’s mobility based combat though, is an imitation of shooter trends from the last two years, thus it is lame. Halo is allowed to expand its identity, but it should do so by growing its own, not adopting others.
And the witcher borrowed NO mechanics from past RPG’s? 343i isn’t just straight-up piggybacking off other games mechanics, a lot of people (believe it or not) have wanted sprint. 343i just thought that there was actually a world where people wouldn’t boycott the flagship franchise of Xbox over a sprint mechanic. There was a whole website dedicated to why Halo 2 sucked. There are people who complain about Halo 3’s BR. One mans masterpiece is another mans abomination, and NOT EVERYONE can be pleased. Just like how people thought Mass Effect was garbage just because of their attachment to Commander Shepard. I’d prefer to just brush off miner changes. Halo 5 is a lot more like Halo than COD or BF, and I really like Halo multiplayer, so I’d prefer Halo 5 over most games this year. Other people don’t, but like I said, not everyone can be pleased EVER.
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> > > Halo 5 is great. Great animations, sound FX, lighting, story, etc. Where I come from, less than desirable game mechanics don’t make a game an abomination. If I see a game that looks cool (and gets good reviews) I’ll happily push some plastic buttons with that game disk in my tray. I used to play Lego Racer on my N64 mkay, top notch games like Halo 5 are far from the garbage. Everyone will always have an opinion. You can say what you want, but Halo 5 is awesome. I can say what *I want, and you can say it’s garbage (which is irrational because smelly garbage and high-production value video games are two different things).
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> > Story hasn’t even come out. And I guess Hollywood’s eye candy/high production value can’t be seen as trash.
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> I have *faith. Judging from the #huntthetruth audiologs and the Chief and Locke teasers, I’d say Halo 5 has a pretty well-set stage. I’m so sorry that action-packed trailers meant to promote Halo 5 is so terrible in your eyes. There are people like us who practically talk about Halo 5 every damn day, and then there are the people who are like “oh cool, a new Halo, and you get to be some crazy new guy”. Say what you want, but that ad DOES have eye-catching animation, and it DOES work from a marketing standpoint.
Yes, show how those Spartan Abilities work on an uncanny level to appeal to the mindless drones, just as they do when creating such generic game mechanics.
Good job 343i for your effort.
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The Witcher most definitely takes from other RPG’s, and unfortunately, the Witcher 3 is inheriting fast travel from oblivion/skyrim -_- . But the difference between Halo 5 and the Witcher 3 is that Halo is conforming to the FPS industry, not bringing anything truly worthwhile, and further plunging itself into an identity crisis. The Witcher is going to help redefine the RPG industry much in the same way Morrowind did by exploring and embracing its identity.
This is utterly ridiculous. People say they don’t like certain changes, give well-reasoned arguments explaining why, and in return get rambling, barely-coherent rants like OPs. Not liking certain controversial additions such as Sprint doesn’t mean you “hate change”, it means you want to see positive changes. There are plenty of ways Halo can evolve without butchering the core mechanics.
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> Yes, show how those Spartan Abilities work on an uncanny level to appeal to the mindless drones, just as they do when creating such generic game mechanics.
> Good job 343i for your effort.
On that subject, how do the teasers of Halo 2 (giving the Covenant back their bomb, which was a cutscene in the actual game) and Halo 3 (jumping into a pack of Brutes and several Wraithsj) fit into your argument?
Video game ads are meant to be extravagant and instill hype.
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> The Witcher most definitely takes from other RPG’s, and unfortunately, the Witcher 3 is inheriting fast travel from oblivion/skyrim -_- . But the difference between Halo 5 and the Witcher 3 is that Halo is conforming to the FPS industry, not bringing anything truly worthwhile, and further plunging itself into an identity crisis. The Witcher is going to help redefine the RPG industry much in the same way Morrowind did by exploring and embracing its identity.
