The Ring/ Installation evolves, changes and moves as the match evolves overtime, shifting the fight to different areas of the map and changing the flow of the map.
that would be cool for a new gametype
I’ve been hoping (and I think the community has too) that this is the case with campaign. A somewhat open ended story that allows for for content, locations/areas, and exploration. Granted the main story shouldn’t just be left wildly open, but it should leave questions and story arcs to continue to explore.
That would be cool, kind of like Battlefield’s LEVOLUTION system. I just wouldn’t expect massive map changes or anything, because it’s supposed to run on last-gen hardware