Intro:
So I haven’t completely formulated this argument, but it is getting to the point of frustration the way the community is tossing these words around so I am making an attempt, even though it isn’t complete, to provide some “Education”.
First and foremost ,These two words are not antonymous.
cas·u·al [kazh-oo-uhl]
adjective
without definite or serious intention; careless or offhand; passing: a casual remark.
com·pet·i·tive [kuhm-pet-i-tiv] S
adjective
having a strong desire to compete or to succeed.
The amount of “care” that you have for the game, does not dictate how “competitive” of a player, or person you are.
ex: Basketball could be your life (therefore you are in no way “casual”), but you may not find competition something that you want to do.
And second, that it isn’t “black and white”; it’s not 1 side vs the other, it is a spectrum. And not only is it a spectrum, but multiple spectrums that make up a gamer’s style.
There are at least 3 “spectrums”, that make up the Halo community.
“Care Level”
Casual…Hardcore
0…1…2…3…4…5…6…7…8…9…10
Ex:
0 - Plays Halo for maybe an hour when friends come over every few months; Doesn’t see Halo anymore than a fun way to “Zone out”.
10 - Plays daily, attends forums daily, Halo is their life.
”Competitiveness”
Uncompetitive…Hyper Competitive
0…1…2…3…4…5…6…7…8…9…10
Ex:
0 - Stats and winning have no importance, doesn’t matter who they play or how they play as long as they play.
10 - Stats, winning, and competition are everything.
”Skill”
Unskilled…Highly Skilled
0…1…2…3…4…5…6…7…8…9…10
Ex:
0 - Can barely even aim
10 - Professional Player
These terms, while related, are not interchangeable.
Just because Halo is a huge part of your life doesn’t mean that you are competitive or skilled.
Just because you are skilled doesn’t mean that you are competitive or hardcore.
Just because you are hyper competitive doesn’t mean that you are skilled or hardcore.
Etc Etc.
Other stuff:
I’m starting to realize that the “Competitive” spectrum can possibly be broken up into two different spectrums; A players need for competitive matches as opposed to their desire to win or do well, although I haven’t fully constructed this argument so for now we will leave them as one.
Obviously it is near impossible to be a 0,10,10 or a 10,0,10 etc. The spectrums are clearly related, and you will most likely be within a few numbers on all 3. To reiterate, they are very tightly related, but correlation does not mean causation. I personally began to gain skill which then raised my care level which then made me more competitive now that I was skilled and cared. I’m sure everyone has something similar to this.
edit: After further discussion with a member it seems, while very unlikely, that 10’s and 0’s can exist in 1 player. For example a “hardcore” forger who has little skill or competition. Or a “hardcore” machinima maker who doesn’t even play Multiplayer. The scale was intended to specifically gauge the multiplayer community, but it seems to work with our current understanding of the entire community aswell.
I know little about RGB and color alteration but the little use I have of photoshop leads me to believe that it is a similar situation; although I could be totally wrong. If anyone more educated on the matter could extrapolate on this that would be wonderful.
In summation:
my primary goal is to break the current generalized belief of “Casual vs competitive” to not only show that they aren’t even antonymous but that we are all just different places on the multiple spectrums and maybe even that we’re not all so different after all. I know, it’s a stretch
but it’s worth a try.
Also, if you have any further development of this theory, or just flat out think it’s wrong, please politely express your beliefs with supporting evidence. I’m not saying this is the end all be all or that it is even factual, although a lot of thought and time has gone into this ideology and I’m pretty positive it is closer to “correct” that how most players see it.
Fun?
Now, to have a little fun with this, if you guys want: Post where you think you reside on each spectrum and a description as to why you put yourself there. I’m going to post mine at least to further develop the ideas that I am trying to convey, and I’m sure if anyone else contributed it would help others to understand the “reality” of the situation.
ME:
Care Level: 8
Halo is a big part of my life; I most likely wouldn’t be a gamer without it. It’s definitely one of my hobbies that I enjoy the most. Halo’s future is very important to me, hence why I am here posting all the time.
Competitiveness: 5
I am a relatively uncompetitive person and am only competitive when I feel that I am good at something, Halo being one of the primary things that falls under this category. Although even then competitive game modes such as Arena and MLG are not important to me. I personally find much more enjoyment in testing myself on how well I can do by getting long sprees of killing or performing awesome acts of precision and skill. If it weren’t for the ranking in Arena, I wouldn’t play it at all. I find the MLG settings to be far superior and wouldn’t play customs without them, but I care too much about my K/D to play it consistently in the playlist.
Skill: 7
I am a pretty decent player, 2 50’s in H3, 15% onyx in Arena (at one point at least; went down to 45% from losses and then not playing for the last month or two of the season). I think that is sufficient as I don’t intend to toot my own horn or anything.
That is all. Thanks for Reading 
