An idea for a Halo game if I can be a Game Designer......

Where the Master Chief suddenly gets caught up in a war between Atlantean (I know, the Atlantean thing is strange) Space Marines (They wear Clone Trooper armor) and Atlantean Separatists (Stormtrooper Armor). And you play as the leaders of Spartan Blue Team and Spartan Delta Team (Comprised of 5 Atlantean supersoldiers, Spartans D1 (Leader, one of two player characters, the other eing the Master Chief) D2 (727 (Second in command, Intelligence)), D3 (364, Sniper), D4 (099, Heavy Weapons), D5 (456, Demolitions). The hub is the UNSC Infinity, and the Atlantean Soldiers are, for some strange reason, the UNSC, a different set of military branches though, just with the same name ironically. After every two missions, you switch to Delta 1, then another 2 missions would be the Master Chief, then on co-op, one person plays as the character you would play as in single player in that particular mission, second player plays the other character that you switched from, and 2 others play as members of Blue Team of Delta (Depends on the single player character).
Anyway, the first level starts off with you, the Master Chief, on the Infinity, getting ready for a combat insertion, then suddenly, the ship gets pulled into an unknown slipspace rupture, you and Blue Team recover from being sucked into the machine, then suddenly appears in front of an unidentified fleet, and eventually boarded.

Mission 1 Transcript, part 1:
2560, July 15, 07:00 Hours, Military Time. Orbit above Unidentified planet.
COMMS Officer: Enemy bogeys inbound, brace for impact!
(Ship gets rocked by impact from the enemy missiles)
(The Master Cheif is attempting to regain his footing)
UNSC Infinity captain: Abort the combat insertion! We have to get out of her now!
(A White light blurs the screen for a moment)
Master Chief: That can’t be good.
(The Infinity suddenly gets sucked into a slipspace rupture, as if the crew was needed to be somewhere important)
(Screen fades to black)
2560, July 15, 07:30 hours, Military Time, Unknown Space.
(UNSC Infinty appears in front of an unknown fleet)
Unknown COMMS officer: (In a deep, husky voice) Unknown contact, identify yourselves!!
Infinity Captain: UNSC Captain [Unknown], service number XXXXX-XXXXX-[Captains Initials]*, captain of the UNSC Infinity.
(*I don’t know the Infinity Captains service number or his initials, I’m not sure if he’ll be alive by the time Halo 6 is over)
(Pause in the conversation)
Unkown COMMS Officer: No files on the UNSC Infinity, you are now classified as hostile, prepare to be boarded!
(Communication cut off, screen pans to the unknown ships, now sending boarding ships to the Infinity, a few seconds later, they attach themselves to the Infinity)
(The Captain sounds an alarm)
Master Chief: Let’s form up, Spartans!
Blue Team: Yes sir!
(Gameplay)
(You run down a corridor, halfway through, an explosion blows up part of the wall, enemy troopers begin to walk into the corridor single-file)
(They fire on the player, which is where squad command comes into play, command Blue Team to throw grenades at the enemy, killing them in the explosion. You can now use their weapons (That fire blue lasers) for your own nefarious purposes)
Fred-104: That worked well. Who were those guys anyway?
Kelly-087: These guys are of unknown classification.
Fred-104: (Sarcastically) Great.
(You then enter a room where UNSC Marines are fighting off the unknown troopers, the Marines taking heavy losses, while the enemy taking light casualties)
(Master Chief commands Blue Team to take up a defensive position (Make use of the piles of debris for cover) and eventually defeats the enemy combatants)
[To be continued…]

What do you think so far? Also, this isn’t Halo 4, it’s a game I want to make if I can get a job at 343 when I grow up (If they are still making the Halo series) along with being a doctor. I can change a few stuff in the transcript if you want, or the plot a little. I’m open to suggestions.

I know it’s early to be thinking about this but I just want to share an idea with the community and see if I can make the best as I can make it if I get a job as a doctor and a game designer.

