Animation FPS drops

Particularly with Skewer reloads and clamber animations, I noticed FPS drops on just those elements - It legit looks like 24-30 FPS on only the animation. It feels like the game as a whole maintains a high framerate, but those specific animations drop frames to keep the speed up. It’s very reminiscent of H5 when viewing enemies at a distance that would be rendered at a lower FPS to maintain performance.

Anyone else notice/experience this?

> 2533274847597579;1:
> Particularly with Skewer reloads and clamber animations, I noticed FPS drops on just those elements - It legit looks like 24-30 FPS on only the animation. It feels like the game as a whole maintains a high framerate, but those specific animations drop frames to keep the speed up. It’s very reminiscent of H5 when viewing enemies at a distance that would be rendered at a lower FPS to maintain performance.
>
> Anyone else notice/experience this?

I have my minimum and maximum FPS set to 60 on PC. Yes, I absolutely noticed that sometimes when reloading my FPS would lower but only for my gun. I think I only noticed it with the Skewer a few times?

There was a graphical option for animation quality (options: Auto / Max) but I assumed it would only be for distant things and not my own gun.

> 2535421897822756;2:
> > 2533274847597579;1:
> > Particularly with Skewer reloads and clamber animations, I noticed FPS drops on just those elements - It legit looks like 24-30 FPS on only the animation. It feels like the game as a whole maintains a high framerate, but those specific animations drop frames to keep the speed up. It’s very reminiscent of H5 when viewing enemies at a distance that would be rendered at a lower FPS to maintain performance.
> >
> > Anyone else notice/experience this?
>
> I have my minimum and maximum FPS set to 60 on PC. Yes, I absolutely noticed that sometimes when reloading my FPS would lower but only for my gun. I think I only noticed it with the Skewer a few times?
>
> There was a graphical option for animation quality (options: Auto / Max) but I assumed it would only be for distant things and not my own gun.

Interesting! Yeah, it was easiest to notice on the Skewer - Perhaps because it’s one of the larger weapons.

As far as graphical options I wasn’t able to edit any as I was on the Series X - However, it is the newest hardware as far as consoles go so I was surprised to see it as an issue. Not sure if it’s just optimization or legit a resources issue.

> 2533274847597579;3:
> > 2535421897822756;2:
> > > 2533274847597579;1:
> > > Particularly with Skewer reloads and clamber animations, I noticed FPS drops on just those elements - It legit looks like 24-30 FPS on only the animation. It feels like the game as a whole maintains a high framerate, but those specific animations drop frames to keep the speed up. It’s very reminiscent of H5 when viewing enemies at a distance that would be rendered at a lower FPS to maintain performance.
> > >
> > > Anyone else notice/experience this?
> >
> > I have my minimum and maximum FPS set to 60 on PC. Yes, I absolutely noticed that sometimes when reloading my FPS would lower but only for my gun. I think I only noticed it with the Skewer a few times?
> >
> > There was a graphical option for animation quality (options: Auto / Max) but I assumed it would only be for distant things and not my own gun.
>
> Interesting! Yeah, it was easiest to notice on the Skewer - Perhaps because it’s one of the larger weapons.
>
> As far as graphical options I wasn’t able to edit any as I was on the Series X - However, it is the newest hardware as far as consoles go so I was surprised to see it as an issue. Not sure if it’s just optimization or legit a resources issue.

Noticed this as well. Which is a shame, as the skewer has one of coolest reload animations. I imagine it will be fixed at launch though