An idea to improve the progression system

I have an idea. What if your challenges when connected to the match that you are playing and you get a fresh list for every match. They are things like getting a double kill in a slayer match or kill the flag carrier in a CTF match. That way your challenges are always relevant to the game you are playing and good performance is rewarded with more XP.

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If they are going to keep challenge-only progression there needs to be an unlimited number of challenges every week & they shouldn’t require annoying specific feats to complete.

That doesn’t change the inherent fact that challenges will dictate how something needs to be played. For all the crap it gets at least the challenges in Destiny usually boil down to kill X number of targets.

I know. I played 5 hours today and only completed 1 challenge. This is unacceptable. the games needs to reward the player skill an playtime.