No.
Halo is an Arena shooter, part of the idea of this is go through the map looking for better/more specialized weaponry
One problem of this is if you have a too much reliable/ powerful weapon you will not need another one, like the BR start in H3. Other possible problem is having a weapon so weak that you will be prey of every other player on the map.
Infinite has done an incredible good work giving you a fair/reliable start while making you search or try different weapons
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Auto starts in Infinite are bad, auto starts have always been bad and auto starts will always be bad. 20 years and weâre still needing to learn this lesson over and over again because some people get bent out of shape that people wonât pick up a handful of poorly designed and balanced window dressing weapons.
And instead of actually demanding a higher quality sandbox throughout they just demand players start with more limited/ineffectual weapons instead of a decent one that allows fresh spawns to actually fight back. Bad weapons do not become magically good just because you spawn people with other bad/limited weapons.
Auto starts has always had extremely shallow justifications and Infinite is no different.
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Iâm confused. It seems like youre saying auto start have been bad because people who just spawned dont stand a fighting chance, yet the AR is currently the most powerful its ever been? If anything, auto starts are finally justified in infinite. The OP seems to just take issue with the fact that theyre too overpowered.
But as it was already stated, why do you want to turn quick play and BTB into a sweat fest?
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Iâm LOL at the Infinite community right now⌠ThE aR iS oVeRpOwErEd!! but then in the same breath, We NeEd Br StArTs BeCaUsE tHe Ar SuCkS!
Jesus Christ people, The AR is perfectly fine as is. Just because itâs not severely underpowered and has a max range further than 5 feet (like all Halos since H3) does not make it overpowered lol. The AR is now a useful weapon, so get good with it.
The BR is also just fine. And can easily beat the AR at mid-range and beyond given YOU make your hits. Just because you lose mid-range fights with a BR against an AR because you wiffed half your bursts also doesnât make the AR overpowered⌠you just need to get better⌠lol
So much whining on this forum about the AR, itâs truly mind-boggling. Well, actually itâs not. Instead of getting better, or adapting to a slightly different game-play, itâs just easier to cry on a forum 
Virtually all the weapons in Infinite are balanced just fine. They already nerfed the commando, and look what happened to that, itâs basically terrible now lol.
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Yes your right that the head shot multiplayer needs to be tonned down sure. But let me ask you.
Why do you want another halo that has precious weapon starts?
Sorry to say its not Halo 3 and Iâm happy about that. Im not saying halo 3 was bad but I want infinite to be an evolution of halo 3. Iâm sorry to all the hardcore competitive fans of halo that think halo should only have one weapon but BR weapon starts are so boring for me. Iâve played so much of 2, 3, Reach, 4, 5. Its ok if you want BR starts thatâs OK you do you but for the rest of us who, I dunno, like to have fun and not get shot from across the map at all times constantly being pinned down. Thatâs all it was in Reach. Match starts, better get to a vantage point and sit there shooting from behind cover picking people of from a distance that were foolish to run out into the open.
The BR is there!!!
You just have to go and pick it up. Itâs not like you donât start without a precision weaponâŚthatâs what the sidekick is for. You cant tell me that any of the BTB maps would be better if everyone spawned with BRâs. The map would play completely different and not in a good way. Its good to have the AR and run and gun again without fear of dying as soon as your out in the open. If you donât like it thereâs alway Ranked. Itâs not broken donât try to fix it. Itâs a new game which means thereâs a new way to play. Why would anyone want to play a new a game have it be the exact same. Any halo veteran knows how each halo played differently. We just need to get used to this one is all man
Being powerful up close doesnât mean anything when you donât have range, and this AR, powerful as it is, still doesnât cut it. Halo requires versatility off spawn. People figured this out over a decade ago in CE.
Auto starts are insufficient for 4v4 let alone BTB. The idea that precision starts will turn BTB into a âsweat festâ is complete nonsense that has no basis in reality. People have also enjoyed casual 4v4/FFA with precision starts for the entirety of Haloâs existence.
Spawning with a precision weapon isnât about making the game âsweatyâ it is about making the game fair to fresh spawns and giving players the proper tools to mount a comeback that doesnât rely on the other team throwing their lead away.
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Original Post: Click at your own discretion.
Summary
no, whiddle baby can learn to use more than the BR
It may just be me. But I really struggle with the commando close to even close/mid. This is where the sidekick would actually shine if the AR wasnt in everyoneâs inventory. I still say commando/sidekick
AR starts are fine, id support having different game modes in the Playlist, commando ctf, br slayer, whatever, but donât do away with AR start matches, thatâs just taking away from an already limited match variety.
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Sorry, but no. I like having the ability to actually use other weapons than just the BR. When playing BTB in Halo 3, the only viable weapon is the BR. Having AR starts encourages you to seek out different weapons, as well as giving you a competent weapon. As for being sniped with the AR, I assume you mean medium range and not long range? Cause the BR outclasses the AR at long range, and Iâve only been âsnipedâ with the AR at long range. Medium and close range? Yeah, Iâve had that thing pepper me despite strafing.
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make bouth ar and br starts but balance the br and ar out more like halo 3 did. halo 3 br due to bullet spread and lower velocity had a very high skill gap and one could not cross map with the br in halo 3. skilled usage of the ar would grant victory over a br. the problem with the ar in infinite is its way too strong to the point where its a better utility weapon then the br except for very long range. ar starts traditionally gave less power to the individuall but forced teams with a greater importance to gather weapons and controll those. br starts though forced more interessting tactics ( plus individuall fights are at a higher level) in the fighting itself. but honestly alone for the br starts i enjoy ranked infinite more
BR starts invalidate the weapon sandbox. Change my mind.
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They need to stop random spawns entirely
Play ranked then ranked has Br starts
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yeah I do think the AR"s range is a bit muchâŚ
This right here. People are just crying that they canât get their BR. BR starts really limit the sandbox, if you want BR starts, we have ranked for that, which is where it should be.
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I just think they need a precision slayer playlist. I wouldnât mind BR starts in BTB. I spend a considerable amount of time in BTB looking for a weapon. Itâs not bad on some maps because the flow kind of puts you in close action, but other maps, there is just too much range to make the AR a logical starting weapon.
AR + Sidekick start is perfect the way it is. Iâm tired of the BR being so omnipresent in every Halo game.
The Sidekick is a perfect starting weapon since itâs just a weaker BR. And the AR is a good versatile weapon, but is outclassed by specific weapons.
This forces players to scavenge new weapons on the map, which is a core gameplay element of Halo.
With BR starts, everyone would just stick to it, which would only make every other weapon less used and less usable. Which is the reason why I never have fun when playing H2/H3âs PvP.
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I do personally think the AR is just a tad too effective at longer range though, but thatâs just me, maybe iâm fighting a bunch of people wiht controllers who have good bullet magnatism or something.
However I see no issue in the weapon starts.
Disagree. AR starts ensure syou arent being beamed across the map at all times and encourage syou to pick up new weapons. The BR is too powerful at all ranges to be a starting weapon. This is one of the few good things 343 has done for this game.
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