Are hackers really that big of an issue?

Halo is an extremely competitive game, one of the biggest FPS Esports in history, and it prides itself on fair and even matches.

Cheaters are not a problem in something like Minecraft or games that are more casual, but in a title like Halo cheaters are damaging to the core game and to the franchise as a whole.

Anyways I hope that when they finally get around to implementing anticheat that its kernel based, otherwise this will never end Halo will die competitively.

I’ve had more hackers since I’ve read about the hackers!

Yup. Encountered them back to back yesterday and I said “Awwww f— this”, quit & went back to MCC.

That’s because MCC actually uses an anti-cheat, has VAC support, and it’s very rare to find one on there.

When they first announced infinite, that’s when you saw an increase. They’d fly around the map, change their gamertag in game to insult people, and kill you from spawn with a gravity hammer from theirs. It was kinda dumb.

343 needs to start hardware banning people – it’s easier on xbox, but there needs to be an agreement to let 343 see your hardware on PC before playing this game… so these trashcans get bricked. Ontop of that, add two factor authentication, and make the game at least 15$ or something. Only the most persistent will still try.

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Easier said than done, especially since you can change the hardware on your pc at will.

I know, but they gotta buy new parts for it. More paywalls to deter them the better.

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I’ve come across two very suspicious players and a handful of mildly suspicious ones.

Unfortunately the match saves were corrupted for both, but I managed to find a save of the game from one of the players’ files.

Reported the one for wall hacking/esp (as locking onto players through walls, shooting at players through walls, and pinging players through walls stands out like a sore thumb), looked into the others and found nothing that stands out, or had explainable reasons as to why I he suspicious moments occurred.

Overall cheaters absolutely exist, but I do think that a lot of movement, skilled play, and coincidences go misinterpreted as cheating, especially when you have statements suggesting that cheaters are ‘plaguing’ this experience, reinforcing confirmation bias based on platform choice, and good old fashioned “we lost, they clearly toggled” denial.

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Well Halo records all the matches we play, It would be good to show the replays of potential hackers and upload them to youtube, the more that show up the more it would prove there are hackers, I have not come across any yet but I would suggest everyone display their latency so they know it is not just lag causing the magic they are experiencing.

I did this before I got on but sat in an MCC lobby for 15 mins and didn’t match a game so came on Infinite.

Depends who you ask. I have gone against cheaters 2 or 3 times, not that many since release. However I do experience desync issues, frame drops, and input delays frequently, it can get confusing by getting killed behind a wall, or before you even see who shot you. Hacking is an issue but I haven’t seen much of it, personally.

I’m not familiar with hardware bans, or their commonality.

I do know that the CoD Devs commonly hardware ban, but I’m not sure if other companies do the same.

As for the hardware identification, I assume I know what you meant by this by scanning files and such, and you meant well, but it won’t do much as hardware isn’t the issue.

Valorant uses boot level kernel anti-cheat that functions as a deep scan of your system’s files. It scans literally all your PC’s data. Riot actually paraded this system and Valorant as cheater free. Unfortunately the system as it was was circumvented and actually resulted in players being banned unfairly. It was eventually fixed but as with any anti-cheat measures it needs constant updates to stay ahead of the game.

I’m personally very much against boot level systems for privacy concerns as it puts you into a glass box with a tissue paper cover for privacy at the Devs behest as long as they keep their word.

Game boot kernel systems (like Easy Anti-Cheat or Battleeye) are generally a bit better off as they’re not “boot level”, they activate at a higher level and scan active programs as well as apply algorithms to monitor gameplay of the players for know cheating “profiles”

Cheating is never going away, but it can be stifled which is how most anti-cheats work anyway. Even 343’s AI system could work well if it got fed the right info. An in game report function would go a long way as well as implementing basic kernel anti-cheat systems as well. I would love to see VAC implementation too for good measure.

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A simple google search will tell you that there are multitudes of hacks for the pc versions of the game, and only chronos for the xbox version. The difference is, Chronos costs a bunch of cash, and the hacks on PC can be acquired for free. That $$ gate means there are so many more hackers on PC.

Someone posted a video on a facebook group I’m in just yesterday that has a free wallhack, aimbot and other tools with videos of it working. It shows the enemies locations at all times and locks you on to their head. It doesn’t work on xbox, only PC.

You seems super defensive of PC, no one is saying anything about PC players in general, just that having an option to turn cross play off will help players on xbox avoid most hackers.

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I’d have to disagree with you. I’ve invited people I accused of cheating into her parties and they blatantly admit that they’re cheating and most times the not they’re always on a PC this is what happens when you have a free to play game and you have hacks being advertised on YouTube and on Google. It’s far more easier to hack on a PC than it is a consul the average Consol player doesn’t have the resources to even hack

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I have not either. Hackers will ALWAYS exist in almost EVERY AAA multiplayer game. I dont think hackers are the issue right now. For me at least.

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Necro post but yeah, I don’t think Infinite has any particularly egregious problems with hackers. There was one time in SWAT that I remember someone being a bit suspicious, but besides that I can’t really think of anything. Tbh, and hate to mean, but a lot of the complaints seem to be the classic “I lost so they MUST be cheating” excuses that have been around since games have been playable with other people. I know that as a kid back in the Halo 3 days I certainly made a lot of hack-usations against people who were simply better than me.

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It is. All it takes is double click on the .exe and you have your hack installed on your PC, whereas on consoles, well, good luck with installing anything at all that doesn’t come from the store. Wallhack and aimbots have always existed on PC, whereas they’re basically non-existent on consoles, any form of cheating on consoles is basically just using Xim input or modded controllers with rapid fire etc.

And if we’re at it - it also a common sense/knowledge how much superior M+K is compared to a controller, and yet only Halo community doesn’t see an issue in matching the two together.

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Hackers are always an issue, wither big or small. If left alone though they usually become much much worse.

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Well reguardless if there is a hacker is in the game or not, The people that Admin/Host games need to able to kick and ban user’s for creating hate and discontent in the game PERIOD!!!

People that Admin/Host games should “NOT” have to put up with that crap PERIOD!!!
“GIVE US THE TOOLS 343!!”

The honest truth is no one here can say for certain they’ve encountered a hacker (no user has the tools necessary to tell). Have I suspected that I’ve played against hackers… less than a handful of times. I think a lot of times it’s just the way the SBMM works in this game. It tries to average out the MMR of both teams. That means you could have 1 really good player on the other team, 2 average players, and 1 not so good player. The 1 really good player can seem like he’s cheating because he might go like 25-4. Again, I think it’s usually more to do with the SBMM and low player population that make people think cheating is happening when it really isn’t.

Of course we can. You can identify wall hacks easily in theatre and I’ve used that evidence to report someone and they got banned.

I concede it is possibly that they just spontaneously stopped playing after a few months of playing almost every day but it seems unlikely.