While Halo CE was pretty awesome, for it’s day… I just wish there were less Anniversary Slayer gametypes being presented during matchmaking. It’s squelching out the standard Halo: Reach gametypes. Many times there will be two Anniversary Slayer gametypes and then 1 Flag or 1 Bomb… am I the only one seeing this pattern?
Other people wish just the opposite.
The opposite of a balanced set of choices? Isn’t that what I’m referring to?
I’m trying to have atleast one voteable gametype be reach multiflag, assault or slayer. I’m not saying eliminate the anniversary choices altogether.
I agree OP. Leave the anniversary game types in the classic playlist, it’s simply logical.
People are complaining about Anniversary Gametypes in the Anniversary Playlists?
Wow.
> People are complaining about Anniversary Gametypes in the Anniversary Playlists?
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> Wow.
I think original and Anniversary playlists should be seperate. Despite being maps from Halo 1 they’re still an additional map pack that I would want to play without being forced to play in Anniversary settings.