Anders is unplayable

To make her viable again I suggest the following:
Buff sentinels to kill scouts faster. Maybe 30% damage increase. sentinels die to marines like they are paper anyway.
Change R and D passive to a 2 point passive. 3 points is too much and no one is ever going to get the full effect of R and D as of right now.
In general buff gauss health and damage.
Retriever sentinel has a bug where it will constantly shoot the y ability and then you cant stop it from doing it so its stuck.it also needs a damage buff with the y ability.
On the leaderboards right now you can see there are 0 anders players so I think something has to be done. because currently shes unplayable. anders dies to cutter marines. will lose to choppers and ghost and barely be able to defend off locust with anders Kodiaks.
you also have to give the Kodiaks sentinels spawn rate a buff.

Agree with everything except the sentinel spawn rate.

I think sentinel spawn rate needs a tiny buff. like 0.5 seconds. from 3.5 sec to 4.0

That’s sad. I just won my first game with her. :frowning:

Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.

Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.

Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).

Dude, Anders was my main before Colony came out. Just how bad is the Kodiak-shooting-sentinels thing nerfed? I need to know I can swap between her and Colony seamlessly and with similar results.

> 2533274953300802;5:
> Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.
>
> Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.
>
> Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).

Protector sentinels were never a ‘rush unit’ you could only build them out of bases. which means you don’t get many of them until you get a second base which is hard enough to protect. which means anyone good will stop the base from building. sentinels need a buff to be somewhat useful. right now they are not at all.
buffing R and D is the right move since anders cant survive cutters marine flamers.
id like to see you get into champion with anders until then these are the changes that need to happen.

> 2535449076192416;6:
> Dude, Anders was my main before Colony came out. Just how bad is the Kodiak-shooting-sentinels thing nerfed? I need to know I can swap between her and Colony seamlessly and with similar results.

you are playing in plat. that is why you get the same results.
I literally cannot play her in champion not because I’m bad with her, but because every other leader is just better.

> 2533274855353246;8:
> > 2535449076192416;6:
> > Dude, Anders was my main before Colony came out. Just how bad is the Kodiak-shooting-sentinels thing nerfed? I need to know I can swap between her and Colony seamlessly and with similar results.
>
> you are playing in plat. that is why you get the same results.
> I literally cannot play her in champion not because I’m bad with her, but because every other leader is just better.

Im the best anders player in the game and im gonna tell u right now shes bad. she needs mega buffs to even be relevant again.

> 2533274855353246;7:
> > 2533274953300802;5:
> > Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.
> >
> > Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.
> >
> > Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).
>
> Protector sentinels were never a ‘rush unit’ you could only build them out of bases. which means you don’t get many of them until you get a second base which is hard enough to protect. which means anyone good will stop the base from building. sentinels need a buff to be somewhat useful. right now they are not at all.
> buffing R and D is the right move since anders cant survive cutters marine flamers.
> id like to see you get into champion with anders until then these are the changes that need to happen.

Marines and Jackrabbits are also built from the main base, how are protectors sentinels different? When the game released Protector Sentinels did insane damage to buildings which made them one of the best rushing unit. Thankfully they got nerfed.

Buffing R & D is good but and an ecomony bonus like that doesn’t help much in battle. Maybe it helped you get one or two more tech than your opponent. That doesn’t mean much when they can use their leader powers to instantly damage or kill most of your units.

LOL, I was 1802 onyx season 1 in solo war and played only Anders. That is the requirement for Champion.

> 2533274953300802;10:
> > 2533274855353246;7:
> > > 2533274953300802;5:
> > > Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.
> > >
> > > Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.
> > >
> > > Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).
> >
> > Protector sentinels were never a ‘rush unit’ you could only build them out of bases. which means you don’t get many of them until you get a second base which is hard enough to protect. which means anyone good will stop the base from building. sentinels need a buff to be somewhat useful. right now they are not at all.
> > buffing R and D is the right move since anders cant survive cutters marine flamers.
> > id like to see you get into champion with anders until then these are the changes that need to happen.
>
> Marines and Jackrabbits are also built from the main base, how are protectors sentinels different? When the game released Protector Sentinels did insane damage to buildings which made them one of the best rushing unit. Thankfully they got nerfed.
>
> Buffing R & D is good but and an ecomony bonus like that doesn’t help much in battle. Maybe it helped you get one or two more tech than your opponent. That doesn’t mean much when they can use their leader powers to instantly damage or kill most of your units.
>
> LOL, I was 1802 onyx season 1 in solo war and played only Anders. That is the requirement for Champion.

protector sentinels cant be built from mini bases! which means a second base will get denied. I said 30% damage increase. they already get torn apart by marines so easily. I don’t think a buff to them will be that game breaking because there are so many things that will kill them right now like 1 anti air turret, 5 marines, 7 jackrabbits, 5 ghosts, 5 choppers. at this point if you don’t have anything out to kill them you should lose.
LOL get champion as anders this patch with the anders nerfs. she needs these changes. because I already know you cant do it.
id hate to rain on your parade but 1802 onyx last season is not impressive…

Yeah…your “Anders Sentinels need a buff” point gets a “hell no” from me. They still wreck everything but Infantry once fully upgraded so…:thinking:…nah.

