An interesting article i found w/ link

http://www.majorleaguegaming.com/news/3-keys-to-a-great-competitive-game/

An interesting read even if your not into competitive gaming. It talks about how not neccasarily to make one but to keep player bases undivided and to capture the intrests of gamers of all levels.

( i dont know how to link stuff)

anyone like it?

Oh. My. God. What have I done?

I’ve just been supporting the whole “separate playlist for separate settings” idea. I was wrong.

I must go now.

That article reminds me of this time I practiced with a semi pro team in Halo 2. They showed me jumps I had never seen. One thing I remember is that there were these 3 black lines on a rock on the ceiling. If you stood in a certain spot and threw a grenade at the left line it would bounce to the BR tower, if you threw a grenade at the middle line it would bounce to Big Tower, and if you threw a grenade at the right line it would bounce to Sniper.

> Oh. My. God. What have I done?
>
> I’ve just been supporting the whole “separate playlist for separate settings” idea. I was wrong.
>
> I must go now.

Your sarcasm hurts me deeply.

> Oh. My. God. What have I done?
>
> I’ve just been supporting the whole “separate playlist for separate settings” idea. I was wrong.
>
> I must go now.

Your an idiot, this has nothing to do with playlists.