If 343 Industries began to start planning to reveal the next Halo Infinite gameplay footage, is it possible that the next gameplay footage will have a much better animations, graphics and visual effects?
The game was delayed to this year after negative feedback about the very topics you have mentioned. Everything should at the very least be slightly better than last year’s reveal.
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> If 343 Industries began to start planning to reveal the next Halo Infinite gameplay footage, is it possible that the next gameplay footage will have a much better animations, graphics and visual effects?
Well seeing from the screenshots, propably yes. Just compare latest AR screenshot to the gameplay one. See what i mean?
The next build of the game we will see this June will obviously be improved. This June makes one year they’ve had to make changes to the graphics/design of the game, which was the main cause of the delay. I’m sure we will see improved graphics and better performance overall, as well as maybe another 8 minute demo from another part of the game? Or they’ll just redo the same demo they did last year.
But to answer your question, yes absolutely it will be improved. If you look at the pictures in the Inside Infinite articles you can see the guns look 10x better then they did in the demo.
I have a feeling that updates to the lighting engine and draw distance/ efficiency are going to yield percieved drastic improvements the next time we see the game.
I keep getting quietly more excited with every small bit of info we get, but I’m holding off getting H3 level hyped until I see MP gameplay.
I’m pretty excited to get inside info from the audio team this month. I think the sound effects and sound design is one of the most overlooked aspects of 343’s Halo titles. If you have a good set of surround sound headphones, H5 is one of the best sounding games I’ve ever played 
> 2535434101253033;1:
> If 343 Industries began to start planning to reveal the next Halo Infinite gameplay footage, is it possible that the next gameplay footage will have a much better animations, graphics and visual effects?
Well in the visual effects, i would love to see more things in forge, like more than the halo 5 vfx section
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> I have a feeling that updates to the lighting engine and draw distance/ efficiency are going to yield percieved drastic improvements the next time we see the game.
>
> I keep getting quietly more excited with every small bit of info we get, but I’m holding off getting H3 level hyped until I see MP gameplay.
>
> I’m pretty excited to get inside info from the audio team this month. I think the sound effects and sound design is one of the most overlooked aspects of 343’s Halo titles. If you have a good set of surround sound headphones, H5 is one of the best sounding games I’ve ever played 
Audio team is March I believe. February is the people working on zeta halo I’m pretty sure
wait, who thought the animations were bad?
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> wait, who thought the animations were bad?
No one actually, we are just talking about graphics.
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> > 2533274840624875;8:
> > wait, who thought the animations were bad?
>
> No one actually, we are just talking about graphics.
No, the OP also mentioned animations explicitly.
I thought the animations (at least the weapon and combat animations) were pretty well-done, it was just Escharum’s facial movements that needed some desperate touching up
I would assume so considering that’s partly why it was delayed. They talked about improvements they’re aiming to make in the December update I believe it was.