Okay, bear with me:
Grenade reqs.
A plasma version that throws a projectile like a charged plasma caster.
A plasma that acts like the White Scar projectile.
A frag that acts like a fire bomb.
A pulse grenade with the splinter’s EMP ability.
A splinter grenade that has a Void’s Tear-style black hole.
A frag with a bigger explosion.
A frag that can be thrown a longer distance.
A plasma with a lingering area of effect.
These would mostly be common or uncommon reqs, costing a level or two at most. They would be easy to get, and you wouldn’t feel too bad about using a few per game. The more legendary-leaning ones would be really rare, but still pretty cheap. What does anyone think? Who likes the idea? Who can think of other ideas for cool grenade reqs?
> 2535427648248832;1:
> Okay, bear with me:
> Grenade reqs.
>
> A plasma version that throws a projectile like a charged plasma caster.
> A plasma that acts like the White Scar projectile.
> A frag that acts like a fire bomb.
> A pulse grenade with the splinter’s EMP ability.
> A splinter grenade that has a Void’s Tear-style black hole.
> A frag with a bigger explosion.
> A frag that can be thrown a longer distance.
> A plasma with a lingering area of effect.
>
> These would mostly be common or uncommon reqs, costing a level or two at most. The more legendary-leaning ones would be really rare, but still pretty cheap. What does anyone think? Who likes the idea? Who can think of other ideas for cool grenade reqs?
I’d like to see grenades available as reqs. Go up to the station and burn a splinter grenade card or a frag card, or an incendiary card.
> 2533274880633045;2:
> > 2535427648248832;1:
> > Okay, bear with me:
> > Grenade reqs.
> >
> > A plasma version that throws a projectile like a charged plasma caster.
> > A plasma that acts like the White Scar projectile.
> > A frag that acts like a fire bomb.
> > A pulse grenade with the splinter’s EMP ability.
> > A splinter grenade that has a Void’s Tear-style black hole.
> > A frag with a bigger explosion.
> > A frag that can be thrown a longer distance.
> > A plasma with a lingering area of effect.
> >
> > These would mostly be common or uncommon reqs, costing a level or two at most. The more legendary-leaning ones would be really rare, but still pretty cheap. What does anyone think? Who likes the idea? Who can think of other ideas for cool grenade reqs?
>
>
> I’d like to see grenades available as reqs. Go up to the station and burn a splinter grenade card or a frag card, or an incendiary card.
I still want the basic grenades available at all times, of course. This would just be icing on the cake!
I think there are too many nads in general (not types but the amount we get) by adding them as reqs you are increasing that amount further and thats not a good thing in my eyes.
Not bad ideas though when looking at some of them
> 2533274840624875;4:
> I think there are too many nads in general (not types but the amount we get) by adding them as reqs you are increasing that amount further and thats not a good thing in my eyes.
>
> Not bad ideas though when looking at some of them
Would it work if they replaced the currently-equipped grenade of that type? That seems like a fair trade-off, and it could prevent spamming.
What are your favorites in this group?