I, like many of you have been playing Halo since the very beginning, it very much hurts to see this game in a decline. So people are still arguing weather this game is in decline and all I have to say to you is look around, the online numbers are down, people are complaining and sure as hell the majority are not happy.
I myself and one of those competitive players.
Check my Gamertag, I play Custom Games all day long and haven’t touched a single game since Halo 4’s release, I came onto this game aiming to become one of the best and every drop of effort I have has been put into that.
As long as I can remember the competitive community have been complaining. I cannot remember a time we haven’t complained in all honesty it’s something we do a lot. That’s doesn’t make us the enemy… We’re just passionate about the game and it’s success.
I came to these forums today and saw not only competitive players complaining but the vast majority of this community. Now we are not alone!
I was having a discussion with a well know EU player recently called Pinchy most of you won’t have a clue who I am talking about… In short the guy is 20 or so, has attended every single European Halo event and honestly is the nicest guy around. I want to paraphrase him quickly.
“Halo is failing because it’s no longer the game people fell in love with, it was close to hitting a perfect formula but instead of perfecting the game they decided to try and reinvent it”
Games need to evolve, but strike upon a perfected formula then all you need to do is bring fresh content.
Halo 2 was the game that I fell in love with… and Halo: Reach and Halo 4 were more than a letdown…
The biggest things I expect are
Something to make people stick to the game. Like a decent skill based ranking system, people love to compete (with friends or just anyone) it’s in their nature. It makes people come back to the game… or just stick with it… Gimmicks like armor mean nothing.
Simplicity… Look at the latest competitive and MLG settings for Halo 4, they’ve been stripping the game down… Why? because it’s got a tonne of useless/broken things in it…
Competitive support… Well done 343 for supporting MLG and making Dallas happen… The -Yoink!- tournament well lets just say I’m a competitive player and I think it’s a joke… COD had a event with a 1 million dollar prize pool… That kicks a stupid painted ford trucks -Yoink- every day of the week…
All I want is this game to succeed… Just bite the bullet and get this game on the right track… even if it means taking it back to what it used to be!
Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
Happens every time a new Halo is released. It’s not dying, it’s not in decline.
> Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
>
> Happens every time a new Halo is released. It’s not dying, it’s not in decline.
funny how everyone calls the infinity challenge a tournament. It is not. It is a challenge, like a sweepstakes. It is not skill based either.
UNLIKE VG’s actual skill based, bracketed tournaments that will come down the road.
If you have a problem with a ranking system, maybe this game is not for you… I mean really, you dont REALLY need it. If you can’t have fun and just play to win in the first place, then maybe something else would be more appropriate of your time.
Im sick of todays generation of gamers having to be rewarded to play a game. They dont just play the game to enjoy it, to have fun, to win. They have to get some freaking prize or the game is not worth playing.
I never got ranked for how fast I beat mario bro’s growing up, did not stop me from beating it countless times.
I never got a ranking when i having lan parties with halo:CE yet it is still regarded as one of the all time greatest FPS games.
I never got a ranking when playing doom on lan and it was damn near the birth of modern day FPS games.
> funny how everyone calls the infinity challenge a tournament. It is not. It is a challenge, like a sweepstakes. It is not skill based either.
>
> UNLIKE VG’s actual skill based, bracketed tournaments that will come down the road.
>
> If you have a problem with a ranking system, maybe this game is not for you… I mean really, you dont REALLY need it. If you can’t have fun and just play to win in the first place, then maybe something else would be more appropriate of your time.
>
> Im sick of todays generation of gamers having to be rewarded to play a game. They dont just play the game to enjoy it, to have fun, to win. They have to get some freaking prize or the game is not worth playing.
>
> I never got ranked for how fast I beat mario bro’s growing up, did not stop me from beating it countless times.
>
> I never got a ranking when i having lan parties with halo:CE yet it is still regarded as one of the all time greatest FPS games.
>
> I never got a ranking when playing doom on lan and it was damn near the birth of modern day FPS games.
>
> Get over yourselves.
I agree. Did you ever try to speed run mario bros 3 on NES? My friend could do it so quickly using the flutes. It was insane!
> Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
>
> Happens every time a new Halo is released. It’s not dying, it’s not in decline.
The H4 population is low and shrinking everyday but I guess thats not a decline. When you get on H4 and see 10,000 people on it total and takes 30 minuts to find a match. That means H4 is doing great and could not be better.
> funny how everyone calls the infinity challenge a tournament. It is not. It is a challenge, like a sweepstakes. It is not skill based either.
>
> UNLIKE VG’s actual skill based, bracketed tournaments that will come down the road.
>
> If you have a problem with a ranking system, maybe this game is not for you… I mean really, you dont REALLY need it. If you can’t have fun and just play to win in the first place, then maybe something else would be more appropriate of your time.
>
> Im sick of todays generation of gamers having to be rewarded to play a game. They dont just play the game to enjoy it, to have fun, to win. They have to get some freaking prize or the game is not worth playing.
>
> I never got ranked for how fast I beat mario bro’s growing up, did not stop me from beating it countless times.