No feedback yet :frowning:
Mission 1 Transcript: Part 2:
Marine 1: Spartans? It’s a miracle you arrived, those unknown contacts are everywhere, I think they want the captain.
Marine 2: We saw a group of 5 heavily armed troopers that look different than the other enemy troopers. They must be leading the operation.
Linda-058: We better get to the bridge first then.
Marine 1: Roger that, we’re marking a nav point on your HUD.
(Nav Point appears to guide you to the bridge)
Fred-104: Let’s move. Marines, watch our six.
Marine 2: Yes sir.
(You run through the ship attacking all the enemies you see until an anti-infantry round kills the 2 Marines covering your six and nearly kills you and Blue Team. Leading to the healing tutorial)
(You go to a healing station to heal up, and then you order Blue Team to heal themselves, one at a time)
(You move onto the bridge)
(Cutscene)
(The leaders of the enemy operation is seen attempting to slice the controls to the door that leads to the bridge)
(Blue Team takes aim, and the enemy soldiers take aim as well)
Delta Leader: (Lowers his weapon) Stand down Delta! (Looks at the Master Chief) John?
Master Chief: You know me?
Delta Leader: I used to work with Dr. Halsey at Trevaylan Station, she talked about you a lo-
Delta 2: Sir, an Atlantean Separatist Destroyer is coming into the system, command has ordered us to infiltrate the enemy ship and destroy immediatly!
Delta 1: I can explain more later, first we need to destroy the enemy ship, come on, we’ll need your help. Command, the humans are here on accident, we’re reclassifing them as an ally.
Atlantean Admiral: Roger that. All ships, the human ship has been reclassified as friendlies, hold your fire!
Delta 1: At least thats over with, do you have anything that might get us past enemy lines to the enemy Destroyer?
[To be continued]

Schooling and college!!! Experience and reputation helps as well.

> Schooling and college!!! Experience and reputation helps as well.

I’m wanting to go to a quality college, and I’m in a school that sets it’s standards higher than usual.

Note: I’m not bumping, I’m just continuing with the transcript of the first level my Halo 7 since I probably exceded the maximum amount of characters in a post if it’s all in one post.
This is the last part of the Mission 1 Transcript, also, I’m really wanting feedback from more people so I don’t make a mistake incase I ever get a chance to make this game. I might provide a Transcript for Mission 8 where you play as Delta Leader. Information will come when I write the transcript.
Mission 1 Transcript: Part 3:
Master Chief: Theres a pelican dropship in the hangar.
Delta Leader: Sure hope this’ll work.
(Delta and Blue Team arrive in the hangar and attatch the explosive needed to destroy the enemy Fleet, with Master Chief taking control of the pelican)
(Gameplay)
(Delta Team is now your ally)
( You can now pilot a Pelican Dropship, take a few moments to learn the controls)
(New objective: Board the enemy Destroyer)
Delta 1: I’ll mark a nav point on the enemy flagship, but be careful, the guys defending the ship aren’t pushovers.
(Nav point appears, pointing to the nearest hangar)
(You evade enemy attacks and land in the hangar)
(The Spartans exit the Pelican Dropship)
Delta 1: Delta, assist Blue Team and clear the hangar!
Delta’s 2-5: Yes sir!
(The 9 Spartans clear the hangar with little effort)
(Cutscene)
Delta 2: Master Chief, we’ll stay here and guard the bomb, we need you and Blue Team to turn this ship around have it head straight towards the Separatist Fleet. We’ll mark nav point to mark a path to the bridge.
(Master Chief acknowledges and leads Blue Team to the first point)
(Gameplay)
(Separatist Response Teams enter the Hangar)
Delta 1: Chief, go, we’ll keep them busy, just focus on finding the bridge!
(Blue Team hurries to the where the nav points are marked, ignoring the initial Response Teams while Delta deals with the enemy troops)
Fred-104: I don’t know about Delta 1, he seems suspicious since he heard about you and worked with Dr. Halsey at Trevaylen Station.
Delta 1: (COMMS) I heard that!
(Blue Team arrives in the Starboard Gun Deck, and eliminates the operators and guards, effectively disabling all defensive capabilities on the starboard side)
Fred-104: The Bridge should be up the elevator in the next hall.
(You and Blue Team rides the elevator leading to the bridge)
Delta 1: (COMMS) Be careful when taking the bridge, it’s under heavy guard. Stealth might be your best friend here.
(John-117, Fred-104, Kelly-087, and Linda-058 take the bridge)
Kelly-087: Let’s turn this ship around and get out of here.
(You turn the ship around with one of the many controls on the bridge, just then, more Separatist Response Teams move in to kill you)
(Everyone in Blue Team except you get knocked unconcious, leading to the reviving tutorial, and you press and hold RT to revive fallen members of Delta and Blue Team)
(You and Blue Team hurries back to the hangar)
Delta 1: Blue Team, where are you? We’re under heavy fire!
(You arrive at the hangar, finding Delta Team under heavy fire from Separatist Troops)
Delta 1: Blue Team, over here!
( You and Blue Team move behind cover to Delta 1’s position)
(Cutscene)
Fred-104: The enemy is just gonna disable the bomb if we unlatch it from the Pelican and leave it here while we take the Pelican, how are we gonna get out?
Delta 1: I can call in an Atlantean Gunship.
Delta 1: This is Delta 1 to command, we need a Gunship on the Starboard hangar of the Separatist Flagship. Now!
Atlantean Admiral: (COMMS) Copy that, we’re sending a Gunship to your position. It’ll be there in 5 minutes, try to hold out as long as you can.
(Gameplay)
Delta 1: We’ll need to wait 5 Minutes.
Fred-104: More of those Response Teams are coming in.
Delta 2: I can slice the controls to the doors, it should hold for a minute or two though.
(Blue Team hesitates on whether or not they can trust Delta
Delta 1: Just trust her, she knows those controls in and out. We’ll get overwhelmed if you don’t.
(You can command Delta 2 to slice Door controls)
(Delta 2 slices the door controls, with 3 minutes and 52 seconds left)
(Hangar shield doors appear, preventing aerial units to get through)
Delta 1: There aren’t anything to slice, Delta 5 can demolitions though, here experimental C-20 Explosives should destroy it. Delta 3 is an expert sniper, he’ll take out the enemy troopers in advance so we’ll have less to deal with.
(You Command Delta 5 to plant explosives)
Delta 5: Master Chief, the charge is set and ready to detonate on your command.
(You detonate the explosives, and Delta 3 comes down from his sniper position)
Atlantean Admiral: (At 0:30) Spartans, the Gunship is almost there, just give him 30 more seconds.
(30 seconds later, the Gunship arrives)
Delta 1: Spartans, get to the Gunship, now!
(Cutscene)
(Everyone gets in the Gunship, with Delta 1 being the last to get in)
(Delta 1 gets wounded just as he got in the gunship)
(Delta 3 eliminates the Separatist sniper, then the gunship doors close)
(Level ends)

