Another Underwhelming Soundtrack

The one thing that was majorly disappointing about Halo 5 was the soundtrack. The campaign was awesome, the story was actually good this time, and the arena multiplayer is absolutely fantastic, but the soundtrack is just so forgettable.

It has all the same problems as the Halo 4 soundtrack. There’s no recurring theme throughout each piece, and most of them lack a memorable melody. A lot of the music is just loud noise that attempts to make everything more rad in-game, but it just falls flat because all you remember about it is that you might have heard some violins. Kazuma Jinnouchi definitely knows how to write some hip tunes, 'cause the "Osiris Suite"s are actually quite excellent, but you only hear small portions of them in game.

When I’m shooting the crap out of people in Halo I want to hear stuff like “Perchance to Dream”, “Under Cover of Night”, and “Rock Anthem for Saving the World”. The new “lots of loud instruments” style just doesn’t cut it, and it’s definitely not befitting of Halo’s incredible musical legacy.

Based only on what I’ve heard while playing campaign, I completely disagree. I can get it if people don’t like what they hear because they just want Marty back, but what a sad way to short-change the new guy and your own Halo experience at the same time. Jinnouchi’s contribution to the Halo 4 soundtrack was top notch. Again, it wasn’t Marty, but it shouldn’t have to be, and for me it didn’t need to be. I kinda feel like the first thing a Halo musician has to do is: no harm. Don’t dub-step my Halo. Don’t wicked-guitar-riff my Halo. Don’t do anything that’s just plain inappropriate. Next, give me a few memorable moments. I guess you haven’t found any, but I’ve found quite a few. Maybe my standards are lower - maybe you just need to listen through a few more times. Hard to say. My hard copy should be coming in the mail in a day or two and I’ll know more then, but so far I’ve been really impressed.

I feel like you have to lose some credit after that opening line.

I thoroughly enjoyed it, just as I did H4’s soundtrack. I remember H4’s quite well too because I thought it fit the game so well.

> 2533274873843883;2:
> Based only on what I’ve heard while playing campaign, I completely disagree. I can get it if people don’t like what they hear because they just want Marty back, but what a sad way to short-change the new guy and your own Halo experience at the same time. Jinnouchi’s contribution to the Halo 4 soundtrack was top notch. Again, it wasn’t Marty, but it shouldn’t have to be, and for me it didn’t need to be. I kinda feel like the first thing a Halo musician has to do is: no harm. Don’t dub-step my Halo. Don’t wicked-guitar-riff my Halo. Don’t do anything that’s just plain inappropriate. Next, give me a few memorable moments. I guess you haven’t found any, but I’ve found quite a few. Maybe my standards are lower - maybe you just need to listen through a few more times. Hard to say. My hard copy should be coming in the mail in a day or two and I’ll know more then, but so far I’ve been really impressed.

There are definitely a few cool pieces of music in the game. The theme that plays when Osiris jumps out of the Pelican at the beginning of the game is super epic, and all four of the "Osiris Suite"s are super good, but the rest of the music is very average. I’m not just hating on the game. I actually had very high hopes after hearing all the excellent music in the beta, and “117” from Halo 4 (that track is the bomb), but most of the music in the game just isn’t memorable. I never finished a Halo game without being totally amazed by the music until Halo 4.

You definitely don’t have to be Marty to make incredible music, but Kazuma and Neil are definitely not the best replacements for him based on Halo 4 and 5. If I had a say in who got to compose Halo 6’s music I would probably pick Gareth Coker or Jim Guthrie. Them guys know how to compose some incredible tunes, and they’ve both worked on awesome video games.

I disagree. “Rock Anthem for Saving the World” and those other tracks you listed actually sound like loud, noisy crap to me. I can’t stand ambiance or too much rock-and-roll. Orchestral scores are the best (in my opinion). Kazuma Jinnouchi made an amazing soundtrack, definitely my favorite Halo soundtrack, with Halo 4 being my second. Don’t get me wrong, I like quite a bit of Marty’s work, but his music lacks solid motifs, minus a few minor themes and the main Halo theme. You said most tracks lack a recurring theme… not true. In fact there are more motifs for Halo 4 & 5 than all of the previous games combined…

Martin O’Donnell:
-Halo Cantorum
-Master Chief’s theme (Halo 3 only)
-Never Forget (menu motif?)
-Covenant/Arbiter theme
-Halo theme continuation (Warthog Run)
-‘Pillar of Autumn’ (un-named motif)
-Reach Motif (Halo: Reach)
-ODST theme

