Are Fracture events a good idea?

Fracture events are 343i idea on being able to create armor designs that are not canon the Halo universe, for those that are wondering.

In my head, it sounds like a good idea. But then you realize you accept the fact that Halo now has a multiverse.

Though in another sense, I feel like Halo’s customization is very limited to what actually intrigues a player. I see a lot of players preferably wanting to look purely military than actually anything they see goofy. So with a fracture event, 343i can keep the idea spartan intact while able to stray away to make concept armor to appeal to the more creative fanbase.

Gameplay-wise, unless they make armor cross-core customization, this will probably lead with a magnitude of armor sets in the following years.

These are just my pros and cons on their Fracture event idea. Do you support this idea, should be adjusted, or just stop completely?

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Fractures was a mistake. Just imagine how goofy people will look if the game actually lasts 6+ years.

I can see maybe in its later years if they’re running out of ideas, but having it so upfront and center was a bad idea.

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Halo is twenty years old.

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I think at this point it was a bad idea because of however much development time it took away from making this game ship in a better state.

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Fractures are Haybusa on a larger scale.
Was Haybusa goofy?

To the OP, I think in theory, they are a good idea but the way they were implemented is bad.
The game already has very little customization, unless you dump a load of cash on it
And the fractures are even worse, you have barely any customization, even IF you pay.
I can’t tell you how many times I was wearing the Yorai armor and got into a match, and there was another guy (sometimes even 2) that was/were rocking the Yorai as well, and we almost looked identical.
I mean, it can’t be that hard to scale stuff so it fits with other cores, can it? They did it for MCC.

It would only increase player customization freedom, AND it would give stuff in the store more value, more value=more people more likely to buy=more money for 343/MS

Yes, but it was a single item, and a reward for doing something special.

There is such thing as too much of a good thing.

Halo Infinite isn’t, which is what I was talking about.

I really dislike it. It’s incredibly jarring to see Samarias running around and especially in Halo MCC where you have gladiators shooting at you. It completely ruins the game / immersion.

I don’t have any real qualms with it, I like the idea of them exploring a bit into other thematic areas, such as Yaroi, and the Iron Eagle (I think its called) looks interesting even if I’ll never use it, without having to do anything to actually explain it’s existence (edit: In a canonical setting, I should specify). I think it overlaps well with the season pass system.

I don’t find them all that immersion breaking, or maybe I’m just saying that because compared to the MCC plague doctor, spartan, and viking, they look decent, and we already have the cyber mohawk, neon gang, and peppermint spartan skins running about in infinite, so maybe it’s just too late for me to care if it’s mil-sim enough. (Season pass 2 armors look lit as heck though)

I think the only thing I really have against fractures is that if you don’t like the armor for that given fracture, you have no reason to play/grind for the fracture evnts that season, thankfully I liked Yaroi, hopefully Iron eagle has some cool stuff, but I can imagine how awful it would be to be given a bunch of “rewards” you hate… looking at you capstones…

But I can’t really blame that on fractures because I feel there should just be more stuff you can actually unlock to help prevent issues like that to begin with… but its not like 343i has a bunch of armor sets they’re sitting on from prior games.

They are rewards, you play during the event and you get them

I’m personaly both for and completely against this…

on one side, yeah, sure. i’d dig it. i mean, tenrie doesn’t stray too far from the typical artstyle of halo, so i’m okay with it. really, as long as they stay to the halo artsyle, without being OVERLY goofy or stupidly crazy… then yeah, sure, a mix of armor would be nice to see in game. i already like it with the MK7, MK5B, and Tenrie alongside one another

on the other side… halo isn’t the MCU and DCEU. it’s not meant to be or have a multiverse. and i can EASILY see 343 not giving enough of an hoot to add nonsensical, out of left field armor designs for the sake of it. it really feels like, ONCE AGAIN, 343 are following the trends of current time
4 with cod… 5 with movement shooter cod… and now infinite, F2P, open world, BP and SHOP having MCU multiverse nonsense

they could’ve easily just said ‘oni and the unsc are releasing beta builds of armor for field testing’ like how bungie did with the MK6 helmet being in Reach. or why the MK5 helmet kept showing up in future times because ‘they updated it with current day tech’. but no, just gotta go the MCU route of an multiverse

I think fractures are a cool idea, and a decent way for Infinite to stay relevant with pop culture as time goes on. It opens the door to crossover events and characters appearing in the game despite where they appeared on Halo’s timeline

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File size complaints :man_facepalming:

It’s weird.

Most games do it now. But if you play Halo it’s partly because you want to be in that Universe; not a multiverse version of it. I am not opposed to WW1 power armour in space; it’s just not why I am here.

It’s clear they want to add variety which is increasingly restricted due to the classic art style. Like if you look at Halo 4/5 armour you do have a mix of more functional military armour, some elite inspired stuff, more tron or power rangers armour; that’s gone. So instead the strategy is to use themed multiverse armour. I mean all the Canon cores look the same. You can’t really tell Mark VII from Mark VB and when they add that new Hunter and Chief armour I don’t think its such a massive difference.

Unpopular opinion because I know you all love balanced Arena gameplay. But I’d love if they did a Battlefront style game where you could play as Elites and Brutes. Use that to bring more customisation in.

Asian designed armor has been in the franchise since Halo 3’s Hayabusa armor. I don’t really see a point to arguing about more armor like that now.

Maybe if they do another specific style in the future.

But overall, I don’t really see the harm in it. It’s not my cup of tea per say. But it looks interest even if it doesn’t technically fit persay.

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I can agree. With how little each Spartan core has in customization, they definitely focused too much on creating different fracture armor than armor equipment. I felt like if the game launched focused on the Spartan IV armor core, it would be easier to focus on customization. Then revealed Fractured events later down the months. How they dropped the Tenrai event like a week after launch was like a random bomb on unrelated to Christmas.

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That is true. Unless the community wants to just get staple of armor equipment sets from 3, Reach, and 4 to just rebuy, there isn’t exactly a whole lot of type of shoulder/kneecap designs you can create that becomes unique. You can go only so far into designs without making it look too ridiculous and “Non-Halo”

They’re a good idea but the challenge system sucks all the fun out of what could be a truly engaging experience for people to return to.

Leading up to Infinite I was worried what the armour/skins were gonna look like with games like Apex and Fortnite going so wild with their skins and I think the fractures are a good way to do it. It allows them to add stuff that wouldn’t make sense in canon but also look cool, for people who like that sort of thing. I’m glad they relatively still resemble spartan armour too, it doesn’t look like you just equipped a weird skin that looks like it belongs in a different game.

I’d agree with you, but really they should have started with Hayabusa as a starter core and THEN use the samurai armor as a higher tier reward core.

But then you realize you accept the fact that Halo now has a multiverse.

I am not a fan of multiverse, I think its a lazy modern trend that is being beaten to death

I think the Grand Edict in the campaign alludes to a time manipulation plotline in Halo so its probably canon