> I don’t care for much of what Halo 4 did to normal gametypes and at the very least previous gametypes must return along with the original variants of gamemodes like CTF.
>
> They don’t necessarily have to replace the new versions entirely, but there should be separate variants. We could easily have ‘normal’ CTF that functions as it did in past games and have ‘Escort’ CTF(aka Halo 4 style).
>
> For playlists I think some consolidation is necessary to keep solid populations, however stuffing all objectives into one playlist isn’t an Ideal solution so with that in mind.
> Standard
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>
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> Team Slayer: 4v4(Team Slayer, Slayer Pro[IE no radar], Team snipers(rare), maybe Regicide)
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> Team Obj(Capture): 4v4(CTF, Escort CTF, Stockpile, One-Flag, Assault(one bomb), Multi Bomb, Neutral bomb, Ricochet)
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> Team Obj(Control): 4v4(HOTH, Crazy King, Oddball(Classic style), Extraction(2 Plot), 3 Plots(Territories), Land Grab(Territories))
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> Team Doubles: 2v2(Team Slayer, Extraction(1 Plot), CTF(maybe), HOTH, perhaps others)
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> FFA: 8 player(Slayer, HOTH, Crazy King, Headhunter, Regicide, Oddball(H4 style)
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> BTB: 8v8(BT Slayer, CTF, Escort CTF, Multi Flag, One Flag, Assualt, Multi Bomb, Extraction(3 Plot))
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> Invasion: 8v8(Invasion, Invasion Slayer, Dominion)
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> Multi Team: size up for debate(Team Slayer, HOTH(+Crazy King), Oddball(H4 style), Regicide, Headhunter)
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> Squad Battle: 6v6(Team Slayer, CTF, One Flag, Assault, multi bomb, extraction(2 plot), Territories(variants), VIP)
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> SWAT(SWAT, SWAgnums, ShWATguns, SpeedFlag, perhaps some counterstrike style one-life gametype?)
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>
> Community
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> ‘MLG’(Insert competitivve settings here)
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> Action Sack(Full of fun silly stuff)
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> Infection(Flood, old style infection and variants)
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> Grifball(whatever makes you happy)
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> Rotational(DLC and other gametype highlights)
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>
> I think that covers just about everyone with minimal clutter
Overall I like the way you set it up here. but here are all of my tiny little criticisms:
•I find H4 CTF and Oddball way better than classic CTF and Oddball. As long as auto-pickup for CTF is taken out, flag returns are made instantaneous (by touch), and they implemented a score penalty for tossing the ball out of bounds. I don’t see any problem with H4 CTF/Oddball. I personally prefer these iterations over their classic counterparts.
•KOTH needs to be reworked a bit. I feel they should make it so when the current hill has 15 seconds remaining, a waypoint would appear over its next location. Do they have that already? I forgot. But yeah, that should implemented into the core settings to help compensate for the randomness. Isn’t Crazy King where you get a boost in damage resistance when you’re inside the hill? I feel that should be FFA only. With Teams you already have other players to back you up so there’s no need for that as long as you have proper teamwork. It works better with FFA because there you’re a lone wolf and when you’re in the hill, you have people ganging up on you from all sides with no one to cover you, so the boost in damage resistance is kind of needed there.
•Squad Battle seems kind of redundant.
•This is just a nitpick, but I always disliked the idea of an MLG playlist. How come it has to be tied to a certain league? It also seems ridiculous because no other leagues get their own playlist, but for some reason MLG gets special treatment and I don’t understand why. I’d prefer it if they just gave some neutral name that didn’t tie it to a league, like “Team Throwdown”, “Team Arena”, “Cage Match”, or “League Play”.
•What about an elimination-style mode like Quake’s Clan Arena. Give players 500% damage resistance, no shield recharge, have all (balanced) weapons spawn at each team’s base (nothing to fight for, each team gets identical equipment), and put it on one-life only. My community often does this and we find it pretty fun, don’t know about you guys though.
•Invasion/Dominion should stay 6v6. Dominion has 3 bases, and with 6 players you can divide your team evenly between them. 8 players is not divisible by 3. It would also feel redundant if it was 8v8, because we already have BTB for matches of that scale.
•BTB, Invasion, Multi-Team, and SWAT should be moved to Community (they’re a bit too casual to be considered as standard).
•Add Team Snipers to Standard.
•Add a 1v1 playlist to Standard.
•Move MLG or whatever we’re gonna call it over to Standard.