Kazuma Jinnouchi / Neil Davidge
-Master Chief theme (117)
-Locke theme
-Lasky theme
-Infinity motif
-To Galaxy (UNSC motif)
-Covenant theme/march (i.e. Intruders, Meridian Crossing, un-named track from Halo 4)
-Didact motif
-Cortana motif
-Mantis motif
-Reclaimer motif (combined with Locke’s motif)
-Requiem motif
-Librarian motif
-Blue team motif (also ‘Epilogue’ from Halo 4)
-Warden Eternal motif (“Keeper of Secrets”, “Cavalier”, etc.)
-Guardian motif (“Worldquake”, etc.)
-Swords of Sanghelios motif

> 2533274889565121;6:
> I disagree. “Rock Anthem for Saving the World” and those other tracks you listed actually sound like loud, noisy crap to me. I can’t stand ambiance or too much rock-and-roll. Orchestral scores are the best (in my opinion). Kazuma Jinnouchi made an amazing soundtrack, definitely my favorite Halo soundtrack, with Halo 4 being my second. Don’t get me wrong, I like quite a bit of Marty’s work, but his music lacks solid motifs, minus a few minor themes and the main Halo theme. You said most tracks lack a recurring theme… not true. In fact there are more motifs for Halo 4 & 5 than all of the previous games combined…
>
> Martin O’Donnell:
> -Halo Cantorum
> -Master Chief’s theme (Halo 3 only)
> -Never Forget (menu motif?)
> -Covenant/Arbiter theme
> -Halo theme continuation (Warthog Run)
> -‘Pillar of Autumn’ (un-named motif)
> -Reach Motif (Halo: Reach)
> -ODST theme
>
> Kazuma Jinnouchi / Neil Davidge
> -Master Chief theme (117)
> -Locke theme
> -Lasky theme
> -Infinity motif
> -To Galaxy (UNSC motif)
> -Covenant theme/march (i.e. Intruders, Meridian Crossing, un-named track from Halo 4)
> -Didact motif
> -Cortana motif
> -Mantis motif
> -Reclaimer motif (combined with Locke’s motif)
> -Requiem motif
> -Librarian motif
> -Blue team motif (also ‘Epilogue’ from Halo 4)
> -Warden Eternal motif (“Keeper of Secrets”, “Cavalier”, etc.)
> -Guardian motif (“Worldquake”, etc.)
> -Swords of Sanghelios motif

I honestly don’t understand how you can think Marty’s music lacks solid motifs. I’m not familiar with musical jargon and such, so it’s hard to make my points, but every track in the original Halos has such a great melody, a perfect beat, and a tune that instantly gets stuck in your head. Halo 4 and 5 just don’t have any of that. And the fact that Halo 4 and 5 have many more “themes” than the last game is exactly my point. The music is all over the place. Marty’s Halo’s all had an overall theme to the music. Halo 1 was epic and mysterious, Halo 2 was action packed with plenty of rock music and intense orchestra pieces, Halo 3 was a bit of both, ODST was eerie and jazzy, and Reach was very somber. Halo 4 and 5 just can’t decide, and it doesn’t help that they both lack memorable tunes.

Whichever soundtrack is your favorite is totally subjective, and I’m fine with that, but there is always objectivity in real art and Marty is most definitely the superior of the three composers.

Honestly, I think if Kazuma’s music didn’t have Halo’s name on it people wouldn’t like it as much, and I’m not just saying that to be butt-facey. I definitely would not have bought Halo 5’s soundtrack if it wasn’t from a Halo game.

wtf?! this is an amazing sound track. hell, id even say its on par with the original trilogy.

