I’ve been working on a map where one team is in a giant base with many good defensive positions and they are equipped with tanks in the form of anti-air cannons. The other team gets a good amount of power weapons, along with air support and warthogs on the ground. I want this team to attack the base and have a massive skirmish with some sort of capture point in the center. The problem is I don’t know if there is anyway to set up a game type that works like this. Could I get some advice on this. I’m a little nooby to this and I can’t find info anywhere on this. Thank you 
I would suggest reaching out to @WyvernZu on Twitter! She’s an excellent forger and she could give you some pointers on how to set that up. I know she’s working on recreating Invasion from Halo: Reach.
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> I would suggest reaching out to @WyvernZu on Twitter! She’s an excellent forger and she could give you some pointers on how to set that up. I know she’s working on recreating Invasion from Halo: Reach.
Thank you
I will reach out to her soon. I really appreciate the help
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> > 2533274859620752;2:
> > I would suggest reaching out to @WyvernZu on Twitter! She’s an excellent forger and she could give you some pointers on how to set that up. I know she’s working on recreating Invasion from Halo: Reach.
>
> Thank you
I will reach out to her soon. I really appreciate the help
Anytime, friend!
To start can you have classes loadouts in customs.
I guess if there’s only one point you could just make it king of the hill and such and such amount of points captures the base and wins the round. That’s just a guess, though. Don’t quote me on that.