I have been trying to make working elevators and moving platforms. Based on some videos I’ve seen it should be possible to have your velocity on a moving platform be relative to said platform, but I haven’t been able to figure out how. Anyone know how to get that done with visual scripting? Thank you.
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I haven’t quite figured out consistent results yet, but the key is to have the object have dynamic normal physics. Phased/fixed objects don’t have velocity, but normal physics objects do, and when they move they transfer their velocity to the player. Try moving a normal physics object with a script and you’ll see what I mean
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