I think they have done well. Not better but im not dissapointed with it

> 2533274812492056;7:
> > 2533274889565121;6:
> > I disagree. “Rock Anthem for Saving the World” and those other tracks you listed actually sound like loud, noisy crap to me. I can’t stand ambiance or too much rock-and-roll. Orchestral scores are the best (in my opinion). Kazuma Jinnouchi made an amazing soundtrack, definitely my favorite Halo soundtrack, with Halo 4 being my second. Don’t get me wrong, I like quite a bit of Marty’s work, but his music lacks solid motifs, minus a few minor themes and the main Halo theme. You said most tracks lack a recurring theme… not true. In fact there are more motifs for Halo 4 & 5 than all of the previous games combined…
> >
> > Martin O’Donnell:
> > -Halo Cantorum
> > -Master Chief’s theme (Halo 3 only)
> > -Never Forget (menu motif?)
> > -Covenant/Arbiter theme
> > -Halo theme continuation (Warthog Run)
> > -‘Pillar of Autumn’ (un-named motif)
> > -Reach Motif (Halo: Reach)
> > -ODST theme
> >
> > Kazuma Jinnouchi / Neil Davidge
> > -Master Chief theme (117)
> > -Locke theme
> > -Lasky theme
> > -Infinity motif
> > -To Galaxy (UNSC motif)
> > -Covenant theme/march (i.e. Intruders, Meridian Crossing, un-named track from Halo 4)
> > -Didact motif
> > -Cortana motif
> > -Mantis motif
> > -Reclaimer motif (combined with Locke’s motif)
> > -Requiem motif
> > -Librarian motif
> > -Blue team motif (also ‘Epilogue’ from Halo 4)
> > -Warden Eternal motif (“Keeper of Secrets”, “Cavalier”, etc.)
> > -Guardian motif (“Worldquake”, etc.)
> > -Swords of Sanghelios motif
>
>
> I honestly don’t understand how you can think Marty’s music lacks solid motifs. I’m not familiar with musical jargon and such, so it’s hard to make my points, but every track in the original Halos has such a great melody, a perfect beat, and a tune that instantly gets stuck in your head. Halo 4 and 5 just don’t have any of that. And the fact that Halo 4 and 5 have many more “themes” than the last game is exactly my point. The music is all over the place. Marty’s Halo’s all had an overall theme to the music. Halo 1 was epic and mysterious, Halo 2 was action packed with plenty of rock music and intense orchestra pieces, Halo 3 was a bit of both, ODST was eerie and jazzy, and Reach was very somber. Halo 4 and 5 just can’t decide, and it doesn’t help that they both lack memorable tunes.
>
> Whichever soundtrack is your favorite is totally subjective, and I’m fine with that, but there is always objectivity in real art and Marty is most definitely the superior of the three composers.
>
> Honestly, I think if Kazuma’s music didn’t have Halo’s name on it people wouldn’t like it as much, and I’m not just saying that to be butt-facey. I definitely would not have bought Halo 5’s soundtrack if it wasn’t from a Halo game.

Fair enough, I respect your opinion. I personally never really cared too much for the original Halo music, at least not until Reach came out, I guess they were just a little too repetitive for my taste. I will admit though that the originals do have more “hummable” tunes, though personally I’m not a fan of the hummable kind of music. I prefer movie scores (John Williams for instance) where the music is constantly changing. As someone who likes that type of music the best, I just have a much easier time identifying melodies and themes with Kazuma’s music, and can easily whistle though any of the tracks. Though whether you can identify tunes better with Marty’s music or Kazuma’s music depends strictly on the type of music you prefer. Technically no Halo games’ score is more “hummable” than another. Some people can identify more with Marty, and some more with Kazuma. I will say however I really loved Destiny’s score. It had a lot of similarities to Halo 4/5 which I enjoyed, and it had a more cinematic sound than Marty’s previous scores. :slight_smile:

I thought it was great

> 2533274889565121;10:
> > 2533274812492056;7:
> > > 2533274889565121;6:
> > >
>
>
> Fair enough, I respect your opinion. I personally never really cared too much for the original Halo music, at least not until Reach came out, I guess they were just a little too repetitive for my taste. I will admit though that the originals do have more “hummable” tunes, though personally I’m not a fan of the hummable kind of music. I prefer movie scores (John Williams for instance) where the music is constantly changing. As someone who likes that type of music the best, I just have a much easier time identifying melodies and themes with Kazuma’s music, and can easily whistle though any of the tracks. Though whether you can identify tunes better with Marty’s music or Kazuma’s music depends strictly on the type of music you prefer. Technically no Halo games’ score is more “hummable” than another. Some people can identify more with Marty, and some more with Kazuma. I will say however I really loved Destiny’s score. It had a lot of similarities to Halo 4/5 which I enjoyed, and it had a more cinematic sound than Marty’s previous scores. :slight_smile:

I think that’s part of the problem with Kazuma’s stuff. His music is written in a way that would fit better with a movie, but that’s not really what makes it less memorable. His music has that Star Wars-y fashion. It’s much more moment-to-moment, and it shifts in tone quickly, but I think John Williams pulls it off like a master and Kazuma just does ok with it.

I defs agree with your stance on Destiny’s score. It was absolutely fantastic, and definitely a more cinematic score. However, I thought it was much more like Star Wars than any of the Halo games. Especially the track “Cabal Stomp”. It has a very “March of the Empire” dealio going on.

> 2533274871814973;3:
> I feel like you have to lose some credit after that opening line.

I agree, I don’t know what I was thinking.

> 2533274871283507;4:
> I thoroughly enjoyed it, just as I did H4’s soundtrack. I remember H4’s quite well too because I thought it fit the game so well.

> 2533274812492056;13:
> > 2533274871814973;3:
> > I feel like you have to lose some credit after that opening line.
>
> I agree, I don’t know what I was thinking.

Please don’t revive 3 year old topics thanks