Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
OP, if you don’t want it to be visible to everyone on youtube you can change it from “Private” to “Unlisted” then only people with the link can watch the video.
> OP, if you don’t want it to be visible to everyone on youtube you can change it from “Private” to “Unlisted” then only people with the link can watch the video.
Maybe it not the OP’s video…
Changed to public, uploaded from phone, forgot it sets to private!
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Aw boohoo.
I haven’t had this happen to me once. I am very much in favor of Instant Respawn and JiP.
God you think dying in a video game is the end of the -Yoinking!- world…
You are terrible for not being able to kill him with TWO LIVES. Wow you suck!
> Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
No, they should just have a playlist that doesn’t use these features. I actually like drop in/drop out. If my entire team leaves, it sucks to be stuck in a match of 1v4. Plus, instant spawns are great. It helps to keep the game going. And on most maps, it is almost impossible for an enemy you just killed, to insta-spawn and kill you right back. The only map small enough to do this is Haven and Adrift.
This post has been edited by a moderator. Please do not flame or attack other members.
*Original post. Click at your own discretion.
WAAAAH I INSTANTLY RESPAWNED AND GOT OWNED AND HAD TO INSTANTLY RESPAWN AGAIN WAAAAAH.
Give me a freaking break, whiners of the world.
> > Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
>
> No, they should just have a playlist that doesn’t use these features. I actually like drop in/drop out. If my entire team leaves, it sucks to be stuck in a match of 1v4. Plus, instant spawns are great. It helps to keep the game going. And on most maps, it is almost impossible for an enemy you just killed, to insta-spawn and kill you right back. The only map small enough to do this is Haven and Adrift.
Dominion. No personal ordinance, no instant respawns.
Have a nice day.
I agree but for a different reason. There should be a reason to stay alive in a game (dying loses either power weapons or map control which should be important in winning). This just further encourages the run-and-gun style of CoD making map control pointless at all but the highest levels of gameplay, of which there really isn’t much in this game.
> > Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
>
> No, they should just have a playlist that doesn’t use these features. I actually like drop in/drop out. If my entire team leaves, it sucks to be stuck in a match of 1v4. Plus, instant spawns are great. It helps to keep the game going. And on most maps, it is almost impossible for an enemy you just killed, to insta-spawn and kill you right back. The only map small enough to do this is Haven and Adrift.
Sure and let’s have a playlist for each armour ability and a playlist for each gun and a playlist without radar and a playlist with radar but no promethean vision and a playlist without radar and no promethean wision or camo and a playlist without radar and no camo or jetpacks and a playlist with no hardlight sheild and a playlist without plasma pistols we can have like a million playlists and everybody will be happy just like in reach when there were two different types of every gun depending on what playlist you were in and everybody still just played default slayer with lolarmourlock and lol100%bloom because the majority of halo players are people who tell other people to adapt to how they want to play but when things change in the other direction suddenly they are incapable of change!!!
> > > Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
> >
> > No, they should just have a playlist that doesn’t use these features. I actually like drop in/drop out. If my entire team leaves, it sucks to be stuck in a match of 1v4. Plus, instant spawns are great. It helps to keep the game going. And on most maps, it is almost impossible for an enemy you just killed, to insta-spawn and kill you right back. The only map small enough to do this is Haven and Adrift.
>
> Dominion. No personal ordinance, no instant respawns.
>
> Have a nice day.
Check my most played gametype.
> > OP, if you don’t want it to be visible to everyone on youtube you can change it from “Private” to “Unlisted” then only people with the link can watch the video.
>
> Maybe it not the OP’s video…
It is indeed the OP’s video… goodday
> I agree but for a different reason. There should be a reason to stay alive in a game (dying loses either power weapons or map control which should be important in winning). This just further encourages the run-and-gun style of CoD making map control pointless at all but the highest levels of gameplay, of which there really isn’t much in this game.
Great theory for objective gametypes like in H4.
> > > > Video is private, although I assume it involves you killing a guy and then him returning and killing you with your shields still down 2 seconds later. I know it needs to go, so does joining mid game.
> > >
> > > No, they should just have a playlist that doesn’t use these features. I actually like drop in/drop out. If my entire team leaves, it sucks to be stuck in a match of 1v4. Plus, instant spawns are great. It helps to keep the game going. And on most maps, it is almost impossible for an enemy you just killed, to insta-spawn and kill you right back. The only map small enough to do this is Haven and Adrift.
> >
> > Dominion. No personal ordinance, no instant respawns.
> >
> > Have a nice day.
>
> Check my most played gametype.
Same. My favorite mode in Halo 4. Territories on steroids.
These responses are the dumbest I have seen on here in awhile and that is really saying something.
Instant respawn is completely game breaking. Stuff like that shouldn’t ever happen. The guy won the battle and was rewarded with the same dude spawning full shields and killing him before his recharge… I dont know how you can defend that…
It is a big deal when you are trying to establish map control and stuff like that happens…so dumb
Wow there are some insanely immature and non-constructive responses in this thread…
OT: I don’t mind instant respawn too much, but I do miss the feel of being able to rush for power weapons while the enemy team are respawning.
> Aw boohoo.
>
> I haven’t had this happen to me once. I am very much in favor of Instant Respawn and JiP.
>
> God you think dying in a video game is the end of the -Yoinking!- world…
I love your mentality “I hasnt happened to me, so is not broken, everyone that complains must be a crybaby”, he is not complaining nor crying about the instaspawn, he is showing valid proof of a flaw in the spawn points and the instaspawn.
Now, im in favor of Instaspawn, but as the video showed up, that has happened to me, i got killed, then i instaspawned in the same place i was before and i wreck the guy’s day.
So what is broken exactly are the spawn points, that combined with the instaspawn results in this…