An Halo 4 analysis

I found this topic on NeoGaf and I wanted to share it with you.

It’s a very good analysis and I think it demonstrates once and for all the colossal failure (not about the sold copies) of Halo 4.

This post has been edited by a moderator. Please refrain from making non-constructive posts.

*Original post. Click at your own discretion.

Every time I try and fool myself into liking this abomination, I end up finding these articles that remind me of why I detest what Halo turned into and 343’s method of operation.

Personally, 343 have lost a lot of credibility in not only what they produce but how they go about addressing their mistakes.

Yeah, the funny thing is that I’m looking forward to Halo 5 due to my love for the saga. I should not buy it but I can’t.

I bet that if 343 read that they will surely . . . not do anything different.
Sorry for not making a more constructive post, I just can’t find anything better to say.

That is a very good article, that frankly should be copied word for word so people are forced to read it.

And I will agree, 343I’s first mistake was simply not being fast enough in fixing the game.

It takes them months just to add requested playlists from past games. But why? Editing a database can’t be such strenuous activity that it takes months to accomplish for ONE PLAYLIST.

Every requested playlist (Team Snipers, Throwdown, Rumble Pit, Doubles, etc) should have been done within a single month. There’s just no excuse.

And yet 343i’s ardent supporters will rise up and claim that the game is good regardless.

Halo 4 isn’t BAD, but it’s definitely BROKEN in aspects, and 343i is not being prompt in addressing their mistakes. They want to act the tough and cool guy and pretend that everything is part of their “grand scheme,” but they’ve -Yoinked!- up so many times it just shows they’re pretty incompetent.

And that’s fine. It’s their first Halo game. If they’d just admit their mistakes, cut their losses, and try to fix the game where there are problems, you’d probably get a lot of goodwill for future installments in the Halo franchise, or just simple changes in this.

But 343i is trying to pretend it’s all cool even when there are still glaring issues in this game. You can appeal to the people that like Halo 4 all you want, 343i, but that isn’t former Halo numbers. Halo is nice, but I don’t want to see it become a niche title, and if the Xbox One launch goes as I think it will (not very well compared to PS4’s), then I don’t think Microsoft will want Halo to be a niche title either, and I doubt they’re as forgiving as anyone in the community.

Reading that is heart breaking.

reading that, makes me understand why I stopped playing for 4 months, and have only picked it back up within the pas two weeks, but really only played about 10 matches since

Facts are fact.

Reading that made me sad and furious at the same time. I remember the days when I would pop in Halo 3 or even Reach and have fun with friends. Yes neither of these games were without flaws, but the overall experience was a lot better than 4’s. So many of my friends have been pushed away from Halo because of the new things 343 imposed on us and their general failure to act quickly. I can’t bring myself to leave the franchise, but Halo 4 is pushing it.

I honestly don’t know whether to shake my head at or commend people who read this and still defend Halo 4 and 343. They’re persistent, I can give you that. But once people start thinking in-depth about all the constant failures and slow actions, there’s no getting around the fact that the game as a whole is a serious screw-up.

First of all what a crappy article. Nothing but scathing negativity. it was painful to read.

Second of all, im getting sick of that dumb chart people throw around like it means something. Seriously who cares. 20,000+ players is still plenty to find games quickly and regularly and is all I could give a dang about when playing the only game I care about and the best game to date, halo 4.

It is a good read and a sad story.
Hopefully Halo 5 will go down the road of Halo and not try to combine Halo with other games

I agree with pretty much all of what that article said. At the same time, I still think Halo 4 is amazingly fun to play.

> First of all what a crappy article. Nothing but scathing negativity. it was painful to read.

The truth hurts bro, it is in no way a crappy article it actually adresses the FACTS that have made Halo 4 not be as successfull as previous iterations of the Halo franchise.

But hey i seems you would only agree with articles that glorify and praise Halo 4 even tho it is not a good Halo game.

> Second of all, im getting sick of that <mark>dumb chart people throw around like it means something.</mark> Seriously who cares. 20,000+ players is still plenty to find games quickly and regularly and is all I could give a dang about when playing the only game I care about and the best game to date, halo 4.

Maybe they do because, I dunno… perhaps… just maybe… it actually means something? it means that the majority of the players who bought the game have left Halo 4? it means that Halo 4 struggles to keep a population of 20k players online 1 year into its lifespan when previosu Halos had 100’s of thousands players playing the game for several years?

Also no 20K is NOT plenty to find enough games quickly and regularly, if it was then we wouldnt have:

Less playlists because the population is so low we need to consolidate them to mantain a somewhat healthy population on each playlist.

Terrible matches because the pool of players isnt big enough to match up equally ranked players.

Long search times ending mostly on JIP games because again there arent enough players to start fresh matches with so the system throws you into whatever match it can find.

Yes the chart matters, population matters, blindly defendign the game is not going to help it.

LOL… This part of a post over there cracked me up.

