This massively shortchanges co-op focused players. I myself am a solo player for a first playthrough, so I’m not affected, but you are basically alienating a large portion of halo fans with this move, the same way solo players were alienated with halo 5’s co-op focused campaign.
I understand that 343 is probably out of options here, with microsoft fixated on a holiday release window and not having enough time before release to both polish the game properly and thoroughly as well as finish work on co-op without heavy crunching, but it really shows a lack of correct priorities at both 343 and microsoft, as well as the negative impact remote work has on game development.
I’m sure Infinite will still do alright, but it’s a bit more uncertain now if the game will be a runaway success. Up until now I thought this game was going to knock it out of the park in terms of sales, popularity, and both mainstream and old-school appeal.