Thats the end of the first level.

I can provide a transcript for mission 8 or mission 2. Just need feedback first so I don’t start making things worse then they are. I don’t want this to turn into another flop like Reach if I have the chance to make it. And when your providing feedback, please be specific as to what I should change, such as which part of the transcript.

Mission 2 transcript, part 1
[2560, July 20, 0900 Hours, Military Time, Orbit above Palamok]
(The Atlantean Eagle Gunship lands in hangar 6A, with soldiers preparing to depart and engineers working)
(The 9 spartans exit the gunship, Delta 2 helping Delta 1 walk due to the wound in Delta 1’s leg)
Delta 2: You need to get to the medbay, the biofoam isn’t holding up as long as I thought.
Delta 1: I’m fine, I’m just gonna go report to command and tell them that we’ve allied with the humans.
(Delta 1 heads down to the brifing room to file his report)
Delta 4: The Commander sure is stubborn. My name is Kongu, I’m the heavy weapons specialist of Delta, this is Hahli, she’s the Explosives specialist, thats Matoro over there, he’s the sniper, he rarely speaks and prefers to stay in the background though. Delta 2 is Nokama, she’s the Intelligence and Medical Officer and the second in command, and our leader is Commander Jaller. Jaller and Nokama have been married for 2,000 years by the way.
Fred-104: 2,000 years?!
Kongu: We Atlanteans tend to live for 5,000 years, it would take around 50 human generations before an Atlantean dies of old age. It’s a terrible existence. Sometimes you’ll find someone whos nearing the end of their life going insa-
Intercom: Spartans Blue Team and Delta Team, report to General Rodgers for briefing.
Hahli: You 4 can continue your conversation after the mission the Rodgers has, seems like he and command just want to get us killed.
[cuts to the briefing room]
(The 9 spartans silently listen to the briefing)
General Rodgers: Spartans, we’ve been having more reports from Palamok than ever. None of it good
(A holographic recording depicts a sergeant and his squad pinned down)
Sergeant: Command, we’re being pinned down over here!! The Separatist have allied with the Yanme’e!! We need reinforcements NOW!!! (Static) Oh no, now they’re coming from the vents in the outpost, som- (Static) -lp us! (A Drone appears and carries off the Sergeant) AHHH!!! (Recording ends)
General Rodgers: This isn’t the first time the Yanme’e tried to get us off their planet. Delta, the Yanme’e have recently established a goverment, you job is to infiltrate their main hive and assasinate their leader. Blue Team, you’ll be leading the troops above ground and eliminate the AA guns to allow Delta to land. I’ll provide more orders afterwards Blue Team. Blue Team you’ll move out first, Delta Team, wait until Blue Team has eliminated all but one AA gun, then you’ll board separate Gunships and launch. It’s too much of a risk to have all 5 of you in one gunship down there.
(Scene cuts to the Master Chief’s point of view in the Gunship)
Lieutenant: Sergeant, get your troops on Eagle Gunship Alpha 14. Okay, Fire Team Zulu, let’s go! Load the weapons and the ordanance, come on people, lets go lets go!!
(5 seconds later, the door closes, and a red light lights up the room)
Launch Computer: All gunships are loaded and accounted for, launching in 10…9…8…7…6…5…4…3…2…1… Launching all gunships.
(Screen rumbles as you rush past the battle above the planet and then the atmosphere blinds you for a second like a green sandstorm and the door opens to show a battle below and another gunship containing an Atlantean Marine fire Team)
(A hologram flickers to life and shows an Atlantean Officer)
Advisor: Hello Blue Team, I’m the commanding officer for Delta Team, a.k.a, the advisor. Command has asked me to be the advisor to you as well. Just hope you don’t get shot down. Once you get to the LZ, which should be after I finish this message, there should be an Excalibur Recon Assault Tank, I bet you’ll really like it after I give you the details about it. It has a driver seat, a manual anti-infantry turret, an manual Triple Barrel Tank Cannon [Note, the Cannon will have the power of a Halo Reach Revenant, so don’t worry if it sounds OP], a fully automated anti-air turret that is controlled by a computer in it’s system, and 2 passenger seats, so it will allow for 5 troops in it [in Multiplayer, it will only allow 3 players on the Excalibur Recon Assault Tank], and since its got Recon in its name, its fast moving. You’ve reached the LZ, you’ll be leading the troops, but you will have to get to the main battlefield though. Make use of whatever you find in the field. I’ll keep in touch incase you need help.
(The hologram disipates)
(Blue Team leaves the Eagle Gunship and get to the Recon Assault Tank made ready for them)
Kelly-087: This should be interesting.
(you will have the choice of having a tutorial to Ground Battles)
[To be Continued]