>
> I never got a ranking when i having lan parties with halo:CE yet it is still regarded as one of the all time greatest FPS games.
>
> I never got a ranking when playing doom on lan and it was damn near the birth of modern day FPS games.
>
> Get over yourselves.
I love speed runs through Doom, Doom2, and Final Doom on UV man that’s what was fun about Doom. Non stop speed runs to see how far I could go without dying and let me tell you I maybe died once or twice in all (out of thousands of games). Doom pretty much put FPS’s on the Map. Even games like UT and Quake were fun and oh no rank either I don’t know why people are making this visible rank thing such a big deal when it clearly is not.
> Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
>
> Happens every time a new Halo is released. It’s not dying, it’s not in decline.
Except all of those games did not loose their populations as quickly as this game.
Halo 4 is now never breaking 100k concurrent players even at peak times. That is not impressive for a halo game. It has not shown any sign of stablising and has continues in a downhill trend - even when it jumped 30k more at xmas it has now gone to below pre xmas levels.
I enjoy halo 4 but aknowledge alot of work needs to be done.
Saying halo 4 isnt dying and ignoring the facts will only hurt it in the long run. If halo 4 doesnt change it will be burn out faster than reach.
> > Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
> >
> > Happens every time a new Halo is released. It’s not dying, it’s not in decline.
>
> <mark>Except all of those games did not loose their populations as quickly as this game.</mark>
>
> Halo 4 is now never breaking 100k concurrent players even at peak times. That is not impressive for a halo game. It has not shown any sign of stablising and has continues in a downhill trend - even when it jumped 30k more at xmas it has now gone to below pre xmas levels.
>
> I enjoy halo 4 but aknowledge alot of work needs to be done.
>
> Saying halo 4 isnt dying and ignoring the facts will only hurt it in the long run. If halo 4 doesnt change it will be burn out faster than reach.
But you actually have no valid way to measure that in any way, shape or form. All the past Halo games counted ALL the unique users during the day which included ALL game forms that were connected to Live - matchmaking, campaign, and firefight. The current system that every “chicken little” quotes to try to validate their claim that Halo is dying (halotracker) only counts the PEAK users that are online at once and ONLY for matchmaking.
So in summary, you cannot prove that Halo 4 has lost population any faster than any past Halo games because the metrics are not equivalent. All you can state with any certainty that the PEAK usage (ie maximum amount of simultaneous players online at once) may have dropped from launch, and that is true for just about ANY online title.
People create waypoint accounts after they lose a match to someone, thinking that the game is “broken.” The Halo community has ALWAYS been a bunch of complainers and people who believe their opinion is fact.
Sure, there are a lot of people complaining on the forums, but the number of people who enjoy the game (and don’t even bother coming on here) is exponentially higher. Vocal minority =/= Majority
Halo 4 is still the second most played game on XBL, second only to CoD. Until Activision REALLY messes up or stops making CoD, it will be that way. Let the bros and screaming children play CoD, we don’t want them anyway. If you don’t like the game, move on. Speak with your wallet because no developer, EVER, is going to change everything about a game just so you can have it exactly how you want it.
> > > Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
> > >
> > > Happens every time a new Halo is released. It’s not dying, it’s not in decline.
> >
> > <mark>Except all of those games did not loose their populations as quickly as this game.</mark>
> >
> > Halo 4 is now never breaking 100k concurrent players even at peak times. That is not impressive for a halo game. It has not shown any sign of stablising and has continues in a downhill trend - even when it jumped 30k more at xmas it has now gone to below pre xmas levels.
> >
> > I enjoy halo 4 but aknowledge alot of work needs to be done.
> >
> > Saying halo 4 isnt dying and ignoring the facts will only hurt it in the long run. If halo 4 doesnt change it will be burn out faster than reach.
>
> But you actually have no valid way to measure that in any way, shape or form. All the past Halo games counted ALL the unique users during the day which included ALL game forms that were connected to Live - matchmaking, campaign, and firefight. The current system that every “chicken little” quotes to try to validate their claim that Halo is dying (halotracker) only counts the PEAK users that are online at once and ONLY for matchmaking.
>
> So in summary, you cannot prove that Halo 4 has lost population any faster than any past Halo games because the metrics are not equivalent. All you can state with any certainty that the PEAK usage (ie maximum amount of simultaneous players online at once) may have dropped from launch, and that is true for just about ANY online title.
Actually Reach counted the entire game’s Unique Users within an hour, Halo 3 showed 24 hours, and yep you are right, Halo 4 only shows who is playing War Games Matchmaking ONLY, ONLY, at this very second.
> > > Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
> > >
> > > Happens every time a new Halo is released. It’s not dying, it’s not in decline.
> >
> > <mark>Except all of those games did not loose their populations as quickly as this game.</mark>
> >
> > Halo 4 is now never breaking 100k concurrent players even at peak times. That is not impressive for a halo game. It has not shown any sign of stablising and has continues in a downhill trend - even when it jumped 30k more at xmas it has now gone to below pre xmas levels.
> >
> > I enjoy halo 4 but aknowledge alot of work needs to be done.
