Anyone think the cutscenes in H5 were incredible?

Even though the campaign left me wanting more, some of the cutscenes blew me away. The opening cutscene and the early kill scene with the group of elites, for example.

Yeah, those were awesome!

They were pretty good, but the Halo 2 Anniversary cutscenes made by Blur Studios just blow them out of the water.

H2A’s cutscenes look a lot better. Probably because it looks an awful lot like the classic games artwork.

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> They were pretty good, but the Halo 2 Anniversary cutscenes made by Blur Studios just blow them out of the water.

Both were amazing, but I played Halo 2 for the first time in MCC, and I loved that story possibly more than I should’ve with those cutscenes. It made it feel like a movie, all major plot holes aside.

Yeah it was great seeing a major plot point of an enemy get owned in a cutscene as if he was just a nameless faceless grunt. It’s not like he was a major enemy in a campaign or had any graphic novels written about him being a big important bad guy.

Not at 30fps they didn’t.

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> Yeah it was great seeing a major plot point of an enemy get owned in a cutscene as if he was just a nameless faceless grunt. It’s not like he was a major enemy in a campaign or had any graphic novels written about him being a big important bad guy.

It’s okay, they’ll bring him back, just like Cortana. He fell off the edge but was saved by the Gravemind, who wanted to use Jul M’dama to continue to cause more chaos in the galaxy so that the UNSC and the SOS will not look for the Gravemind. It’s genius. /sarcasm :slight_smile:

They were good but the H2A scenes were way better.

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> Yeah it was great seeing a major plot point of an enemy get owned in a cutscene as if he was just a nameless faceless grunt. It’s not like he was a major enemy in a campaign or had any graphic novels written about him being a big important bad guy.

Yeah, it should’ve been a boss fight. /s

I agree OP. H5 and H2A had some pretty stellar cutscenes.

I liked all of them except for Locke VS Chief. That looked like two power rangers fighting.

Not every cutscene. The middle not as much.

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> Not at 30fps they didn’t.

youll never be able to please people. 30 fps makes it more cinematic apparently, then 60 fps is too smooth. Cant ever please anybody can they?

Content-wise? They looked great. Story wise? Well, after hyping up a confrontation between Locke and Chief only to have a single 30 second beat down cutscene was pretty lame.

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> > 2533274807881873;7:
> > Not at 30fps they didn’t.
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> youll never be able to please people. 30 fps makes it more cinematic apparently, then 60 fps is too smooth. Cant ever please anybody can they?

More is better. Bring on the 144hz cutscenes!!

I wanted more scenes with Blue Team, but I’m kind of glad there weren’t because the writing in this game was pretty shoddy and it would have killed it. Graphically? absolutely, the scenes were amazing.

They were incredibly bad, from a story perspective. Often times, the cutscene would abruptly end mid-conversation, and would hardly ever have a proper tie into the next mission. But graphically? Sure, they looked nice.

They looked fantastic, but they were incredibly disappointing in terms of overall content. I feel like a lot more people could have bought into the campaign story had they just developed it and provided more of the story.

I get that they used a lot of resources on hunt the truth and fall of reach, but the campaign cutscenes all felt so short

I’m not sure why people are comparing them to H2A when H5’s cutscenes, barring 3, are all in real time, while H2A’s are all pre-rendered. And even the H5 ones that are “pre-rendered” use in game models with some fancy touch-ups added on.

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> > 2533274803493024;6:
> > Yeah it was great seeing a major plot point of an enemy get owned in a cutscene as if he was just a nameless faceless grunt. It’s not like he was a major enemy in a campaign or had any graphic novels written about him being a big important bad guy.
>
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> Yeah, it should’ve been a boss fight. /s

I’m going to assume your /s stands for /seriously instead of /sarcasm, because I’m not sure why you’d be alright with years of EU being utterly inconsequential in the end.