Kongu, Nokama, Jaller, Hahli, Matoro…Aren’t these all Bionicle characters?

Yes, and I just really like Bionicle names, really unique.

Some more details of what I’m trying to do with the idea of the Halo game I want to make:

  1. An emotional story, including Betrayal, A little loneliness in one mission, love between the 2 married spartans of Delta (Commanders Jaller and Nokama), sadness, tension, sacrifice, and so on, but it’s still a Halo game at it’s heart.
  2. A good, balanced multiplayer.
  3. A large arsenal of vehicles and weapons to choose from.
  4. Good Large scale Ground Battles.
  5. An intereting story.

Mission 2 Transcript, part 2

(Random conversations will take place between the Atlanteans and the UNSC or the Separatist (Depends on your faction), right now, you’ll hear Atlanteans and the UNSC)
(On your way to the battlefield, you come across several UNSC Marines and Atlanteans pinned down)
UNSC Marine: Sir, we need assistance ASAP! These guys are tough.
(Enemy troops are eliminated)
Atlantean Marine: Thanks for the help Spartans.
(You arrive at the battlefield, and your objective tracker appears to show you have 5 AA guns to destroy)
(A large blue circle appears marking a base site)
Computer: Master Chief, you now have access to a patented research facility, it gathers field data and trickles in the supplies need to build buildings, and it shows a unit counter, showing how many troops are availible for both sides.
Fred-104: Atleast we know how many troops we have to work with.
Computer: Troops will continually drop in, so do not worry
(AA gun 1 destroyed)
Atlantean Officer: 1 down, 4 to go!
(AA gun 2 destroyed)
Atlantean Officer: Now we’re on a role!
(AA gun 3 destroyed)
UNSC Soldier: AA guns ain’t so tough now!
(AA Gun 4 destroyed)
General Rodgers: Delta Team is now being launched, get the 5 gun offline now!
(A 5 minute clock appears)
(If the 5th gun isn’t destroyed by the end of the clock, Deltas Gunship appears and blows up from a hit from the AA gun, if its destroyed in time, Deltas Gunship appears and lands at their LZ, and initiates a cutscenne)
[Cutscene]
(Atlantean Marines and UNSC Marines continue to fight the Separatist troops and the Yanme’e as Atlantean reinforcements land)
Jaller: Delta 1 to Command, we have landed successfully and will now move to take out the objective.
[Level ends]

> I know it’s early to be thinking about this but I just want to share an idea with the community and see if I can make the best as I can make it if I get a job as a doctor and a game designer.

