Hi, I was wondering if there had been mention on the betrayal system in Halo 4 or anything to do with that. I was also wondering if the sniper still has its anti vehicle properties.
Thanks in advance.
Hi, I was wondering if there had been mention on the betrayal system in Halo 4 or anything to do with that. I was also wondering if the sniper still has its anti vehicle properties.
Thanks in advance.
From what I read, friendly fire is still in the game, so betrayals are back too. As for the penalties for betrayal, no idea, but I hope it is a step up from previous games!
> Hi, I was wondering if there had been mention on the betrayal system in Halo 4 or anything to do with that. I was also wondering if the sniper still has its anti vehicle properties.
>
> Thanks in advance.
Betrayal system: No but during the E3 build friendly fire was turned off. You might be interested at looking at this
Sniper: We don’t know if it destroys vehicles like it did in Reach. Even though Longbow was played at E3, most of the gameplay focused on Haven/Adrift. In comparison with the latter, not as much gameplay of Longbow 
What was shown of Longbow was a few instances of showing off the ghost, the warthog, sticky detonator, and the rockets.
Also; vehicle hijacking has returned.
Thanks for the info.
Know of anyone who managed to see if Longbow had a Sniper and used it against vehicles?
im sure they sniper will do dammage to the tank the tanks over powering as it is so i doubt they would want to limit the ways you can counter it and im not 100% on this but im pretty sure you could at least snipe people out of the seat in previous halo titles so if anything youll become more acurate…
if you want to live
Hopefully both will return. The Sniper rifle is anti-material with that weird little accent mark. We’ll need betrayals back if we’re going to have idiotic team mates as well… we all know it.