After playing Reach for awhile after its update I was wondering is the only difference between this two the pistol? I feel we still move a little to slow still and don’t jump high enough but could just be me.
The Pistol is a 3SK
The jump height is different
The movement speed is different
Bleedthrough is enabled
Melee kills take three hits
That’s about it really.
I thought there was bleedthrough in the title update…
I know it was a three shot for the pistol. I was wondering what the differences are.
There is bleedthrough. It’s just different from Anniversary’s. Personally, I prefer Anniversary’s.
> I thought there was bleedthrough in the title update…
> I know it was a three shot for the pistol. I was wondering what the differences are.
Bleedthrough was in the Title Update, but it wasn’t added globally, ALL the things added with the Title Update are GAMETYPE controlled.
Bleedthrough is enabled in Anniversary and a handful on Playlists in Matchmaking.
So we have four sets of rules now. that might not be the best word for it.
We have mlg and zb beta. Anniversary with its own settings. TU with its own settings and then we have normal reach. This is just getting stupid.
I agree. TU should just be applied to everything by now.
> Melee kills take three hits
> That’s about it really.
I may be wrong here but I’m pretty sure I’ve double melee’d people under anniversary settings, I don’t think it has 75% melee damage