Well, which one would you prefer? Those are both pretty time consuming jobs. I’d say it’s one or the other.

> > I know it’s early to be thinking about this but I just want to share an idea with the community and see if I can make the best as I can make it if I get a job as a doctor and a game designer.
>
> Well, which one would you prefer? Those are both pretty time consuming jobs. I’d say it’s one or the other.

I wanted both, was thinking every other day or week.

Last mission in my transcript series of this game I’m wanting to make, I may add some more posts with other pieces of info about my idea to expand it.

Mission 3, part 1
[2560, July 15, 0930 Hours, Military time]
(Just before thr gunship launched, Jaller slept while he waited, and had a dream about a previous operation to Palamok, one that disturbed him ever since the incident)
[Flashback event]
[Flashback, 2540, February 1, 1300 Hours, Military time]
(A door opened to let light in to the pitch black room, showing that a squad of Atlantean Marines were ambushed by Yanme’e, a shadow appears through the door, revealed to be Jaller in newer armor giving a signal to stop, observed the room, and gave the order to keep moving)
Nokama: No sign of lifeforms here.
Jaller: Deltas 3, 4, and 5, continue down the corridor, Delta 2 and I will guard the entrance, move out.
(The previous Deltas 3, 4, and 5 continue down the corridor, and a drone spying on them leaves, soon the spartans flashlights shine on the target, who flees)
Delta 4: I got him, come on!
Delta 5: But we need, to alert the Commander first and wait for them.
Delta 4: We’ll lose him if we wait!
(And with that, Delta 4 sprints off to catch up with the Yanme’e target, the other 2 spartans attempting to catch up, but walk right into a trap, and hundreds of Yanme’e ambush them)
Delta 3: [Comms] Commander! We got ambushed and need assista- (connection lost)
Jaller: Hang on! We’re coming!
(The 2 commanders arrive at the ambush site, only to fine that Delta 3, Delta 4, and Delta 5 are all dead along with a majority of the ambushers)
[Flashback event ends]
(Jaller wakes up, everytime he thinks about it, it’s enough for him to shed tears of anger and sadness, at himself and the Yanme’e)
Nokama: Jaller, wake up, we need to leave now.
(Delta loads onto the gunship and launches after the Launch countdown)
Nokama: I know theres something bothering you, what is it?
Jaller: It’s that operation we had 20 years ago, 3 of our team died when we should have stayed together.
Nokama: Jaller, we can’t change the past, you have to put that behind you and focus on the present.
Jaller: I’m trying to.
(The Eagle Gunship hovers 15 feet above ground, and the doors open)
Hahli: Look out!
(A Drone Ultra carries off a Marine, and Jaller kills a second Ultra with his pistol and places it back it’s holster)

Mission 3 transcript, part 2

Jaller: Delta, activate grappling hooks.
(The 5 spartans us the grapping hooks to lower themselves down)
[gameplay]
Jaller: Stay together Delta.
(2 UNSC Marines appear and fire at air-borne Yanme’e)
Marine 1: Spartans, we need help over here!
Jaller: Hang, on, we’re coming!
(Just as Jaller reaches the the Marines position, an Anti-infantry round hits them, killing the 2 marines and Commander Jaller’s health bar lowering by 90%, leaving numerous cracks in the HUD, eventually bein repaired by a vertical blue line)
Delta Advisor: You alright Commander? You were just hit by an anti-infantry round. Theres a healing station nearby, use it regain your health, you can also order fellow Spartans to heal themselves at the station.
(You heal up)
(You come across numerous Atlantean and UNSC Marines attempting to fight back against Separatist troops that currently have a height advantage)
Atlantean Lieutenant: They’re breaking through the barricades!! Fall back, Fall back!!
(You eliminate the enemy troops)
Atlantean Lieutenant: Thanks for the help spartans, couldn’t have done it without you, we have a camp nearby, you should regroup there.
(You keep moving until you find a wrecked gunship with 3 Atlantean troops being overun by the Yanme’e)
Atlantean Sergeant: We need to hold this position, stand your ground!
Atlantean Corporal: Theres. Just. Too many of them!!! AHH!
Atlantean Private: Corporal, stay there, I’m coming!
Jaller: Delta, assist the Marines!
(Enemy drones go down)
Atlantean Sergeant: Thank god your here, we almost got overrun there.
(You enter the Atlantean camp inside an abandoned temple that is very small)
Atlantean Guard: Sir, your heading into enemy territory, we’ve set up barricades but it’s still not working, we need your help.
(You walk into the room and the Atlanteans are attempting to hold the camp while the enemy troops pour in, eventually breaking through)

A note about the Iron skull when playing as Commander Jaller: When your playing as Delta 1 with the Iron skull on, instead of falling over and having the option for the other spartans (If any) to continue with the objectives, revert to previous checkpoint, or to have the closest one revive you, you will restart the mission if you die and playing solo, co-op, will revert all players to the most recent checkpoint.

