Anti armor/cosmetic toggle is the same thing as Anti Mute function

how bout the people who want to turn off the audio cosmetics? Nothing like dozens of random wolf howls and shattering glass going off when people die. : P

Yeah that would be able to be toggled as well.

Nah, I was born in an era when games came out in a finished state and armor was earned through gameplay. You may have grown up in an era where you are tricked to paying for in-game items, but don’t mistake your lack of standards for taste or integrity.

We’re talking about a toggle for aesthetics right? And You are the one that brought up the MCC toggel, right? The same MCC toggle that keeps old non-cannon armors sets and effects, while removing new cannon and in art style armor added in after launch?

It’s called not added them to your custom game and not selecting to find the one online game mode it appears in MP. Your encounter with the added weapons is entirely in your control.

So you’re saying that SPI, GRD, Mariner do not belong in Halo? Because the toggle removes those armor sets too. Your ā€œnot allowing armors that clearly don’t fit Haloā€ argument is verifiably false.

To visually show that the gameplay was also changed towards a more traditional Halo, since their new art style was associated with games that heavily deviated from the Halo gameplay formula. That is just a guess.

I did. Scroll up and read it again. Not my fault you skip around when replying to me.

Am I arguing against it? I’m pretty sure I’m just saying that you’re reasons are very flawed and almost entirely based on opinion. Which is fine, but you keep insisting those opinions are fact.

Vast majority of the assets in this game are in the art and style you talk about. They haven’t gotten rid of that. You’re being overly dramatic.

https://www.youtube.com/watch?v=hODCz7Qztxo
Lol I always love when people here bring up doom.
They were called Doom Clones because the term ā€œFirst Person Shooterā€ was not coined yet.

Also Resident evil has changed art styles and gameplay like 4 times. Those are still viewed as RE titles.
Doom 3 changed the art and gameplay, yet is still considered a Doom game.

Yeah. They left because of this game is in beta and they did not sign up to playtest a beta. They didn’t dipped because the game they got was not the game they signed up for, it wasn’t because cat ears got added.

What are those dozens of complaints about? Cosmetics, missing features, broken gameplay? I can t read your mind, help me out. Over all I agree, that a lot of the complaints raised by the player base has not been addressed. I’m just confused if you meant there are dozens of complaints about armor or a combination of real issues and armor.

I’m on game forums, reddit, facebook, game faqs, ign, etcs all day since I retired. The majority of the cosmetic complaints have to do with there not being enough free ones to earn in game. The amount asking to toggle or to remove certain armor pieces, on the other hand, are in the tiniest minority. Also i never said money wins, I think you’re confusing me with @ORANGEDRONE

There is a very specific model F2P must adhere to if they expect to have longevity. They fully embraced this for Halo Infinite. Releasing content over time IS the model.

You’re right. Releasing new armor into the shop IS the model. Because fixing the game sure as hell hasn’t been the model in these last 9 months.

F2P is not an excuse. Destiny 2 is a F2P game too. Yet that has actual content being added to it. Not just cosmetics.

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The whole point to even mentioning that it’s F2P, is to separate it from past Halo games that released for full retail price. Yes of course those accustomed to past Halo games feel jaded or whatever but by breaking up the game into major components it allows them to have content for seasons to come, to keep the game fresh. That might not have been the original pre-pandemic plan but, it’s certainly fine for a F2P to do. It fits that model.

Beyond that, and back to the point of this thread, selling cosmetics items is the literal fuel for Halo Infinite going forward, Trying negate or minimize that is never going to look like a worthy trade off.

If this is what you are referring too you basically said no limit. Halo can not survive if it ceases to look like Halo. Gameplay alone does not make a game. Its Gameplay + Art Style. Without one you either have a clone of a game or a spin off respectively.

Not caring about armors that go against Halo’s core art direction is not something to be proud of. Its sad. Halo had an identity and you are effectively willing to sacrifice 50% of it for no gain. Let me say this again: Not a single person is playing Halo because they can buy cat ears but i and many others are willing to leave if this is the direction 343 is willing to go with no limit on it unless they add a toggle. 343 clearly thought the criticism was worth changing over it before. I am just letting them know before they get beyond the point of return. I know out of all my friends we all find it annoying and jarring to see cosmetics like the cat ears but i am the only one willing to post about it. I can not be the only one in this situation. People post that they get team killed when wearing the cat ears. People are willing to sacrifice their play time to prove a point to the people who wear armors that go against Halo’s identity so yeah people are willing to leave over it for sure.

