Any Idea If 343 Plans To Add More REQs to Forge?

Anyone know? Did they announce that in the next few updates they’ll add more REQ weapons to Forge? I won’t feel entirely comfortable until we have the complete set of them; regardless of how over-powered some of them are, I want them for custom games and maps.

Maybe you need to buy it from Xbox Store (just joking, I still can’t believe the overprice for HCS packs)

Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.

> 2533274826499284;3:
> Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.

Huh. That’s weird. I wonder what the problem is.

> 2535434178333855;2:
> Maybe you need to buy it from Xbox Store (just joking, I still can’t believe the overprice for HCS packs)

I didn’t even know they released. Anyway, I’m not particularly interested in the teams, so lucky me. :stuck_out_tongue: I just want the generic HCS skins.

> 2533274974033696;4:
> > 2533274826499284;3:
> > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
>
>
> Huh. That’s weird. I wonder what the problem is.

Attachments on wrong weapons and weapons firing entirely random ammo.

> 2533274826499284;3:
> Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.

YESSSSSSSSSSS!!! I’m really hoping for some legendaries and mythics, although I can certainly see why there wouldn’t be any mythics. I wonder when they’ll do this.

> 2533274826499284;6:
> > 2533274974033696;4:
> > > 2533274826499284;3:
> > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> >
> >
> > Huh. That’s weird. I wonder what the problem is.
>
>
> Attachments on wrong weapons and weapons firing entirely random ammo.

Oh, I wasn’t talking about the loadout weapons. Those I never expected to actually bring to Forge. Too many of them, combinations and all. I was just talking about the special power-weapon variants like Ad Victoriam or Didact’s Signet.

> 2533274974033696;8:
> > 2533274826499284;6:
> > > 2533274974033696;4:
> > > > 2533274826499284;3:
> > > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> > >
> > >
> > > Huh. That’s weird. I wonder what the problem is.
> >
> >
> > Attachments on wrong weapons and weapons firing entirely random ammo.
>
>
> Oh, I wasn’t talking about the loadout weapons. Those I never expected to actually bring to Forge. Too many of them, combinations and all. I was just talking about the special power-weapon variants like Ad Victoriam or Didact’s Signet.

ad victoriam has already been implemented

> 2533274826499284;6:
> > 2533274974033696;4:
> > > 2533274826499284;3:
> > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> >
> >
> > Huh. That’s weird. I wonder what the problem is.
>
>
> Attachments on wrong weapons and weapons firing entirely random ammo.

Yeah, I can finally use a Magnum with DMR silencer, It’s so FUN to use in forge/customs and not warzone…

> 2533274974033696;1:
> Anyone know? Did they announce that in the next few updates they’ll add more REQ weapons to Forge? I won’t feel entirely comfortable until we have the complete set of them; regardless of how over-powered some of them are, I want them for custom games and maps.

Yeah. They will add all of them gradually because it takes tweaking to get them working right… remember what happend when they added tier 1 reqs… that waepons glitch… so it will take time to add them all but yeas they confirmed that they will add them.

> 2533274914466867;9:
> > 2533274974033696;8:
> > > 2533274826499284;6:
> > > > 2533274974033696;4:
> > > > > 2533274826499284;3:
> > > > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> > > >
> > > >
> > > > Huh. That’s weird. I wonder what the problem is.
> > >
> > >
> > > Attachments on wrong weapons and weapons firing entirely random ammo.
> >
> >
> > Oh, I wasn’t talking about the loadout weapons. Those I never expected to actually bring to Forge. Too many of them, combinations and all. I was just talking about the special power-weapon variants like Ad Victoriam or Didact’s Signet.
>
>
> ad victoriam has already been implemented

I know, I was using it as an example.

> 2535473640312220;11:
> > 2533274974033696;1:
> > Anyone know? Did they announce that in the next few updates they’ll add more REQ weapons to Forge? I won’t feel entirely comfortable until we have the complete set of them; regardless of how over-powered some of them are, I want them for custom games and maps.
>
>
> Yeah. They will add all of them gradually because it takes tweaking to get them working right… remember what happend when they added tier 1 reqs… that waepons glitch… so it will take time to add them all but yeas they confirmed that they will add them.

Actually, I haven’t seen or heard anything about the glitch.

> 2533274826499284;6:
> > 2533274974033696;4:
> > > 2533274826499284;3:
> > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> >
> >
> > Huh. That’s weird. I wonder what the problem is.
>
>
> Attachments on wrong weapons and weapons firing entirely random ammo.

Yeah but this “weapon glitch” is here to stay and it in no way negatively affects the competitive players, in fact in ONLY affects the casuals, it’s pretty fun too :3

> 2535473640312220;11:
> > 2533274974033696;1:
> > Anyone know? Did they announce that in the next few updates they’ll add more REQ weapons to Forge? I won’t feel entirely comfortable until we have the complete set of them; regardless of how over-powered some of them are, I want them for custom games and maps.
>
>
> Yeah. They will add all of them gradually because it takes tweaking to get them working right… remember what happend when they added tier 1 reqs… that waepons glitch… so it will take time to add them all but yeas they confirmed that they will add them.

I believe the weapon glitch will work for ALL Reqs added to forge as the glitch requires a weapon pad and ONLY a weapon pad, in fact this glitch is impossible to do without Reqs because you need an alternate, and tell me you don’t think a silencer on a Magnum, be it H5 or CE, isn’t cool.

> 2533274826499284;6:
> > 2533274974033696;4:
> > > 2533274826499284;3:
> > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> >
> >
> > Huh. That’s weird. I wonder what the problem is.
>
>
> Attachments on wrong weapons and weapons firing entirely random ammo.

It’s not entirely random at all, it’s a glitch that can be easily controlled. You’re making it sounds like a problem when it’s not at all.

> 2533274808386392;15:
> > 2533274826499284;6:
> > > 2533274974033696;4:
> > > > 2533274826499284;3:
> > > > Yep, they already said they will. Basically they started with just tier-1 weapons to test the waters. It’s pretty difficult to put these weapons in Forge and it’s been proven by some people that the weapons are already messed up in Forge sessions.
> > >
> > >
> > > Huh. That’s weird. I wonder what the problem is.
> >
> >
> > Attachments on wrong weapons and weapons firing entirely random ammo.
>
>
> It’s not entirely random at all, it’s a glitch that can be easily controlled. You’re making it sounds like a problem when it’s not at all.

Tom French even said they plan on keeping the glitch too. Hooray for unexpected possibilities!

With the September update do you think they will add more reqs ? to forge is would be cool to have hunter cannons on forge lol