Mission 3 transcript, part 3.

Atlantean Guard 2: Spartans, we need you to help us eliminate the enemy!
(As the Separatist troops pour in, several Mgalekgolo appear)
Jaller: Advisor, why are there Mgalekgolo with the Separatist?
Delta Advisor: Could have been hired. We heard reports of their homeworld of Te being destroyed and the remanents of the Hunters were forced into the Separatist armies, almost happened during what the covenant called the “Taming of the Hunters”. Apparently these Hunters have more armor than when they were covenant. Try to lure one away from the group and kill them one by one. Use of explosives before luring will also help.
(You kill all 8 hunters and the separatist troops)
Delta Advisor: Good job Delta. You should move on now, every second wasted, the Yanme’e leader gets closer to escaping.
(You continue on to the entrance of the main hive until you come across a Separatist controlled Covenant Scarab)
Jaller: Advisor, we got a Scarab problem, we need air support, now!
Delta Advisor: Roger that, hang on, we got bombers moving in.
(Bombers come in and blow up the scarab with mini nukes)
Jaller: Delta, lets move before even more scarabs show up!
(Delta gets to the door and moves through)
[Cutscene]
(Delta activates night vision, due to the extreme darkness of the hive, then switching to Jallers point of view)
Delta Advisor: I’ll keep an eye on your progress Delta. Remember your objectives are to eliminate the Yanme’e leader.
[Level ends]

What do you think of the transcripts for the first 3 missions. I’m thinking of designing a brand new trilogy called the Atlantean Trilogy. If you want, I can make transcripts for some of the other 12 missions (15 missions in all).

Oh, also, heres a list of vehicles availible to the UNSC and the Atlantean militaries.

Atlantean:

  1. Excalibur Recon Assault Tank: Fast moving, hard hitting gauss cannon. 1 driver, 1 cannon operator, 1 Anti-infantry turret operater, 1 Automated Anti-air turret (No operator needed for the Anti-air) and 2 passenger seats. Gauss cannon has the power of a Revenant Mortar. Can take as much damage as a warthog. [The passenger seats will be unavailible in multiplayer due to having the ability to have an easy 5 kills like the UNSC Transport Warthog]
  2. Joyeuse Mobile Artillery: Slow, and sturdy. 1 Driver, and 1 cannon operator. The cannon is a long single barrel that fires a missile into the air and then towards the target (Similar to the Halo 3 Missile pod) that separates into 5 smaller missiles. Needs anti-air support when facing aerial attacks. Useful for groups of enemies.
  3. Durandal Anti-Air: 1 operator. Fires anti-air rounds towards aerial enemies. Cannot attack infantry or ground vehicles.
  4. Clarent Mobile Tactical Missile Launcher: Similar to the Joyeuse Mobile Artillery. But fires 6 missiles that don’t separate and missiles do not track moving targets.
  5. Assault Bot: It’s like a larger sized spartan suit that comes with a scaled Assault Rifle that fires rounds that casues a tiny explosion with each round. Fast, hard hitting, but weak. Most notable appearance is in mission 11, where you are given false orders by ONI to have the spartans fight each other on a dense rainforest floor until suddenly Jaller realizes that the spartans were tricked and convices the remaining spartans is storming the Office of Naval of Intelligence building only to find a nasty surprise.
  6. Anaconda Battle Tank: The Atlantean equivalent to the UNSC Scorpian Tank.
  7. Eagle Gunship: The Atlantean Eagle Gunship is good for transporting troops and providing limited air support.
  8. Katana Fighter: An Atlantean fighter that has its own Energy shields.
  9. ARC-170 Starfighter: A clssified Star fighter soon to replace the Katana Fighter similar to the UNSC Sabre. [Name subject to change]
  10. Seagull Bombers: A bomber that launches Mini-nukes and can fly so fast that once the nukes explode, the bombers are as much as 200 miles away from the area [Will not be availible in multiplayer due to it’s speed]
    [More to come]