> >
> > Saying halo 4 isnt dying and ignoring the facts will only hurt it in the long run. If halo 4 doesnt change it will be burn out faster than reach.
>
> But you actually have no valid way to measure that in any way, shape or form. All the past Halo games counted ALL the unique users during the day which included ALL game forms that were connected to Live - matchmaking, campaign, and firefight. The current system that every “chicken little” quotes to try to validate their claim that Halo is dying (halotracker) only counts the PEAK users that are online at once and ONLY for matchmaking.
>
> So in summary, you cannot prove that Halo 4 has lost population any faster than any past Halo games because the metrics are not equivalent. All you can state with any certainty that the PEAK usage (ie maximum amount of simultaneous players online at once) may have dropped from launch, and that is true for just about ANY online title.
But you CAN prove that Matchmaking is dying, because previous games also showed matchmaking populations and H4’s is significantly lower than they were at similar times. And if you read any posts on here or if you have ever tried to go into custom games you KNOW that they are dying by the simple lack of options and gametypes given to us. No one is asking for a campaign change and you would be very naive to think that campaign is the best way in which to measure a First Person Shooter’s success.
This, plus a non-operational file browser, and no response from 343 to their community that has been asking from the very start for cooperation to make the game what it should have been, or any address to a now 190 page post detailing fixes that need to be made, equals a game that is perhaps not dying, but simply being forgotten.
> funny how everyone calls the infinity challenge a tournament. It is not. It is a challenge, like a sweepstakes. It is not skill based either.
>
> UNLIKE VG’s actual skill based, bracketed tournaments that will come down the road.
>
> If you have a problem with a ranking system, maybe this game is not for you… I mean really, you dont REALLY need it. If you can’t have fun and just play to win in the first place, then maybe something else would be more appropriate of your time.
>
> Im sick of todays generation of gamers having to be rewarded to play a game. They dont just play the game to enjoy it, to have fun, to win. They have to get some freaking prize or the game is not worth playing.
>
> I never got ranked for how fast I beat mario bro’s growing up, did not stop me from beating it countless times.
>
> I never got a ranking when i having lan parties with halo:CE yet it is still regarded as one of the all time greatest FPS games.
>
> I never got a ranking when playing doom on lan and it was damn near the birth of modern day FPS games.
>
> Get over yourselves.
A competitive ranking system will help the game. It will bring players back to Halo and that’s what 343 should want. But they don’t so continue watching your game to decline.
Wow people are still saying “halo’s not in decline”… go to halocharts.com if you really are having that much difficulty understanding the charts let me know and I’ll try to explain it even simpler for you…
> A competitive ranking system will help the game. It will bring players back to Halo and that’s what 343 should want. But they don’t so continue watching your game to decline.
No it won’t. Why would I want to play Halo 4 with a ranking system when I’m up against people who have a boltshot, or who would have a power weapon that I don’t know about from an ordnance drop, or who camp with camo across the map not allowing you to fight back.
There are too many random variables in this game to make ranks meaningful. You can die and lose to so many random reasons.
> Wow people are still saying “halo’s not in decline”… go to halocharts.com if you really are having that much difficulty understanding the charts let me know and I’ll try to explain it even simpler for you…
See my post above to disprove this fallacy you are perpetrating. The ONLY thing you can say specifically from halocharts is that not as many people are playing online AT ONCE and nothing more. Please move along.
> Doomsday prophets said the same thing about Halo:Reach, Halo 3, Halo 2. The game is dying! The world is ending! Halo is dead! Halo X was better than X! Halo will never be good again!
>
> Happens every time a new Halo is released. It’s not dying, it’s not in decline.
population and forums say otherwise sooo… dont see how you could say that, sounds like you could possibly be in denial
this game is sooooo far off the original formual that made halo awesome… they added useless junk that compensates for having no skill and in addition to useless add ons they’ve changed a lot of core halo features…
now you dont get knocked out of scope? really? thats a huge change
now when teammates die there is no X on the screen? another huge change
now you auto-grab the flag(sometimes on accident) and now you have a weapon while you walk the flag… huge change
custom game options are missing a ton of options…
the movement/strafe is the slowest of all halos and practically usless in this game, especially with the huge amount of aim assist and bullet magnetism this game has…
(see videofor comparisons)
the point is, this game has changed so much, its not what halo used to be idc what all you h4 fanboys say, its not the same at all.
h1-h3 felt really competitive cause the winning forumala was there un-altered… reach was competitive… i didnt really care for it but it was competitive, this game just feels like ther is so much “junk” usless no skill needed things in this game its hard to find that competitive feel… just my two cents… been playin since the beginning(lanning CE)
> > Wow people are still saying “halo’s not in decline”… go to halocharts.com if you really are having that much difficulty understanding the charts let me know and I’ll try to explain it even simpler for you…
>
> See my post above to disprove this fallacy you are perpetrating. The ONLY thing you can say specifically from halocharts is that not as many people are playing online AT ONCE and nothing more. Please move along.
Not as many people = decline
Here is a quick definition of the word:
de·cline:
a. To slope downward; descend.
b. To draw to a gradual close; wane.
C. A downward movement