I agree, love my Elite, and you are missing half the value by not using paddles. I use two, with jump on one and melee on the other, having easy and comfortable access those extra buttons is a real advantage, and the other customisation options on top of this, including mapping functions and tweaking everything through the accessories app make it well worth while.
However, although on the whole, the quality is good, there are some flaws, as people have mentioned already;
-The bumper buttons are prone to breaking.
The way the bumpers are able to flex in and out as you press them is via a thin piece of plastic that extends from one bumper to the other and attaches to the controller casing. The problem being that over time the plastic becomes fatigued at the point where it flexes each time you use the bumper and eventually breaks, and then the bumper is no longer fixed in place and often moves out of position as it is used, making the bumpers almost useless, and can even fall right out.
This is an issue shared by all the newer controllers I’ve bought, not just the Elite.
The most annoying thing about this problem is that in earlier Xbox One controllers, the bumpers had an actual pivot which was simply a hole with a pin running through it, and a small spring to holding it up. It was much more robust, and the bumpers on my original controller have outlived several others. Presumably this was changed purely as a cost saving in manufacture, which although irritating, is forgivable for regular controllers.
But continuing to use the flimsier, cheaper, and more fragile pivot in the Elite controller, when they cannot have been unaware that it is an issue, is incredibly disappointing.
I am on my second Elite controller now, on the first, both bumpers have broken, on the second only the right has broken so far (more frequent use than the left), but I expect the left to break as well at some point.
-The thumbstick/s, (for me only the left one) develop noticeable drift quite quickly.
I have rarely had major issues with drift in standard controllers in the past. I have replaced several standard controllers due to having worn notches into the casing surrounding the thumbsticks, while rarely encountering noticeable drift.
My both of my Elite controllers noticeably drift upwards on the left stick after much less use than my standard controllers survived.
This can be countered while playing using the inner dead zone setting, but this only applies to player movement.
In menus, and most annoyingly, in Forge-ball mode, the dead zones apparently do not apply.
-Last is the rubberised grips, that, although fantastic to use, do come un-stuck.
This happened with my first Elite, and is just beginning to happen with my second one. I’m waiting for them to unstick just a little further, and will then be using a few small dabs of super glue to fix them back in place.
The Elite controller’s features and the way it functions is fantastic, and I wouldn’t want to go back to a standard controller.
However, these small but ultimately major problems with the quality of construction of the Elite controllers is such a disappointment, especially considering the high price tag.