Animations too sloooow.

Ok so, I can’t be the only one who thinks this. Most animations work well, like getting into vehicles.

Throwing grenades, melee and assassinations are all too slow. As soon as you throw that 'nade you want it snapping back to where you left it in the blink of an eye. You go head to head with melee then you are both standing there for about a second with no shields. Assassinations are awesome, but a little slow because the only chance you get one, sods law your team mate will stroll round the corner and thief your hard earned work.

Am I being nuts? Any one else think it needs a slight tweak??

> 2533274808117396;1:
> Ok so, I can’t be the only one who thinks this. Most animations work well, like getting into vehicles.
>
> Throwing grenades, melee and assassinations are all too slow. As soon as you throw that 'nade you want it snapping back to where you left it in the blink of an eye. You go head to head with melee then you are both standing there for about a second with no shields. Assassinations are awesome, but a little slow because the only chance you get one, sods law your team mate will stroll round the corner and thief your hard earned work.
>
> Am I being nuts? Any one else think it needs a slight tweak??

I agree with you, some are too slow - assassinations are virtually impossible to complete without dying first.

Grenade animations can be canceled by thrusting immediately after throwing. Thank me later. Same with melee, just punch and immediately thrust backwards so they can’t hit you back.