Why does the score count go up by 10 points each game, and not 1?
When I first saw Halo 4, I thought that medals, headshots, etc would go towards the end-score because every time they killed someone numbers such as +5, +10, would pop up on their screen.
If you were getting points towards the end score by achieving medals and headshots it would have worked perfectly to add 100 extra points to the end score like they have done, making it 600 points instead of 500. By doing that they would let people achieve about as many kills and medals like before and ending the game in about the same time frame.
I would never have thought that, if I saw the score go to 50 and seeing people get 1 point per kill. I would already then realize that these points went to something else.
You confused me 343, and I was on the fence for not buying Halo 4 only because of that. Small numbers are also easier for the human mind to comprehend.
The second point that irritates me are all the BIG letters.
Why are all the letters big?
Every Human has a different perspective of what they think looks nice.
Some people like only small letters, others like only big letters and me, I like to mix them. I can’t do that in Halo 4.
In Halo 3 the the letters L and I looked exactly the same, giving people more choices in gamer-tags. Two peoples gamer-tags could look exactly the same, but the difference was then I and L.
To pick a random gamertag as an example, a gamertag such as “MaLn” would look like “Main” in Halo 3, but “MALN” in Halo 4.
What do you guys think?