This is not how you continue a series. Maybe a new IP you coupd set it up to where anything goes but an established IP has expectations and 343 themselves had set them before launch in the article i linked above.

I gave my arguments for how a toggle should work but for some reason the post got flagged so i took it out. The thread was:

When we get an armor toggle this is how it should work

https://forums.halowaypoint.com/t/when-we-get-an-armor-toggle-this-is-how-it-should-work/545665

Yeah i am fine with some non cannon stuff like Hayabusa and Yoroi. They still fit the tone of Halo. Cat and Bunny ears and the Fallout Power armor looking Eagle Strike core don’t. Thats the problem.

@BurningWidow i am not sure there is any point in continuing to argue. I understand your side.

You are willing to see Halo not look like Halo anymore no matter the cost to player count. You may doubt it will have any effect but nonetheless you don’t care.

I am not going to convince you otherwise either so feel free to keep posting here keeping this topic high up on the list to get it more views. That only helps my cause.

We clearly both love Halo but have different ideas as to how to help it. Maybe you will be right and i am the only one willing to leave over it but i doubt it and would again request 343 give us a toggle so that i and my friends don’t feel pushed out.

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There have been a lot of game series that have continued after major changes in art and gameplay.
RE has gone through multiple art style and gameplay changes.
Doom has gone through art style and gameplay changes.
Final fantasy has gone through art style and gameplay changes.
Warcraft has gone through art style and gameplay changes.
ETC.

This has yet to be proven true. You insist that the artstyle is what has caused the mass exodus, but where is the proof of this.

I’m with you and agree to have a toggle. But you are being overly dramatic about being pushed out due to an overall small number of whacky/non cannon armor, which you apparently almost never see while playing online.

Halo will NEVER cease to look like Halo. So much makes up the aesthetic vibe of Halo, and it’s so much more than just armor pieces. It’s the environments, the weapons, the vehicles, the game modes, the announcer, Forge etc.

Cosmetics ultimately don’t stand a chance at making Halo unrecognizable but, they do stand a chance at making it successful going forward. So, if you like Halo, you should try to either ignore the small batch of cosmetics that you don’t care for OR start being OK with them for the greater good.

All I’ve got for this thread is…

lol

That’s it. This is getting ridiculous.

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Okay the others i haven’t played so i can not comment on them but this i know well.

Doom 1, 2 and Doom 64 all share the same style and gameplay.

Doom 3 had way different gameplay but for the most part the art design was still the same.

Doom 2016 and Doom Eternal both belong to the same art style too as they are very similar. The only difference of any significance between them and the older games is 3D graphics and models. Doom 2016 also returned to the classic Doom gameplay.

Eternal has now added to that gameplay but all in ways that stayed true to the tone of the game. They have always had cheeky easter eggs in the game and continue to now.

If you notice not once did they stray too far from the art style. Why? Because it was so iconic. Not many games have achieved that level of recognition from just images. I would say none of the others that you listed have and that very few series even to this day have. The art style and tone of Halo is more important to it than many other series because it is so recognizable.

I also never said there was a mass exodus from Halo soley due to the art style but the way 343 talks about it there must have been enough people willing to do so or whom had done so they felt a need to go back to the classic Halo style.

Anyways have fun out there and good luck and for both our entertainment sakes i hope Halo does stick around for many years to come.

A toggle will have zero impact on people who buy cosmetics. The very small fraction of the player base that would use this feature would really not impact anything.

This is where you are wrong. If you had just shown me some of the new armors added into MCC and i didn’t know they were from Halo i would have guessed they were from Destiny. Halo can lose its identity if 343 isn’t careful and to me they seem reckless when adding some of these armors/cosmetics in.

Heath Ledger as the Joker saying ā€œthis is what happens when an unstoppable force meets an immovable objectā€

According to you but not according to the real world of commerce. lol

You do know that there are other games with a cosmetic toggle that keep making money in the e-store. Even MCC is about to get MTX and they are not removing the cosmetic toggle.

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No I’m not wrong. The rest of that quote was a very long list of things that make up the bulk of Halo’s look that will never change.

MCC is not F2P, which is a big part of this discussion.

Also MCC consists entirely of pre-released already established games. Where Infinite is still taking shape.

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