I honestly don’t think Halo 5 is conforming at-all. Just changing. Halo 5 is trying to make Halo 5 a bit more fast-paced, which I actually like. 343i is NOT Bungie. They are allowed creative freedom. If they intended to make Halo more faced-paced, I actually prefer sprint than just a generally fast base-player speed (I have quake for that). There will always be people who say “No, assault rifles aren’t allowed to be viable weapons, because now the BR isn’t so special anymore :’(” I REALLY don’t care. I just want to jump, starfe, and bounce nades on smaller symmetrical maps, and not run around the most lopsided maps of all time (Cod and BF maps) Halo 5 is Halo 5, like Halo 2 is Halo 2. Halo 2 was much different than Halo CE.
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> I honestly don’t think Halo 5 is conforming at-all. Just changing. Halo 5 is trying to make Halo 5 a bit more fast-paced, which I actually like. 343i is NOT Bungie. They are allowed creative freedom. If they intended to make Halo more faced-paced, I actually prefer sprint than just a generally fast base-player speed (I have quake for that). There will always be people who say “No, assault rifles aren’t allowed to be viable weapons, because now the BR isn’t so special anymore :’(” I REALLY don’t care. I just want to jump, starfe, and bounce nades on smaller symmetrical maps, and not run around the most lopsided maps of all time (Cod and BF maps) Halo 5 is Halo 5, like Halo 2 is Halo 2. Halo 2 was much different than Halo CE.
Strange how you claim that you think Halo 5 is faster paced than previous installments, yet me and many others found that games were ending due to time limits rather than scores on many occasions. And that this was not the case with the older games, despite the time limit being two minutes shorter in those games. But onto the case, mobility-based combat is, at this point, stagnant in the FPS market; most AAA games are doing it, and now Halo 5 is doing it. That is conforming in my book.
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> > I honestly don’t think Halo 5 is conforming at-all. Just changing. Halo 5 is trying to make Halo 5 a bit more fast-paced, which I actually like. 343i is NOT Bungie. They are allowed creative freedom. If they intended to make Halo more faced-paced, I actually prefer sprint than just a generally fast base-player speed (I have quake for that). There will always be people who say “No, assault rifles aren’t allowed to be viable weapons, because now the BR isn’t so special anymore :’(” I REALLY don’t care. I just want to jump, starfe, and bounce nades on smaller symmetrical maps, and not run around the most lopsided maps of all time (Cod and BF maps) Halo 5 is Halo 5, like Halo 2 is Halo 2. Halo 2 was much different than Halo CE.
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> Strange how you claim that you think Halo 5 is faster paced than previous installments, yet me and many others found that games were ending due to time limits rather than scores on many occasions. And that this was not the case with the older games, despite the time limit being two minutes shorter in those games. But onto the case, mobility-based combat is, at this point, stagnant in the FPS market; most AAA games are doing it, and now Halo 5 is doing it. That is conforming in my book.
What changes would YOU suggest? You say that you are fine with change, but WHAT changes. 343i’s changes couldn’t be more basic. There are people who beg and plead for 32v32 Battlefield-style Halo, and there are people who say that it’s terrible, and “Just not Halo”. 343i EVEN in the Halo 5 abilities ViDoc said that they wanted to showcase the power of the Spartans. Halo is more than a game franchise, it has a dedicated fanbase of the novels and comics. It seems logical that 343i’s ambition to show Spartans as much more powerful, would include fast running and crazy moves such as groundpounding. I think it’s awesome that 343i is ambitous enough to do this. In the books, Chief is running fast as hell, and shattering skulls in 1000lb armor, yet the games feel like you are a jogger jumping around in a floaty styrofoam suit. I, MYSELF am excited to feel like a more powerful character with more varied abilities. Spartans should be able to do that stuff, and I don’t want to read about it, then just feel like some average joe when I play the game. Say what you want against it being conformity, but it’s at least being given its own identity instead of copying Bungie.