They’re still good asf against bases also lol

> 2533274855353246;11:
> > 2533274953300802;10:
> > > 2533274855353246;7:
> > > > 2533274953300802;5:
> > > > Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.
> > > >
> > > > Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.
> > > >
> > > > Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).
> > >
> > > Protector sentinels were never a ‘rush unit’ you could only build them out of bases. which means you don’t get many of them until you get a second base which is hard enough to protect. which means anyone good will stop the base from building. sentinels need a buff to be somewhat useful. right now they are not at all.
> > > buffing R and D is the right move since anders cant survive cutters marine flamers.
> > > id like to see you get into champion with anders until then these are the changes that need to happen.
> >
> > Marines and Jackrabbits are also built from the main base, how are protectors sentinels different? When the game released Protector Sentinels did insane damage to buildings which made them one of the best rushing unit. Thankfully they got nerfed.
> >
> > Buffing R & D is good but and an ecomony bonus like that doesn’t help much in battle. Maybe it helped you get one or two more tech than your opponent. That doesn’t mean much when they can use their leader powers to instantly damage or kill most of your units.
> >
> > LOL, I was 1802 onyx season 1 in solo war and played only Anders. That is the requirement for Champion.
>
> protector sentinels cant be built from mini bases! which means a second base will get denied. I said 30% damage increase. they already get torn apart by marines so easily. I don’t think a buff to them will be that game breaking because there are so many things that will kill them right now like 1 anti air turret, 5 marines, 7 jackrabbits, 5 ghosts, 5 choppers. at this point if you don’t have anything out to kill them you should lose.
> LOL get champion as anders this patch with the anders nerfs. she needs these changes. because I already know you cant do it.
> id hate to rain on your parade but 1802 onyx last season is not impressive…

Yea, no one can get to champion with Anders this season, your opening is about how difficult that is. ranked 264# in the world for xbox 1v1 is good enough to understand the game and give credit to my input.

Yes sentinels are harder to mass than some other T1 units but they are also air and therefore most T1 units cannot attack them. If marines cannot tear them apart then they will rain over T1.

Why are you picking fights we me when we both agree Ander is the worse leader at the moment?

> 2535471149170617;12:
> Yeah…your “Anders Sentinels need a buff” point gets a “hell no” from me. They still wreck everything but Infantry once fully upgraded so…:thinking:…nah.
>
> They’re still good asf against bases also lol

plz stop mr plat 3. fully upgraded anything will run over your unupgraded army.
sentinels do not kill bases fast. they actually don’t do anything vs bases. wolves and reavers beat them badly either way.

> 2533274953300802;13:
> > 2533274855353246;11:
> > > 2533274953300802;10:
> > > > 2533274855353246;7:
> > > > > 2533274953300802;5:
> > > > > Protector Sentinels are T1 so they should be relatively weak. Once you can build hornets they should used instead. Protector Sentinels are supposed to be an early game counter unit only. No one wants them to be a viable rush unit again.
> > > > >
> > > > > Buffing R&D would help very little. Most important unit upgrades are T3 not early game when the economy would benefit from it. Most units are primarily supply costing so there is generally extra supply on hand. This means you can do research without sacrificing unit production.
> > > > >
> > > > > Anders will remain on the bottom until sentinel spawn is restored to 6 seconds, exactly long enough to allow seige turrets a chance to fire again on units out of vision. There is nothing else Anders has that is any good and it is the only reason to be her. She is a defensive leader and players need to learn how to counter that instead of complain. Even in season one she was mid teir at best; she wasn’t frequent on the leader boards and she had the least destructive leader powers and could not drop any units into battle or effect units in battle (Reaver exception).
> > > >
> > > > Protector sentinels were never a ‘rush unit’ you could only build them out of bases. which means you don’t get many of them until you get a second base which is hard enough to protect. which means anyone good will stop the base from building. sentinels need a buff to be somewhat useful. right now they are not at all.
> > > > buffing R and D is the right move since anders cant survive cutters marine flamers.
> > > > id like to see you get into champion with anders until then these are the changes that need to happen.
> > >
> > > Marines and Jackrabbits are also built from the main base, how are protectors sentinels different? When the game released Protector Sentinels did insane damage to buildings which made them one of the best rushing unit. Thankfully they got nerfed.
> > >
> > > Buffing R & D is good but and an ecomony bonus like that doesn’t help much in battle. Maybe it helped you get one or two more tech than your opponent. That doesn’t mean much when they can use their leader powers to instantly damage or kill most of your units.
> > >
> > > LOL, I was 1802 onyx season 1 in solo war and played only Anders. That is the requirement for Champion.
> >
> > protector sentinels cant be built from mini bases! which means a second base will get denied. I said 30% damage increase. they already get torn apart by marines so easily. I don’t think a buff to them will be that game breaking because there are so many things that will kill them right now like 1 anti air turret, 5 marines, 7 jackrabbits, 5 ghosts, 5 choppers. at this point if you don’t have anything out to kill them you should lose.
> > LOL get champion as anders this patch with the anders nerfs. she needs these changes. because I already know you cant do it.
> > id hate to rain on your parade but 1802 onyx last season is not impressive…
>
> Yea, no one can get to champion with Anders this season, your opening is about how difficult that is. ranked 264# in the world for xbox 1v1 is good enough to understand the game and give credit to my input.
>
> Yes sentinels are harder to mass than some other T1 units but they are also air and therefore most T1 units cannot attack them. If marines cannot tear them apart then they will rain over T1.
>
> Why are you picking fights we me when we both agree Ander is the worse leader at the moment?

I just want to play anders. is some sentinel buffs too much to ask. she is the worst and I think that’s a problem considering every leader should be playable at the highest level.
sentinels are the only way for me to survive until tech 2/3 so I can build tanks or whatever.

Some of the top players once again demonstrate they are unable to form an argument outside of stat-flaming. It’s kind of odd, I think, that being so good at an RTS, which requires high levels of logic and intelligence to perform well in, that the most basic rules of logic are completely ignored in a simple discussion.

I will provide a hint: Going after someone’s stats is ad hominem. It’s a non-argument.

Anders is the worst leader at a high level of play? Cool. Now tell us WHY you think that. I don’t disagree with you, by the way. Just unsure of how you guys aren’t getting this very simple concept.