Hello everyone, I would like to respectfully make a suggestion, just an idea in case you haven’t considered it.
After completing the weekly challenges, one could get a small amount of in-game currency, besides the item that one already gets as the rewards.
This would further motivate all players to complete the challenges, especially the ones that do not spend a lot of money in buying credits.
The amount granted would be little, to not make the actual purchase of credits pointless, but enough to be more tangible and influential than a random item (since if the user plays and saves up enough, they could actually get a cool item from the shop).
It could be between 25-75 credits or around that amount.
An implementation like this would benefit both the players and the game because it would:
- Allow ALL players to have a little more influence in the items that they get.
- Keep more people playing.
- Reward in more ways, the players that keep the game alive.
Well that is my suggestion, thank you for your attention, if you read this far.