“Spartan IVs don’t know how to shut the -Yoink- up and act like Spartans. Palmer is a terrible Commander. What was the point of adding IVs when they’re just glorified ODSTs and not even half as cool?”

In same post underneath

“Chief sees the largest UNSC warship ever created and his response is “Track its descent”.
Um…what?”

To quote him “um… What?” he just fussed about the IVs not shutting up, now he wants the chief to be talkative…

> LOL… This part of a post over there cracked me up.
>
> “Spartan IVs don’t know how to shut the -Yoink!- up and act like Spartans. Palmer is a terrible Commander. What was the point of adding IVs when they’re just glorified ODSTs and not even half as cool?”
>
> In same post underneath
>
> “Chief sees the largest UNSC warship ever created and his response is “Track its descent”.
> Um…what?”
>
>
>
> To quote him “um… What?” he just fussed about the IVs not shutting up, now he wants the chief to be talkative…

One could argue there’s a difference between the S-IV’s “not shutting up” (in this context, meaning that with the exception of Gabriel Thorne, Miller, and Dalton, most of the named S-IV’s act more like frat boys in power armor than what are typically considered the Spartans) and the Chief having a rather blase reaction to a ship that’s an order of magnitude larger than anything he’s ever seen before, and as of thirty minutes previously, he didn’t even know existed.

Granted, the Chief tends to roll with the punches for the most part. Observe his reaction to finding out that Humans and the Forerunners were mortal enemies, when everything he would have discovered prior to this would have implied that Humans and Forerunners were one in the same (to say nothing of the Prometheans).

This post has been edited by a moderator. Please refrain from making non-constructive posts.

*Original post. Click at your own discretion.

> First of all what a crappy article. Nothing but scathing negativity. it was painful to read.
>
> Second of all, im getting sick of that dumb chart people throw around like it means something. Seriously who cares. 20,000+ players is still plenty to find games quickly and regularly and is all I could give a dang about when playing the only game I care about and the best game to date, halo 4.

I detect a fanboy. You really cannot see that the article is legitimate? Wake up! Halo 4 is a dead game and nothing will change that. You’re preaching to the choir on this one. As far as I am concerned, this article does the abomination that is Halo 4 merit and validates it as the terrible excuse for a Halo game that it is.

> First of all what a crappy article. Nothing but scathing negativity. it was painful to read.
>
> Second of all, im getting sick of that dumb chart people throw around like it means something. Seriously who cares. 20,000+ players is still plenty to find games quickly and regularly and is all I could give a dang about when playing the only game I care about and the best game to date, halo 4.

Best game to date? I hate to break it to you, but Halo 3 outperformed Halo 4 last week on the Xbox Live Population Charts, and a game that can’t even peak 20k anymore and that’s already lost over 75% of its player-base wouldn’t be considered the best Halo game, let alone being the best overall.

I’m sorry but I’m chuckling a bit after reading that post. Thanks for the laugh. xD

H3 didn’t just beat H4 acivity because it was free, there are other factors

  1. The week after there was suppose to be an AGL H3 tourney
  2. People played H3 cus it was fun, you don’t just games play because they are free.
  3. People STILL have a desire to play classic halo
  4. If Halo 4 were to be free in a few months it will not even move up a spot at all due to word of mouth that it is bad and why even bother.

This post has been edited by a moderator. Please do not repost content a moderator has removed, repost a topic that has been locked, or post about forum moderation decisions. If you have a question or concern about a forum moderation decision, please private message the applicable moderator.

*Original post. Click at your own discretion.

> First of all what a crappy article. Nothing but scathing negativity. it was painful to read.
>
> Second of all, im getting sick of that dumb chart people throw around like it means something. Seriously who cares. 20,000+ players is still plenty to find games quickly and regularly and is all I could give a dang about when playing the only game I care about and the best game to date, halo 4.

> This post has been edited by a moderator. Please refrain from making non-constructive posts.
>
>
> *Original post. Click at your own discretion.
>
>
> > First of all what a crappy article. Nothing but scathing negativity. it was painful to read.
>
> I detect a fanboy. You really cannot see that the article is legitimate? Wake up! Halo 4 is a dead game and nothing will change that. You’re preaching to the choir on this one. As far as I am concerned, this article does the abomination that is Halo 4 merit and validates it as the terrible excuse for a Halo game that it is.

Anyone else find it hilarious that the first post attacks the OP and users who agree that this game has been caught in a downwards spiral, yet it doesn’t get ‘flagged’ by a moderator.

Then the second poster’s reply is stating some truth, albeit harsh, and tries to not directly insult the person he replied to, and he DOES get flagged.

I’m sensing massive amounts of damage control.

To contribute to the topic at hand:
These dropping numbers are rather worrying, but not unexpected; 343i neglected adressed issues made by many users for the first month or so of the game’s release.

I hope to see the player count raise again so that maybe if Halo 5 turns out great, there will be many people who I can enjoy some custom games with.